Abstract:
Various embodiments include techniques for accessing extended memory in a parallel processing system via a high-bandwidth path to extended memory residing on a central processing unit. The disclosed extended memory system extends the directly addressable high-bandwidth memory local to a parallel processing system and avoids the performance penalties associated with low-bandwidth system memory. As a result, execution threads that are highly parallelizable and access a large memory space execute with increased performance on a parallel processing system relative to prior approaches.
Abstract:
Various embodiments include a parallel processing computer system that provides multiple memory synchronization domains in a single parallel processor to reduce unneeded synchronization operations. During execution, one execution kernel may synchronize with one or more other execution kernels by processing outstanding memory references. The parallel processor tracks memory references for each domain to each portion of local and remote memory. During synchronization, the processor synchronizes the memory references for a specific domain while refraining from synchronizing memory references for other domains. As a result, synchronization operations between kernels complete in a reduced amount of time relative to prior approaches.
Abstract:
One embodiment of the present invention sets forth a technique for processing commands received by an intermediary cache from one or more clients. The technique involves receiving a first write command from an arbiter unit, where the first write command specifies a first memory address, determining that a first cache line related to a set of cache lines included in the intermediary cache is associated with the first memory address, causing data associated with the first write command to be written into the first cache line, and marking the first cache line as dirty. The technique further involves determining whether a total number of cache lines marked as dirty in the set of cache lines is less than, equal to, or greater than a first threshold value, and: not transmitting a dirty data notification to the frame buffer logic when the total number is less than the threshold value, or transmitting a dirty data notification to the frame buffer logic when the total number is equal to or greater than the first threshold value.