METHOD AND SYSTEM FOR INSERTING RECOGNIZED OBJECT DATA INTO A VIRTUAL WORLD
    26.
    发明申请
    METHOD AND SYSTEM FOR INSERTING RECOGNIZED OBJECT DATA INTO A VIRTUAL WORLD 审中-公开
    将识别的对象数据插入虚拟世界的方法和系统

    公开(公告)号:US20150235088A1

    公开(公告)日:2015-08-20

    申请号:US14704800

    申请日:2015-05-05

    申请人: Magic Leap, Inc.

    IPC分类号: G06K9/00 G06T19/00

    摘要: A waveguide apparatus includes a planar waveguide and at least one optical diffraction element (DOE) that provides a plurality of optical paths between an exterior and interior of the planar waveguide. A phase profile of the DOE may combine a linear diffraction grating with a circular lens, to shape a wave front and produce beams with desired focus. Waveguide apparati may be assembled to create multiple focal planes. The DOE may have a low diffraction efficiency, and planar waveguides may be transparent when viewed normally, allowing passage of light from an ambient environment (e.g., real world) useful in AR systems. Light may be returned for temporally sequentially passes through the planar waveguide. The DOE(s) may be fixed or may have dynamically adjustable characteristics. An optical coupler system may couple images to the waveguide apparatus from a projector, for instance a biaxially scanning cantilevered optical fiber tip.

    摘要翻译: 波导装置包括平面波导和至少一个在平面波导的外部和内部之间提供多条光路的光学衍射元件(DOE)。 DOE的相位曲线可以将线性衍射光栅与圆形透镜组合,以形成波前,并产生具有期望焦距的光束。 波导装置可以组装成多个焦平面。 DOE可能具有低衍射效率,并且平面波导在正常观看时可以是透明的,允许来自在AR系统中有用的周围环境(例如真实世界)的光的通过。 光可以在时间上依次通过平面波导返回。 DOE可以是固定的或可以具有动态可调特性。 光耦合器系统可以从投影仪将图像耦合到波导装置,例如双轴扫描悬臂光纤尖端。

    VIRTUAL AND AUGMENTED REALITY SYSTEMS AND METHODS

    公开(公告)号:US20240264446A1

    公开(公告)日:2024-08-08

    申请号:US18611050

    申请日:2024-03-20

    申请人: Magic Leap, Inc.

    IPC分类号: G02B27/01

    摘要: Methods and systems are disclosed for presenting virtual objects on a limited number of depth planes using, e.g., an augmented reality display system. A farthest one of the depth planes is within a mismatch tolerance of optical infinity. The display system may switch the depth plane on which content is actively displayed so that the content is displayed on the depth plane on which a user is fixating. The impact of errors in fixation tracking is addressed using partially overlapping depth planes. A fixation depth is determined and the display system determines whether to adjust selection of a selected depth plane at which a virtual object is presented. The determination may be based on whether the fixation depth falls within a depth overlap region of adjacent depth planes. The display system may switch the active depth plane depending upon whether the fixation depth falls outside the overlap region.

    MASSIVE SIMULTANEOUS REMOTE DIGITAL PRESENCE WORLD

    公开(公告)号:US20240004458A1

    公开(公告)日:2024-01-04

    申请号:US18306387

    申请日:2023-04-25

    申请人: Magic Leap, Inc.

    发明人: Rony Abovitz

    IPC分类号: G06F3/01

    摘要: Various methods and apparatus are described herein for enabling one or more users to interface with virtual or augmented reality environments. An example system includes a computing network having computer servers interconnected through high bandwidth interfaces to gateways for processing data and/or for enabling communication of data between the servers and one or more local user interface devices. The servers include memory, processing circuitry, and software for designing and/or controlling virtual worlds, as well as for storing and processing user data and data provided by other components of the system. One or more virtual worlds may be presented to a user through a user device for the user to experience and interact. A large number of users may each use a device to simultaneously interface with one or more digital worlds by using the device to observe and interact with each other and with objects produced within the digital worlds.