MULTIPLAYER GAMING WITH HEAD-MOUNTED DISPLAY
    1.
    发明申请
    MULTIPLAYER GAMING WITH HEAD-MOUNTED DISPLAY 有权
    多人游戏与头部安装显示

    公开(公告)号:US20130196757A1

    公开(公告)日:2013-08-01

    申请号:US13361798

    申请日:2012-01-30

    IPC分类号: A63F13/00

    摘要: A system and related methods for inviting a potential player to participate in a multiplayer game via a user head-mounted display device are provided. In one example, a potential player invitation program receives user voice data and determines that the user voice data is an invitation to participate in a multiplayer game. The program receives eye-tracking information, depth information, facial recognition information, potential player head-mounted display device information, and/or potential player voice data. The program associates the invitation with the potential player using the eye-tracking information, the depth information, the facial recognition information, the potential player head-mounted display device information, and/or the potential player voice data. The program matches a potential player account with the potential player. The program receives an acceptance response from the potential player, and joins the potential player account with a user account in participating in the multiplayer game.

    摘要翻译: 提供了一种用于通过用户头戴式显示装置邀请潜在玩家参与多人游戏的系统和相关方法。 在一个示例中,潜在的玩家邀请程序接收用户语音数据并且确定用户语音数据是参与多人游戏的邀请。 程序接收眼睛跟踪信息,深度信息,面部识别信息,潜在播放器头戴式显示设备信息和/或潜在播放器语音数据。 该程序使用眼睛跟踪信息,深度信息,面部识别信息,潜在播放器头戴式显示设备信息和/或潜在播放器语音数据将邀请与潜在播放器相关联。 该程序与潜在玩家的潜在玩家帐户相匹配。 该程序从潜在的玩家接收到接受响应,并且在潜在玩家帐户中加入参与多人游戏的用户帐户。

    Multiplayer game invitation system
    2.
    发明授权
    Multiplayer game invitation system 有权
    多人游戏邀请系统

    公开(公告)号:US08894484B2

    公开(公告)日:2014-11-25

    申请号:US13361798

    申请日:2012-01-30

    IPC分类号: A63F13/02 A63F13/12

    摘要: A system and related methods for inviting a potential player to participate in a multiplayer game via a user head-mounted display device are provided. In one example, a potential player invitation program receives user voice data and determines that the user voice data is an invitation to participate in a multiplayer game. The program receives eye-tracking information, depth information, facial recognition information, potential player head-mounted display device information, and/or potential player voice data. The program associates the invitation with the potential player using the eye-tracking information, the depth information, the facial recognition information, the potential player head-mounted display device information, and/or the potential player voice data. The program matches a potential player account with the potential player. The program receives an acceptance response from the potential player, and joins the potential player account with a user account in participating in the multiplayer game.

    摘要翻译: 提供了一种用于通过用户头戴式显示装置邀请潜在玩家参与多人游戏的系统和相关方法。 在一个示例中,潜在的玩家邀请程序接收用户语音数据并且确定用户语音数据是参与多人游戏的邀请。 程序接收眼睛跟踪信息,深度信息,面部识别信息,潜在播放器头戴式显示设备信息和/或潜在播放器语音数据。 该程序使用眼睛跟踪信息,深度信息,面部识别信息,潜在播放器头戴式显示设备信息和/或潜在播放器语音数据将邀请与潜在播放器相关联。 该程序与潜在玩家的潜在玩家帐户相匹配。 该程序从潜在的玩家接收到接受响应,并且在潜在玩家帐户中加入参与多人游戏的用户帐户。

    USER AUTHENTICATION ON DISPLAY DEVICE
    3.
    发明申请
    USER AUTHENTICATION ON DISPLAY DEVICE 有权
    用户对显示设备的认证

    公开(公告)号:US20140125574A1

    公开(公告)日:2014-05-08

    申请号:US13669255

    申请日:2012-11-05

    IPC分类号: G09G5/00

    摘要: Embodiments are disclosed that relate to authenticating a user of a display device. For example, one disclosed embodiment includes displaying one or more virtual images on the display device, wherein the one or more virtual images include a set of augmented reality features. The method further includes identifying one or more movements of the user via data received from a sensor of the display device, and comparing the identified movements of the user to a predefined set of authentication information for the user that links user authentication to a predefined order of the augmented reality features. If the identified movements indicate that the user selected the augmented reality features in the predefined order, then the user is authenticated, and if the identified movements indicate that the user did not select the augmented reality features in the predefined order, then the user is not authenticated.

    摘要翻译: 公开了涉及认证显示设备的用户的实施例。 例如,一个公开的实施例包括在显示设备上显示一个或多个虚拟图像,其中一个或多个虚拟图像包括一组增强现实特征。 所述方法还包括通过从所述显示设备的传感器接收的数据来识别所述用户的一个或多个移动,以及将所识别的用户移动与所述用户认证信息的预定义集合进行比较,所述用户认证信息将用户认证链接到 增强的现实功能。 如果所识别的移动指示用户以预定义的顺序选择增强的现实特征,则用户被认证,并且如果所识别的移动指示用户没有以预定义的顺序选择增强的真实特征,则用户不是 认证。

    MIXED REALITY INTERACTIONS
    7.
    发明申请
    MIXED REALITY INTERACTIONS 有权
    混合现实交互

    公开(公告)号:US20140320389A1

    公开(公告)日:2014-10-30

    申请号:US13872861

    申请日:2013-04-29

    IPC分类号: G06F3/01

    摘要: Embodiments that relate to interacting with a physical object in a mixed reality environment via a head-mounted display are disclosed. In one embodiment a mixed reality interaction program identifies an object based on an image from captured by the display. An interaction context for the object is determined based on an aspect of the mixed reality environment. A profile for the physical object is queried to determine interaction modes for the object. A selected interaction mode is programmatically selected based on the interaction context. A user input directed at the object is received via the display and interpreted to correspond to a virtual action based on the selected interaction mode. The virtual action is executed with respect to a virtual object associated with the physical object to modify an appearance of the virtual object. The modified virtual object is then displayed via the display.

    摘要翻译: 公开了通过头戴式显示器与混合现实环境中的物理对象相互作用的实施例。 在一个实施例中,混合现实交互程序基于由显示器捕获的图像识别对象。 基于混合现实环境的一个方面确定对象的交互上下文。 查询物理对象的配置文件,以确定对象的交互模式。 基于交互上下文以编程方式选择选择的交互模式。 通过显示器接收指向对象的用户输入,并且基于所选择的交互模式将其解释为对应于虚拟动作。 相对于与物理对象相关联的虚拟对象执行虚拟动作以修改虚拟对象的外观。 然后通过显示器显示修改的虚拟对象。

    AUGMENTED REALITY OVERLAY FOR CONTROL DEVICES
    9.
    发明申请
    AUGMENTED REALITY OVERLAY FOR CONTROL DEVICES 有权
    用于控制设备的增强现实覆盖

    公开(公告)号:US20140049558A1

    公开(公告)日:2014-02-20

    申请号:US13585520

    申请日:2012-08-14

    IPC分类号: G09G5/377

    摘要: Embodiments for providing instructional information for control devices are disclosed. In one example, a method on a see-through display device comprising a see-through display and an outward-facing image sensor includes acquiring an image of a scene viewable through the see-through display and detecting a control device in the scene. The method also includes retrieving information pertaining to a function of an interactive element of the control device and displaying an image on the see-through display augmenting an appearance of the interactive element of the control device with image data related to the function of the interactive element.

    摘要翻译: 公开了用于提供控制装置的指导信息的实施例。 在一个示例中,包括透视显示器和面向外的图像传感器的透视显示设备上的方法包括通过透视显示器获取可观看的场景的图像并检测场景中的控制设备。 该方法还包括检索与控制装置的交互元件的功能相关的信息,并且在透视显示器上显示图像,利用与交互元件的功能相关的图像数据来增强控制装置的交互元件的外观 。

    SHARED COLLABORATION USING HEAD-MOUNTED DISPLAY
    10.
    发明申请
    SHARED COLLABORATION USING HEAD-MOUNTED DISPLAY 有权
    使用头戴式显示器进行共享协作

    公开(公告)号:US20130135180A1

    公开(公告)日:2013-05-30

    申请号:US13308350

    申请日:2011-11-30

    IPC分类号: G09G5/00

    摘要: Various embodiments are provided for a shared collaboration system and related methods for enabling an active user to interact with one or more additional users and with collaboration items. In one embodiment a head-mounted display device is operatively connected to a computing device that includes a collaboration engine program. The program receives observation information of a physical space from the head-mounted display device along with a collaboration item. The program visually augments an appearance of the physical space as seen through the head-mounted display device to include an active user collaboration item representation of the collaboration item. The program populates the active user collaboration item representation with additional user collaboration item input from an additional user.

    摘要翻译: 提供了用于共享协作系统和用于使活动用户能够与一个或多个附加用户和协作项目交互的相关方法的各种实施例。 在一个实施例中,头戴式显示设备可操作地连接到包括协作引擎程序的计算设备。 该程序与协作项目一起从头戴式显示装置接收物理空间的观察信息。 该程序目视地增强了通过头戴式显示装置所看到的物理空间的外观,以包括协作项目的活动用户协作项目表示。 该程序使用从附加用户输入的附加用户协作项来填充活动的用户协作项表示。