Protection against rule map update attacks

    公开(公告)号:US09755961B2

    公开(公告)日:2017-09-05

    申请号:US14934774

    申请日:2015-11-06

    Inventor: Ezekiel Kruglick

    Abstract: Technologies are described herein to manage the replacement of routing rules. Some example technologies may receive a request to replace one or more active rules in a routing device with one or more stored rules. Each of the active rules and the stored rules may specify a routing rule that specifies how to route packets within a network. The active rules may be routing rules that are actively being used by the routing device. The stored rules may be routing rules that are not currently in use by the routing device. A determination may be made as to whether a number of active rule replacements for the routing device exceeds a threshold. In response to determining that the number of the active rule replacements exceeds the threshold, the request to replace the one or more active rules in the routing device may be denied.

    Suppression of real features in see-through display

    公开(公告)号:US09607409B2

    公开(公告)日:2017-03-28

    申请号:US14373829

    申请日:2013-12-23

    Inventor: Ezekiel Kruglick

    Abstract: Technologies are described for display of a merged image on a display. A processor may receive first data that relates to a first image of a real object and second data that relates to a second image of a virtual object. The second image, if displayed, may overlap, in an overlap region, at least part of the first image if the first image were displayed. The processor may identify an overlap part in the first data that corresponds to the overlap region, clip the overlap part from the first data to produce clipped data, and blur the clipped data to produce blurred data. The processor may subtract the clipped data from the blurred data to produce an additive blur component, add the additive blur component to the second data to produce merged data, and generate the merged image to be displayed on the display based on the merged data.

    EVALUATION OF PAYMENT FENCING INFORMATION AND DETERMINATION OF REWARDS TO FACILITATE ANTI-FRAUD MEASURES
    19.
    发明申请
    EVALUATION OF PAYMENT FENCING INFORMATION AND DETERMINATION OF REWARDS TO FACILITATE ANTI-FRAUD MEASURES 审中-公开
    支付费用信息的评估和奖励措施以确定反欺诈措施

    公开(公告)号:US20160343096A1

    公开(公告)日:2016-11-24

    申请号:US14761253

    申请日:2015-01-14

    Inventor: Ezekiel Kruglick

    CPC classification number: G06Q50/14 G06Q10/02 G06Q20/4016 G06Q30/0234

    Abstract: Technologies are generally described that relate to facilitating evaluation of payment fencing information and determination of rewards. An example method may include receiving, by a device comprising a processor, first electronic information indicative of a purchase for travel by a first entity; and determining second electronic information indicative of a rebate associated with the travel, wherein the determining is based on receipt of payment fencing information related to the travel. In some embodiments, the method includes determining the level of completeness, quality and/or precision of the payment fencing information. For example, the completeness, quality and/or precision can be determined based on a predictable travel range of the first entity or a corresponding travel uncertainty of the first entity.

    Abstract translation: 通常描述的技术涉及便利评估支付围栏信息和确定奖励。 示例性方法可以包括由包括处理器的设备接收指示由第一实体进行旅行的购买的第一电子信息; 以及确定指示与所述旅行相关联的折扣的第二电子信息,其中所述确定基于接收到与所述旅行相关的支付围栏信息。 在一些实施例中,该方法包括确定支付围栏信息的完整性,质量和/或精度的水平。 例如,可以基于第一实体的可预测行进范围或第一实体的相应旅行不确定性来确定完整性,质量和/或精度。

    Three dimensional user interface in augmented reality
    20.
    发明授权
    Three dimensional user interface in augmented reality 有权
    增强现实中的三维用户界面

    公开(公告)号:US09489774B2

    公开(公告)日:2016-11-08

    申请号:US14235958

    申请日:2013-05-16

    Inventor: Ezekiel Kruglick

    Abstract: Technologies are generally described for a three dimensional user interface in augmented reality. In some examples, a method for generating a virtual object in a display area may include generating a first virtual object in the display area with use of at least two viewing cones generated by a display. The method may further include receiving spatial data that relates to a location of a real object in the display area and determining that the real object is interfering with at least one of the viewing cones. The method may further include generating a second virtual object corresponding to the first virtual object. The second virtual object may be located between the display and the location of the real object.

    Abstract translation: 技术通常被描述为增强现实中的三维用户界面。 在一些示例中,用于在显示区域中生成虚拟对象的方法可以包括使用由显示器生成的至少两个观察锥来在显示区域中生成第一虚拟对象。 该方法还可以包括接收与显示区域中的真实对象的位置有关的空间数据,并且确定真实对象正在与至少一个观察锥相干扰。 该方法还可以包括生成与第一虚拟对象相对应的第二虚拟对象。 第二虚拟对象可以位于显示器和真实对象的位置之间。

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