USING VIRTUAL ENVIRONMENT INCENTIVES TO REDUCE REAL WORLD ENERGY USAGE
    2.
    发明申请
    USING VIRTUAL ENVIRONMENT INCENTIVES TO REDUCE REAL WORLD ENERGY USAGE 审中-公开
    使用虚拟环境激励措施来减少真正的世界能源使用

    公开(公告)号:US20090281885A1

    公开(公告)日:2009-11-12

    申请号:US12117360

    申请日:2008-05-08

    摘要: Real world energy usage can be reduced using a virtual environment. A virtual universe energy conservation system (“system”) can determine energy usage from a power grid by energy consuming devices supporting a virtual universe. The system can determine that the energy usage is at a time that corresponds to a peak power usage period on the power grid. The system can determine a virtual universe user account associated with the energy consuming devices. The system can also transmit an offer of a virtual universe award to an electronic device associated with the virtual universe user accounts to entice a reduction in energy usage from the power grid during the peak power usage period.

    摘要翻译: 使用虚拟环境可以减少现实世界的能源消耗。 虚拟宇宙节能系统(“系统”)可以通过支持虚拟宇宙的能量消耗装置来确定电力网的能源消耗。 该系统可以确定能量使用是在与电网上的峰值功率使用周期相对应的时间。 该系统可以确定与能量消耗装置相关联的虚拟宇宙用户帐户。 该系统还可以向与虚拟宇宙用户帐户相关联的电子设备传送虚拟宇宙奖的提议,从而在峰值功率使用期间引起来自电网的能量使用的减少。

    Dynamic creation of virtual regions
    5.
    发明授权
    Dynamic creation of virtual regions 有权
    动态创建虚拟区域

    公开(公告)号:US08358302B2

    公开(公告)日:2013-01-22

    申请号:US12107360

    申请日:2008-04-22

    IPC分类号: G06T15/00

    摘要: In various embodiments, virtual universe regions are dynamically generated within a virtual universe based on user requests. Dynamic generation allows virtual universe users or “residents” to create virtual universe regions that are tailored to their desired specifications. Additionally, in some implementations, virtual universe users may have the option to instantly discard or retain a created region after evaluation based on whether the region meets the user's expectations. Furthermore, dynamic generation of regions may increase user satisfaction and provide additional means for revenue generation for the virtual universe administrator and for virtual universe businesses and entrepreneurs.

    摘要翻译: 在各种实施例中,基于用户请求在虚拟宇宙内动态地生成虚拟宇宙区域。 动态生成允许虚拟宇宙用户或居民创建根据其所需规格量身定制的虚拟宇宙区域。 另外,在一些实现中,虚拟宇宙用户可以选择基于该区域是否满足用户的期望,在评估之后立即丢弃或保留创建的区域。 此外,区域的动态生成可能会增加用户满意度,并为虚拟世界的管理员和虚拟世界的企业和企业家提供额外的创收手段。

    System and method for enabling multiple-state avatars
    8.
    发明授权
    System and method for enabling multiple-state avatars 有权
    启用多状态头像的系统和方法

    公开(公告)号:US09324173B2

    公开(公告)日:2016-04-26

    申请号:US12174985

    申请日:2008-07-17

    IPC分类号: G06T13/40

    CPC分类号: G06T13/40 G06T13/205

    摘要: A method of rendering an electronic graphical representation of a user of a computerized system includes providing a plurality of states for the electronic graphical representation including first and second differing states, monitoring a measurable quantity to provide a monitored quantity, and changing a state of the graphical representation from the first state to the second state based upon the monitored quantity. The graphical representation is an avatar and the method includes defining a receptor point associated with the avatar and associating an object with the receptor point. The receptor point is located on the avatar. The plurality of states includes a non-hybrid state. The plurality of states includes a hybrid state. The hybrid state is a static image hybrid state and a video hybrid state. The video hybrid state is a live video hybrid state and a pre-recorded video hybrid state.

    摘要翻译: 呈现计算机化系统的用户的电子图形表示的方法包括为包括第一和第二不同状态的电子图形表示提供多个状态,监视可测量的数量以提供监视的数量,以及改变图形的状态 基于监测数量从第一状态到第二状态的表示。 图形表示是化身,并且该方法包括定义与化身相关联的受体点并将对象与受体点相关联。 受体点位于头像上。 多个状态包括非混合状态。 多个状态包括混合状态。 混合状态是静态图像混合状态和视频混合状态。 视频混合状态是实时视频混合状态和预录视频混合状态。

    SYSTEM AND METHOD FOR ENABLING MULTIPLE-STATE AVATARS
    10.
    发明申请
    SYSTEM AND METHOD FOR ENABLING MULTIPLE-STATE AVATARS 有权
    用于启用多状态AVATARS的系统和方法

    公开(公告)号:US20100013828A1

    公开(公告)日:2010-01-21

    申请号:US12174985

    申请日:2008-07-17

    IPC分类号: G06T15/70

    CPC分类号: G06T13/40 G06T13/205

    摘要: A method of rendering an electronic graphical representation of a user of a computerized system includes providing a plurality of states for the electronic graphical representation including first and second differing states, monitoring a measurable quantity to provide a monitored quantity, and changing a state of the graphical representation from the first state to the second state based upon the monitored quantity. The graphical representation is an avatar and the method includes defining a receptor point associated with the avatar and associating an object with the receptor point. The receptor point is located on the avatar. The plurality of states includes a non-hybrid state. The plurality of states includes a hybrid state. The hybrid state is a static image hybrid state and a video hybrid state. The video hybrid state is a live video hybrid state and a pre-recorded video hybrid state.

    摘要翻译: 呈现计算机化系统的用户的电子图形表示的方法包括为包括第一和第二不同状态的电子图形表示提供多个状态,监视可测量的数量以提供监视的数量,以及改变图形的状态 基于监测数量,从第一状态到第二状态的表示。 图形表示是化身,并且该方法包括定义与化身相关联的受体点并将对象与受体点相关联。 受体点位于头像上。 多个状态包括非混合状态。 多个状态包括混合状态。 混合状态是静态图像混合状态和视频混合状态。 视频混合状态是实时视频混合状态和预录视频混合状态。