Abstract:
It is an object of the present invention to provide NEMS that utilize electrostatic and electromagnetic forces to operate. In one nanoelectrostatic embodiment, a nanometer-scale beam is suspended in an electric field. Electrically charged rails are placed around the beam. When a beam contacts a rail, the beam is forced to move through the electric field in a particular direction. In one nanoelectromagnetic embodiment, a nanometer-scale beam is suspended in a magnetic field. A rail is located in the vicinity of the beam and opposite charges are applied to the rail and beam. In this manner, a current may flow between the beam and rail when the beam and rail contact each other. This current may interact with the magnetic field to move the beam in a particular direction.
Abstract:
A dynamic code of a transaction device may be validated by a remote processor by comparing the dynamic code to a verification code generated using a time stamp and identification data received from the transaction device. A static code may replace the dynamic code for authorization processing. A remote verification processor may synchronize to the transaction device using the time stamp. A token may be associated to each communication interface of a multi-card transaction device. A display may be directly connected to driver circuit on a display board of a transaction card. A radio IC chip may be included in a powered card. A multi-card device may toggle a plurality of display screens to display transaction data.
Abstract:
Payment cards and devices are provided that allow a user to select an action associated with a video game by making a payment. Such a video game may be, for example, a video game operated on a remote server and operable to be accessed by multiple players such as a multiplayer game accessed via a social networking website. A card may receive, store, purchase and/or share one or more coupon offers (e.g., promotions, awards, rewards, or incentives). Coupon offers, associated details, and associated coupon detail updates may be displayed onto one or more displays of a card. A card, or other device (e.g., a mobile telephonic device), may provide transaction, feature information, and/or any other type of information to a merchant terminal based upon check-in options that may be selected by the user on the card, which may be shared with network entities to track cardholder movement.
Abstract:
A mobile device may provide payment acceptance and/or payment authorization for purchases, payments and/or money transfers by accepting payment information from a powered, or a non-powered, card using a contactless communication channel formed between the card and the mobile device. The payment information may be communicated by the mobile device to network entities that may be used to settle/authorize such purchase, payment and/or money transfer transactions. Physical cards may be presented to a mobile device to establish a contactless communication channel between the physical card and the mobile device. Information communicated by the physical card may be received, stored, and used by the mobile device to generate a mobile wallet of virtual cards.
Abstract:
A user is provided with a GUI that may allow the user to change functionality associated with a non-battery-powered card, a battery-powered card, a payment sticker, or another device (e.g., a mobile telephonic device). The GUI may be provided on, for example, a display screen of a device (e.g., mobile telephonic device or tablet computer) as an application for that device. The GUI may be provided by a website so that a user views the GUI from a web-browser. At any time, for example, a user may change additional functionality performed at payment. A user may change the additional functionality for a card or a button of a card. A remote facility may initiate a piggyback transaction, credit transaction, and/or other functionality based on the selected functionality by a user.
Abstract:
A system includes a secure vault or system of vaults that store items such as collectible items. A market ecosystem is provided where buyers and sellers can buy, sell and trade the vaulted items without physically moving the location of the items. Items may be shipped to an intermediary item management and vaulting system and such items may be manually or automatically unboxed, permanently encapsulated (e.g., via ultrasonic welding or permanent adhesive), image captured, stored, and listed on a transactional marketplace.
Abstract:
Die may be thinned using a thinning and/or a polishing process. Such thinned die may be flexible and may change operational characteristics when flexed. Detection circuitry may also be provided on the PCB and may be used to detect changed operational characteristics. The thinned die may be stacked, interconnected, and encapsulated between sheets of laminate material to form a flexible card or device. A powered card may include a circuit board with multiple layers, and may include multiple reader communication devices. One of the layers may include an RFID antenna. A powered card may include a plurality of types of sensors used to detect a read-head of a card reader.
Abstract:
A user is provided with a GUI that may allow the user to change functionality associated with a non-battery-powered card, a battery-powered card, a payment sticker, or another device (e.g., a mobile telephonic device). The GUI may be provided on, for example, a display screen of a device (e.g., mobile telephonic device or tablet computer) as an application for that device. The GUI may be provided by a website so that a user views the GUI from a web-browser. At any time, for example, a user may change additional functionality performed at payment. A user may change the additional functionality for a card or a button of a card. In this manner, a user may change that a button on a powered card performs a check-in operation for a check-in service to receives a coupon, if a coupon is available for that transaction, from the a coupon service.
Abstract:
Payment cards and devices are provided that allow a user to select an action associated with a video game by making a payment. Such a video game may be, for example, a video game operated on a remote server and operable to be accessed by multiple players such as a multiplayer game accessed via a social networking website. A card may receive, store, purchase and/or share one or more coupon offers (e.g., promotions, awards, rewards, or incentives). Coupon offers, associated details, and associated coupon detail updates may be displayed onto one or more displays of a card. A card, or other device (e.g., a mobile telephonic device), may provide transaction, feature information, and/or any other type of information to a merchant terminal based upon check-in options that may be selected by the user on the card, which may be shared with network entities to track cardholder movement.
Abstract:
A card is provided with a touch transmitter operable to electrically communicate touch signals to a touch-sensitive screen such as a capacitive touch sensitive screen. In doing so, for example, a card may directly communicate with a mobile telephonic device or portable computer (e.g., a tablet computer). A card is provided with a light sensor operable to receive information via light emitted from a display screen or another source of light. Accordingly, a mobile telephonic device or portable computer (e.g., tablet computer) may communicate information to a card via light pulses. Information communicated via light may include, for example, points balances, credit balances, debit balances, transaction history, software updates, coupons, promotions, advertisements or any other type of information.