Systems and methods for displaying subjects of a video portion of content

    公开(公告)号:US11503375B2

    公开(公告)日:2022-11-15

    申请号:US17491153

    申请日:2021-09-30

    Abstract: Systems and methods are described herein for displaying subjects of a portion of content. Media data of content is analyzed during playback, and a number of action signatures are identified. Each action signature is associated with a particular subject within the content. The action signature is stored, along with a timestamp corresponding to a playback position at which the action signature begins, in association with an identifier of the particular subject. Upon receiving a command, icons representing each of a number of action signatures at or near the current playback position are displayed. Upon receiving user selection of an icon corresponding to a particular signature, a portion of the content corresponding to the action signature is played back.

    METHOD AND APPARATUS FOR MAINTAINING BANDWIDTH FOR ELECTRONIC CONTENT DISPLAY SYSTEM

    公开(公告)号:US20210099741A1

    公开(公告)日:2021-04-01

    申请号:US16586795

    申请日:2019-09-27

    Abstract: Systems and methods for ensuring that sufficient network bandwidth exists to support proper operation of an IPTV service. An application monitoring device monitors one or more networked devices that collectively run an IPTV application and various other applications. The application monitoring device determines the amount of network bandwidth used by these various other applications. If the applications use sufficient bandwidth that an insufficient amount remains for proper operation of the IPTV application, the application monitoring device may reduce the amount of bandwidth used by the various applications. Bandwidth reduction may be accomplished by, for example, identifying certain applications that consume excessive bandwidth, and instructing the applications to close, throttle their bandwidth usage, or pause one or more operations.

    SYSTEMS AND METHODS FOR MANAGING POWER BASED ON MEDIA ASSET CONSUMPTION

    公开(公告)号:US20180287808A1

    公开(公告)日:2018-10-04

    申请号:US15473886

    申请日:2017-03-30

    CPC classification number: H04L12/12 H04L43/16 H04L65/4076 H04L67/306 Y02D50/20

    Abstract: Systems and methods are provided herein for managing, based on a portion of media asset consumed, power consumption of user equipment. A media guidance application may, upon determining that user inactivity time at a user equipment exceeds a threshold inactivity time, determine that a media asset currently being presented at the user equipment has not reached its end point. The media guidance application may then determine a playback duration for which the media asset has been presented. The media guidance application may, upon determining that the playback duration exceeds a threshold playback duration, continue monitoring user activity at the user equipment until the end point for the media asset is reached to determine an updated user inactivity time. The media guidance application may determine that the updated inactivity time exceeds the threshold inactivity time and in response, perform a power management process to reduce power consumption of the user equipment.

    Systems and methods for displaying subjects of a video portion of content

    公开(公告)号:US11166077B2

    公开(公告)日:2021-11-02

    申请号:US16226916

    申请日:2018-12-20

    Abstract: Systems and methods are described herein for displaying subjects of a portion of content. Media data of content is analyzed during playback, and a number of action signatures are identified. Each action signature is associated with a particular subject within the content. The action signature is stored, along with a timestamp corresponding to a playback position at which the action signature begins, in association with an identifier of the particular subject. Upon receiving a command, icons representing each of a number of action signatures at or near the current playback position are displayed. Upon receiving user selection of an icon corresponding to a particular signature, a portion of the content corresponding to the action signature is played back.

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