Head mounted device (HMD) system having interface with mobile computing device for rendering virtual reality content

    公开(公告)号:US09606363B2

    公开(公告)日:2017-03-28

    申请号:US15081770

    申请日:2016-03-25

    Inventor: Gary M. Zalewski

    Abstract: Systems, methods and computer readable media are provided for rendering virtual reality content. One example system includes a housing to be attached to a head of a user using a strap that connects to the housing. Display optics are integrated in the housing and are oriented on an internal side of the housing that is configured for orientation toward eyes of the user when the housing is attached to the head of the user. Further, electronics are integrated with the housing and a holder is integrated in the housing. The holder is configured to retain a smartphone. When the smartphone is retained by the holder a screen of the smartphone is oriented toward the display optics of the housing. A connector is integrated in the housing to enable connection of the smartphone to the electronics when the smartphone is retained by the holder. The smartphone includes a camera facing away from the display optics. The screen of the smartphone is configured to render images of a virtual reality (VR) space that is viewable through the display optics, and a program executed by the smartphone is configured to enable the camera to provide a pass-through view of a real world environment. The pass-through view provides images of the real world environment instead of the VR space.

    Scheme for determining the locations and timing of advertisements and other insertions in media
    2.
    发明授权
    Scheme for determining the locations and timing of advertisements and other insertions in media 有权
    确定广告和媒体中其他插入的位置和时间的方案

    公开(公告)号:US09538049B2

    公开(公告)日:2017-01-03

    申请号:US14752657

    申请日:2015-06-26

    Inventor: Gary M. Zalewski

    Abstract: A method for use with content includes analyzing a sequence of frames of the content, determining whether an area exists in a scene depicted by the sequence of frames where additional content such as advertising can be inserted without obstructing activity in the scene, for any such area, determining an amount of time that the area is available when the sequence of frames is being played, and for any such area, determining a size of the area. A storage medium storing a computer program for causing a processor based system to execute these steps and an apparatus for use with content are also disclosed.

    Abstract translation: 一种与内容一起使用的方法包括:分析内容的序列,确定是否存在由帧序列描绘的场景中的区域,其中可以插入诸如广告的附加内容而不阻碍场景中的活动,对于任何这样的区域 确定当播放帧序列时该区域可用的时间量,以及确定该区域的大小的任何这样的区域。 还公开了存储用于使基于处理器的系统执行这些步骤的计算机程序和与内容一起使用的装置的存储介质。

    Controller for providing inputs to control execution of a program when inputs are combined
    3.
    发明授权
    Controller for providing inputs to control execution of a program when inputs are combined 有权
    控制器,用于在输入组合时提供输入以控制程序的执行

    公开(公告)号:US09174119B2

    公开(公告)日:2015-11-03

    申请号:US13670387

    申请日:2012-11-06

    Abstract: A controller provides inputs to control execution of a program by combining controller input information and supplementary information utilizing a value of a first one of the controller input information or the supplementary input information as a modifying input to the game program for modifying a mapping or gearing of an input controlling a still active function activated in accordance with at least one of a second one of the controller input information or the supplementary input information or vice versa. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 控制器通过将控制器输入信息和辅助信息结合使用控制器输入信息或补充输入信息中的第一个的值作为对游戏程序的修改输入来控制程序的执行来控制程序的执行,以修改映射或传递 控制依照控制器输入信息或补充输入信息中的第二个中的至少一个激活的仍然有效的功能的输入,反之亦然。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    Scheme for determining the locations and timing of advertisements and other insertions in media
    4.
    发明授权
    Scheme for determining the locations and timing of advertisements and other insertions in media 有权
    确定广告和媒体中其他插入的位置和时间的方案

    公开(公告)号:US08988609B2

    公开(公告)日:2015-03-24

    申请号:US14175996

    申请日:2014-02-07

    Inventor: Gary M. Zalewski

    Abstract: A non-transitory computer readable storage medium stores one or more computer programs adapted to cause a processor based system to execute steps that include analyzing an image, identifying one or more faces in the image using a face recognition technique, designating at least one of the identified faces collectively as a first area of interest, and determining whether an insertion area exists in the image where additional content can be inserted without obstructing the first area of interest. Another computer program is adapted to cause a processor based system to execute steps that include determining whether the insertion area can be divided into two or more regions based on color. Methods and processor based apparatuses that perform one or more of these steps are also disclosed.

    Abstract translation: 非暂时计算机可读存储介质存储适于使基于处理器的系统执行包括分析图像的步骤的一个或多个计算机程序,使用人脸识别技术识别图像中的一个或多个面部,指定至少一个 识别的面部集体地表示为第一感兴趣区域,并且确定是否存在可插入附加内容的图像中的插入区域,而不妨碍第一感兴趣区域。 另一计算机程序适于使基于处理器的系统执行包括基于颜色来确定插入区域是否可以被划分为两个或更多个区域的步骤。 还公开了执行这些步骤中的一个或多个的方法和基于处理器的装置。

    GAME PLAY SKILL TRAINING
    5.
    发明申请
    GAME PLAY SKILL TRAINING 有权
    游戏技巧训练

    公开(公告)号:US20140248960A1

    公开(公告)日:2014-09-04

    申请号:US14275886

    申请日:2014-05-13

    Inventor: Gary M. Zalewski

    Abstract: Embodiments of the present invention provide a library of video related to game play involving the use of particular objects. By observing game play of users in a game play environment, determinations may be made as to users who excel at the use of a particular object. Video of game play related to these users and a particular object may be created, cataloged, and stored for later use by users that lack proficiency with that object. By observing video of game players with particular skill as to an object, less skilled players may improve their game play thereby avoiding frustration with a game, which may lead to a loss of interest. Acquisition and proffering of video may be facilitated through the use of an analytics server or functional software module that observes game play and identifies players of particular skill or lack thereof.

    Abstract translation: 本发明的实施例提供了涉及使用特定对象的与游戏相关的视频库。 通过在游戏环境中观察用户的游戏,可以对使用特定对象的用户进行确定。 可以创建,编目和存储与这些用户和特定对象相关的游戏的视频,供以后用于那些不熟悉该对象的用户使用。 通过以特定技能观察对象的游戏玩家的视频,较不熟练的玩家可以改善他们的游戏玩法,从而避免游戏的挫败,这可能导致失去兴趣。 视频的获取和提供可以通过使用观察游戏的分析服务器或功能软件模块来促进,并识别特定技能或缺乏的玩家。

    PLAYING BROWSER BASED GAMES WITH ALTERNATIVE CONTROLS AND INTERFACES
    6.
    发明申请
    PLAYING BROWSER BASED GAMES WITH ALTERNATIVE CONTROLS AND INTERFACES 有权
    使用替代控制和界面播放基于浏览器的游戏

    公开(公告)号:US20130274018A1

    公开(公告)日:2013-10-17

    申请号:US13914484

    申请日:2013-06-10

    Inventor: Gary M. Zalewski

    Abstract: Methods, systems, and computer programs for playing browser based game with alternative controls and interfaces are presented. One method includes an operation for detecting an alternate device for playing the game. The alternate device generates alternate inputs, and the game is not predefined to be played with the alternate device. A query for information to map the alternate inputs to play the game is sent to a server, and a mapping of alternate inputs to native inputs is generated with the information received from the server. The game is predefined to be played with a native device that provides the native inputs to the game. Further, the method includes an operation for translating the alternate inputs generated with the alternate device to corresponding native inputs according to the mapping to cause corresponding actions in the game.

    Abstract translation: 介绍了使用替代控件和界面播放基于浏览器的游戏的方法,系统和计算机程序。 一种方法包括用于检测用于玩游戏的替代装置的操作。 替代设备产生备用输入,并且游戏未被预定义与替代设备一起播放。 将用于映射替代输入以播放游戏的信息的查询发送到服务器,并且使用从服务器接收的信息生成替代输入到本地输入的映射。 该游戏预先定义为使用本机设备播放,该本地设备为游戏提供本地输入。 此外,该方法包括根据映射将用备用设备生成的替代输入转换为相应的本地输入的操作,以引起游戏中的相应动作。

    Head mounted device (HMD) system having interface with mobile computing device for rendering virtual reality content
    7.
    发明授权
    Head mounted device (HMD) system having interface with mobile computing device for rendering virtual reality content 有权
    头戴式装置(HMD)系统具有与移动计算装置的接口,用于渲染虚拟现实内容

    公开(公告)号:US09551873B2

    公开(公告)日:2017-01-24

    申请号:US14712886

    申请日:2015-05-14

    Inventor: Gary M. Zalewski

    Abstract: A head mounted display (HMD) system is provided. The system includes a housing and optics disposed in the housing. The system further includes a processor disposed in the housing and shutter control logic interfaced with the processor. The shutter control logic is configured to operate to alternate between opening a left eye-side of the optics and closing a right eye-side of the optics to opening the right eye-side of the optics and closing the left eye-side of the optics. A holder portion is integrated with the housing. The holder portion is configured to receive a smart device having a display screen. The display screen is oriented toward the optics of the housing in a direction that is toward a face of a user when the HMD system is worn by the user. The shutter control in operation is configured to enable a three-dimensional view of image date rendered on the display screen of the smart device when viewed through the optics of the housing.

    Abstract translation: 提供头戴式显示器(HMD)系统。 该系统包括设置在壳体中的壳体和光学元件。 该系统还包括设置在壳体中的处理器和与处理器接口的快门控制逻辑。 快门控制逻辑被配置为操作以在打开光学器件的左眼侧并闭合光学器件的右眼侧以打开光学器件的右眼侧并闭合光学器件的左眼侧 。 保持器部分与壳体一体化。 保持器部分被配置为接收具有显示屏的智能设备。 当HMD系统被用户佩戴时,显示屏面朝着朝向使用者的脸部的方向朝向壳体的光学器件。 操作中的快门控制被配置为使得当通过外壳的光学器件观察时,能够在智能设备的显示屏幕上呈现的图像日期的三维视图。

    Head Mounted Device (HMD) System Having Interface With Mobile Computing Device for Rendering Virtual Reality Content
    9.
    发明申请
    Head Mounted Device (HMD) System Having Interface With Mobile Computing Device for Rendering Virtual Reality Content 有权
    具有与用于渲染虚拟现实内容的移动计算设备接口的头戴式装置(HMD)系统

    公开(公告)号:US20160209658A1

    公开(公告)日:2016-07-21

    申请号:US15081770

    申请日:2016-03-25

    Inventor: Gary M. Zalewski

    Abstract: Systems, methods and computer readable media are provided for rendering virtual reality content. One example system includes a housing to be attached to a head of a user using a strap that connects to the housing. Display optics are integrated in the housing and are oriented on an internal side of the housing that is configured for orientation toward eyes of the user when the housing is attached to the head of the user. Further, electronics are integrated with the housing and a holder is integrated in the housing. The holder is configured to retain a smartphone. When the smartphone is retained by the holder a screen of the smartphone is oriented toward the display optics of the housing. A connector is integrated in the housing to enable connection of the smartphone to the electronics when the smartphone is retained by the holder. The smartphone includes a camera facing away from the display optics. The screen of the smartphone is configured to render images of a virtual reality (VR) space that is viewable through the display optics, and a program executed by the smartphone is configured to enable the camera to provide a pass-through view of a real world environment. The pass-through view provides images of the real world environment instead of the VR space.

    Abstract translation: 系统,方法和计算机可读介质被提供用于渲染虚拟现实内容。 一个示例性系统包括使用连接到壳体的带子来附接到使用者的头部的壳体。 显示光学元件集成在壳体中并且定向在壳体的内侧,当外壳附接到使用者的头部时,被配置成朝向使用者的眼睛定位。 此外,电子器件与壳体集成,并且保持器集成在壳体中。 保持器配置为保留智能手机。 当智能手机被保持器保持时,智能电话的屏幕朝向壳体的显示光学器件。 一个连接器集成在外壳中,以便在智能手机由支架保持时能够将智能手机连接到电子装置。 智能手机包括面向远离显示器光学器件的照相机。 智能手机的屏幕被配置为渲染通过显示光学器件可观看的虚拟现实(VR)空间的图像,并且由智能手机执行的程序被配置为使得相机能够提供真实世界的传递视图 环境。 传递视图提供了真实世界环境的图像,而不是VR空间。

Patent Agency Ranking