Portable dumbbell
    3.
    发明授权

    公开(公告)号:US11878198B2

    公开(公告)日:2024-01-23

    申请号:US17368833

    申请日:2021-07-07

    Applicant: Hui Shao

    Inventor: Hui Shao

    Abstract: A portable dumbbell includes a handle connection rod, a balance weight seat, a balance weight lock structure and a balance weight, where the handle connection rod includes a handle and a connection rod, the handle being fixedly or detachably mounted on the connection rod, the balance weight seat is fixedly or detachably mounted at two ends of the connection rod, at least one assembly hole is provided on the balance weight seat and used for assembling the balance weight, and the balance weight lock structure is fixedly or detachably mounted at the two ends of the connection rod, is partially accommodated inside the balance weight seat, and is used for controlling the balance weight to be rapidly mounted and locked and unlocked and taken out. According to the portable dumbbell, the balance weight seat and the balance weight lock structure are arranged to match each other.

    Animation Using Keyframing and Projected Dynamics Simulation

    公开(公告)号:US20190197758A1

    公开(公告)日:2019-06-27

    申请号:US16291585

    申请日:2019-03-04

    Applicant: Adobe Inc.

    Abstract: In embodiments of animation using keyframing and projected dynamics simulation, an animation object is displayed with handles associated with object regions for the animation object, each handle being selectable for setting animation constraints on an object region. An animation simulator receives a user input designating a particular handle with an animation constraint, and sets the animation constraint on the particular handle for the associated object region. The animation simulator also receives another user input, designating a timing of the object region associated with the particular handle of the animation object through multiple frames in an animation sequence. The animation simulator projects a simulation of the animation object utilizing a projected dynamics algorithm that applies physics to simulate the set of object regions of the animation object in the animation sequence, the simulation including simulating the object region associated with the particular handle based on the timing and the animation constraint.

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