COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS
    31.
    发明申请
    COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON AND GAME APPARATUS 审中-公开
    具有存储游戏程序的计算机可读存储介质和游戏设备

    公开(公告)号:US20100248824A1

    公开(公告)日:2010-09-30

    申请号:US12541412

    申请日:2009-08-14

    IPC分类号: A63F13/00 A63F9/24

    摘要: Based on motion information output from an input device including a motion sensor, a power value, which is a parameter representing a power to be given to an object in a virtual space, is calculated. Based on the motion information, a change amount, which is a parameter influencing the movement of the object, is also calculated. Based on these values, the power value is displayed using a predetermined power gauge before at least one of the power value and the change amount is determined in order to move the object, and at least one of a shape and a color of the power gauge is also changed based on the change amount.

    摘要翻译: 基于从包括运动传感器的输入装置输出的运动信息,计算作为表示虚拟空间中的对象的功率的参数的功率值。 基于运动信息,还计算作为影响物体运动的参数的变化量。 基于这些值,在确定功率值和变化量中的至少一个以便移动物体之前,使用预定功率计显示功率值,并且至少一个功率计的形状和颜色 也根据变化量变化。

    GAME PROGRAM AND GAME APPARATUS
    32.
    发明申请
    GAME PROGRAM AND GAME APPARATUS 有权
    游戏程序和游戏设备

    公开(公告)号:US20100009751A1

    公开(公告)日:2010-01-14

    申请号:US12498447

    申请日:2009-07-07

    IPC分类号: A63F9/24

    摘要: A game apparatus performs game processing on the basis of operation data output from a first input device including a first acceleration sensor and an angular velocity sensor and a second input device including a second acceleration sensor. The game apparatus calculates an orientation of an object within a game space on the basis of a first acceleration and a second acceleration, and causes the object to make a predetermined motion on the basis of the angular velocity data.

    摘要翻译: 游戏装置基于从包括第一加速度传感器和角速度传感器的第一输入装置输出的操作数据和包括第二加速度传感器的第二输入装置进行游戏处理。 游戏装置基于第一加速度和第二加速度来计算游戏空间内的对象的取向,并且使对象基于角速度数据进行预定的运动。

    Storage medium storing game program and game apparatus
    34.
    发明授权
    Storage medium storing game program and game apparatus 有权
    存储媒体存储游戏程序和游戏装置

    公开(公告)号:US08684845B2

    公开(公告)日:2014-04-01

    申请号:US11640409

    申请日:2006-12-18

    摘要: A game system includes a game apparatus and a controller. For example, whether an operation of waving the controller has been performed is determined based on at least one of a pointed position on a display screen by the controller and acceleration. A wind object is generated and moved in virtual game space according to the waving operation. When it is determined that the wind object has collided with a windmill object disposed in the virtual game space, the windmill object is influenced by the wind and its rotation speed is changed.

    摘要翻译: 游戏系统包括游戏装置和控制器。 例如,基于控制器的显示画面上的指示位置和加速度中的至少一个来确定是否执行了挥动控制器的操作。 根据挥舞操作,在虚拟游戏空间中产生并移动风对象。 当确定风物体与设置在虚拟游戏空间中的风车物体相撞时,风车物体受到风的影响并且其转速被改变。

    Game system, game processing method, computer-readable storage medium having stored therein game program, and game apparatus
    35.
    发明授权
    Game system, game processing method, computer-readable storage medium having stored therein game program, and game apparatus 有权
    游戏系统,游戏处理方法,存储有游戏程序的计算机可读存储介质和游戏装置

    公开(公告)号:US08684844B2

    公开(公告)日:2014-04-01

    申请号:US13608268

    申请日:2012-09-10

    IPC分类号: A63F9/24

    摘要: A plurality of players operate player characters using controllers. The player characters form a friend team to attack enemy characters. The player characters make attacks on the enemy characters by firing bullets into a game space using guns, in accordance with the operations of the respective players. If one of the player characters attacks another one of the player characters, a life of the attacked player character decreases, and a life item for restoring a life also appears in the game space. The attacked player character can restore a life by acquiring the life item.

    摘要翻译: 多个玩家使用控制器来操作玩家角色。 玩家角色组成一个朋友小组攻击敌人角色。 玩家角色根据各玩家的操作,使用枪将子弹发射到游戏空间中,对敌人造成攻击。 如果其中一个玩家角色攻击另外一个角色,则受攻击的角色的生命会减少,并且恢复生命的生命项目也会出现在游戏空间中。 受攻击的角色可以通过获取生命物品来恢复生命。

    Light emitting device having inorganic luminescent particles in inorganic hole transport material
    38.
    发明授权
    Light emitting device having inorganic luminescent particles in inorganic hole transport material 有权
    在无机空穴传输材料中具有无机发光颗粒的发光器件

    公开(公告)号:US08304979B2

    公开(公告)日:2012-11-06

    申请号:US12746446

    申请日:2008-12-04

    IPC分类号: H05B33/02

    CPC分类号: H05B33/145 H05B33/20

    摘要: A light emitting device (10) of the present invention includes luminescent particles (14) and a pair of electrodes (12, 16) for injecting an electric current into the luminescent particles (14). An inorganic hole transport material (15) is disposed between the electrodes (12, 16). The luminescent particles (14) are dispersed in the inorganic hole transport material (15). Conductive fine particles may be adhered to at least a part of the surfaces of the luminescent particles (14) for the purpose of achieving further high brightness and high efficiency.

    摘要翻译: 本发明的发光器件(10)包括用于将电流注入发光粒子(14)的发光粒子(14)和一对电极(12,16)。 无机空穴传输材料(15)设置在电极(12,16)之间。 发光粒子(14)分散在无机空穴传输材料(15)中。 为了实现更高的亮度和高效率的目的,导电性微粒可附着于发光粒子(14)的至少一部分表面。

    INPUT SYSTEM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING PROGRAM, AND SPECIFIED POSITION CALCULATION METHOD
    39.
    发明申请
    INPUT SYSTEM, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING PROGRAM, AND SPECIFIED POSITION CALCULATION METHOD 审中-公开
    输入系统,信息处理设备,信息处理程序和指定位置计算方法

    公开(公告)号:US20120119992A1

    公开(公告)日:2012-05-17

    申请号:US13268176

    申请日:2011-10-07

    IPC分类号: G06F3/033

    摘要: An example input system calculates a specified position on a screen of a display device, the position being specified by an operating device. The input system includes an attitude calculation section, an identification section, and a specified position calculation section. The attitude calculation section calculates an attitude of the operating device. The identification section identifies one of a plurality of display devices toward which the operating device is directed, based on the attitude of the operating device. The specified position calculation section calculates a specified position in accordance with the attitude of the operating device as a position on a screen of the display device identified by the identification section.

    摘要翻译: 示例性输入系统计算显示装置的屏幕上的指定位置,该位置由操作装置指定。 输入系统包括姿态计算部,识别部和指定位置计算部。 姿态计算部计算操作装置的姿势。 识别部基于操作装置的姿态来识别操作装置所针对的多个显示装置中的一个。 所述指定位置计算部根据所述操作装置的姿势,将所述指定位置计算为由所述识别部识别的所述显示装置的画面上的位置。