Filter for a distributed network
    21.
    发明授权
    Filter for a distributed network 有权
    筛选分布式网络

    公开(公告)号:US08775508B2

    公开(公告)日:2014-07-08

    申请号:US13453069

    申请日:2012-04-23

    申请人: Anthony Rose

    发明人: Anthony Rose

    IPC分类号: G06F15/16

    摘要: A device coupled to a network receives a request from an indexing node in the network, the request corresponding to a particular data item; and provides a response to the indexing node in response to the request, wherein the response to the indexing node includes an indication that the indexing node should index a substitute data item instead of the particular data item.

    摘要翻译: 耦合到网络的设备从网络中的索引节点接收请求,该请求对应于特定数据项; 并且响应于所述请求向所述索引节点提供响应,其中对所述索引节点的响应包括所述索引节点应该为所述替代数据项而不是所述特定数据项索引的指示。

    Method and system for electronic messaging via distributed computing networks
    24.
    发明申请
    Method and system for electronic messaging via distributed computing networks 审中-公开
    通过分布式计算网络进行电子消息传送的方法和系统

    公开(公告)号:US20060168012A1

    公开(公告)日:2006-07-27

    申请号:US10997812

    申请日:2004-11-24

    IPC分类号: G06F15/16

    摘要: The present invention discloses an improved method and system for sending and receiving e-mail messages in a distributed computing network and for enabling users to search for and retrieve content sent as an attachment to e-mail messages on various computing devices participating in a distributed computing network. The present invention also allows for the attachments to be accessed when the original source is not online. The e-mail system of the present invention can also be designed to enable different levels of protection in the transmission and retrieval of attachments, depending on the needs of the user in providing for security in data exchange.

    摘要翻译: 本发明公开了一种用于在分布式计算网络中发送和接收电子邮件消息的改进方法和系统,并且使用户能够搜索并检索作为参与分布式计算的各种计算设备上的电子邮件消息的附件发送的内容 网络。 本发明还允许当原始源不在线时访问附件。 本发明的电子邮件系统还可以被设计成在附件的传输和检索中实现不同级别的保护,这取决于用户提供数据交换中的安全性的需要。

    System and method for Internet streaming of 3D animated content
    25.
    发明授权
    System and method for Internet streaming of 3D animated content 有权
    3D动画内容的互联网流的系统和方法

    公开(公告)号:US07007295B1

    公开(公告)日:2006-02-28

    申请号:US09471208

    申请日:1999-12-23

    摘要: A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

    摘要翻译: 一种促进3D动画电影的制作,处理和互联网分发的系统和方法,包括3D多路径电影。 关键缩减算法减少与3D电影相关联的关键帧,以便于通过因特网流传输数据。 动画优化和纹理优化算法允许系统获得不可见的3D对象的部分(视图框外)的统计信息,并且其动画和纹理数据可以被安全地去除。 如果3D对象在视图帧内,则优化算法收集关于3D对象的距离和大小及其相关联的纹理数据的信息。 该系统和方法还允许从单个生产过程创建3D对象的各种版本。 各种版本被标记有识别目标平台和媒体平台的标识符,它们适合于显示。 在播放期间,根据检测到的互联网带宽和/或CPU速度,选择正确版本的3D对象进行显示。 要通过互联网流式传输3D动画内容以进行实时播放,本系统和方法允许将数据分成前期文件和各种流文件。 前面的文件在播放电影之前被下载。 流文件通过互联网流式传输,并及时向3D引擎提供使用。

    Card game
    26.
    发明申请
    Card game 审中-公开
    纸牌游戏

    公开(公告)号:US20050167920A1

    公开(公告)日:2005-08-04

    申请号:US10708033

    申请日:2004-02-04

    IPC分类号: A63F1/00 A63F1/04 A63F3/04

    摘要: Playing cards having a deck divided into a first suit of threat cards and a second suit of tool cards. Play is conducted by each player concocting a story based on the cards, for instance, a defense, using what is shown on the tool card or cards the player has, against the threat shown on the threat card the player has. Points may be awarded for creativity in telling a story with the winner having the most points at the end of play, or alternatively, players may play for the fun of creating stories.

    摘要翻译: 具有甲板的纸牌分为第一套威胁卡和第二套工具卡。 玩家是由每个玩家根据卡片进行的故事进行的,例如,使用玩家所拥有的工具卡或卡上显示的内容来抵御玩家所拥有的威胁卡上的威胁。 点击奖励可以在玩家的最后得分最高的玩家讲故事时给予创造力,或者玩家可以玩创造故事的乐趣。

    System and method for real-time scalability of 3D graphics based on internet bandwidth and CPU speed
    27.
    发明授权
    System and method for real-time scalability of 3D graphics based on internet bandwidth and CPU speed 有权
    基于互联网带宽和CPU速度的3D图形实时可扩展性的系统和方法

    公开(公告)号:US06587109B1

    公开(公告)日:2003-07-01

    申请号:US09471211

    申请日:1999-12-23

    IPC分类号: G06T1300

    CPC分类号: G06T13/20 G06T2210/08

    摘要: A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

    摘要翻译: 一种促进3D动画电影的制作,处理和互联网分发的系统和方法,包括3D多路径电影。 关键缩减算法减少与3D电影相关联的关键帧,以便于通过因特网流传输数据。 动画优化和纹理优化算法允许系统获得不可见的3D对象的部分(视图框外)的统计信息,并且其动画和纹理数据可以被安全地去除。 如果3D对象在视图帧内,则优化算法收集关于3D对象的距离和大小及其相关联的纹理数据的信息。 该系统和方法还允许从单个生产过程创建3D对象的各种版本。 各种版本被标记有识别目标平台和媒体平台的标识符,它们适合于显示。 在播放期间,根据检测到的互联网带宽和/或CPU速度,选择正确版本的3D对象进行显示。 要通过互联网流式传输3D动画内容以进行实时播放,本系统和方法允许将数据分成前期文件和各种流文件。 前面的文件在播放电影之前被下载。 流文件通过互联网流式传输,并及时向3D引擎提供使用。

    System and method for creating 3D animated content for multiple playback platforms from a single production process
    28.
    发明授权
    System and method for creating 3D animated content for multiple playback platforms from a single production process 有权
    用于从单个制作过程为多个回放平台创建3D动画内容的系统和方法

    公开(公告)号:US06563504B1

    公开(公告)日:2003-05-13

    申请号:US09471212

    申请日:1999-12-23

    IPC分类号: G06T1570

    CPC分类号: G06T13/20

    摘要: A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

    摘要翻译: 一种促进3D动画电影的制作,处理和互联网分发的系统和方法,包括3D多路径电影。 关键缩减算法减少与3D电影相关联的关键帧,以便于通过因特网流传输数据。 动画优化和纹理优化算法允许系统获得不可见的3D对象的部分(视图框外)的统计信息,并且其动画和纹理数据可以被安全地去除。 如果3D对象在视图帧内,则优化算法收集关于3D对象的距离和大小及其相关联的纹理数据的信息。 该系统和方法还允许从单个生产过程创建3D对象的各种版本。 各种版本被标记有识别目标平台和媒体平台的标识符,它们适合于显示。 在播放期间,根据检测到的互联网带宽和/或CPU速度,选择正确版本的3D对象进行显示。 要通过互联网流式传输3D动画内容以进行实时播放,本系统和方法允许将数据分成前期文件和各种流文件。 前面的文件在播放电影之前被下载。 流文件通过互联网流式传输,并及时向3D引擎提供使用。

    CONTENT PROVISION
    29.
    发明申请
    CONTENT PROVISION 审中-公开

    公开(公告)号:US20120240177A1

    公开(公告)日:2012-09-20

    申请号:US13424068

    申请日:2012-03-19

    申请人: Anthony Rose

    发明人: Anthony Rose

    IPC分类号: H04N21/60

    摘要: An apparatus for displaying live television is described in which live television can be received and output to a user on one or more display devices. A user analysis module is configured to acquire data concerning television content being viewed contemporaneously by other users in a network, and the user's set-top-box can output content related to the acquired data to one or more display devices so that it can be viewed by the user. In addition the set-top-box is connected to a server including an extractor configured to extract data from the live television. A selection tool is configured to select augmentation content using the extracted data, and the set-top-box is configured to output the selected augmentation content to one or more display devices.

    FILTER FOR A DISTRIBUTED NETWORK
    30.
    发明申请
    FILTER FOR A DISTRIBUTED NETWORK 有权
    分布式网络的过滤器

    公开(公告)号:US20120209966A1

    公开(公告)日:2012-08-16

    申请号:US13453069

    申请日:2012-04-23

    申请人: Anthony Rose

    发明人: Anthony Rose

    IPC分类号: G06F15/16

    摘要: A device coupled to a network receives a request from an indexing node in the network, the request corresponding to a particular data item; and provides a response to the indexing node in response to the request, wherein the response to the indexing node includes an indication that the indexing node should index a substitute data item instead of the particular data item.

    摘要翻译: 耦合到网络的设备从网络中的索引节点接收请求,该请求对应于特定数据项; 并且响应于所述请求向所述索引节点提供响应,其中对所述索引节点的响应包括所述索引节点应该为所述替代数据项而不是所述特定数据项索引的指示。