摘要:
Based on motion information output from an input device including a motion sensor, a power value, which is a parameter representing a power to be given to an object in a virtual space, is calculated. Based on the motion information, a change amount, which is a parameter influencing the movement of the object, is also calculated. Based on these values, the power value is displayed using a predetermined power gauge before at least one of the power value and the change amount is determined in order to move the object, and at least one of a shape and a color of the power gauge is also changed based on the change amount.
摘要:
A game apparatus performs game processing on the basis of operation data output from a first input device including a first acceleration sensor and an angular velocity sensor and a second input device including a second acceleration sensor. The game apparatus calculates an orientation of an object within a game space on the basis of a first acceleration and a second acceleration, and causes the object to make a predetermined motion on the basis of the angular velocity data.
摘要:
A multiprocessor in which a plurality of processors are connected via a system bus. The multiprocessor includes processor groups each having at least one processor, a main storage memory, a cache memory, a cache control unit, a directory memory, and a directory control unit. The directory control unit includes an invalidation command issuing unit that issues a cache line invalidation command to all reference designations stored in the directory memory in cache lines. Thus the device process time can be shortened by reducing the frequency that cache invalidation commands are issued from the cache memory.
摘要:
A game system includes a game apparatus and a controller. For example, whether an operation of waving the controller has been performed is determined based on at least one of a pointed position on a display screen by the controller and acceleration. A wind object is generated and moved in virtual game space according to the waving operation. When it is determined that the wind object has collided with a windmill object disposed in the virtual game space, the windmill object is influenced by the wind and its rotation speed is changed.
摘要:
A plurality of players operate player characters using controllers. The player characters form a friend team to attack enemy characters. The player characters make attacks on the enemy characters by firing bullets into a game space using guns, in accordance with the operations of the respective players. If one of the player characters attacks another one of the player characters, a life of the attacked player character decreases, and a life item for restoring a life also appears in the game space. The attacked player character can restore a life by acquiring the life item.
摘要:
A game apparatus includes a CPU, and the CPU sets a moving direction, that is, a position and an orientation of a moving object within a game space on the basis of angular velocity data transmitted from a first controller, that is, an attitude of a gyro sensor unit (gyro sensor). Then, when a second controller is drawn toward a near side in a state that a C button and a Z button thereof are simultaneously pressed, and the C button and the Z button are simultaneously released in that state, the moving object is shot.
摘要:
A game apparatus includes a CPU, and the CPU controls a moving object within a virtual space on the basis of acceleration data and angular velocity data which are transmitted from a controller. For example, before the angular velocity data is above a predetermined magnitude, a position and an orientation of the moving object is controlled on the basis of the angular velocity data. When the angular velocity data is above the predetermined magnitude, an initial velocity of the moving object is decided on the basis of the acceleration data, and a moving direction (orientation) of the moving object is decided on the basis of the angular velocity data. Thereafter, the moving object moves within the virtual space according to a general physical behavior.
摘要:
A light emitting device (10) of the present invention includes luminescent particles (14) and a pair of electrodes (12, 16) for injecting an electric current into the luminescent particles (14). An inorganic hole transport material (15) is disposed between the electrodes (12, 16). The luminescent particles (14) are dispersed in the inorganic hole transport material (15). Conductive fine particles may be adhered to at least a part of the surfaces of the luminescent particles (14) for the purpose of achieving further high brightness and high efficiency.
摘要:
An example input system calculates a specified position on a screen of a display device, the position being specified by an operating device. The input system includes an attitude calculation section, an identification section, and a specified position calculation section. The attitude calculation section calculates an attitude of the operating device. The identification section identifies one of a plurality of display devices toward which the operating device is directed, based on the attitude of the operating device. The specified position calculation section calculates a specified position in accordance with the attitude of the operating device as a position on a screen of the display device identified by the identification section.
摘要:
The device of testing interaction between biomolecules comprising a biomolecule microarray in which a biomolecule is immobilized on a substrate and a transparent electrode (opposite electrode) positioned so as to face the surface of the substrate of the microarray on which the bimolecule is immobilized. The device comprises a nonconductive spacer between the microarray and the opposite electrode, and a cavity is formed by the microarray, spacer and opposite electrode, and the microarray comprises a conductive material surface on at least a portion of the surface on which the biomolecule is immobilized, as well as comprises two through-holes communicating with the cavity, one of which is a hole for introducing a solution into the cavity, and the other of which is a hole for discharging a solution from the cavity. The method in which a solution comprising a target biomolecule is placed between a biomolecule microarray comprising one or more spots in which a biomolecule is immobilized on a substrate surface and an opposite electrode to cause interaction between the biomolecule immobilized on the substrate surface and the target biomolecule. The microarray comprises a conductive material surface on at least a portion of the surface on which the biomolecule is immobilized, and a voltage at a frequency ranging from 0.01 to 10 Hz is applied between the conductive material surface and the opposite electrode to promote the interaction. the method of causing migration of a biomolecule comprised in a solution placed between a substrate on at least a portion of which a conductive material surface is comprised and an opposite electrode. A voltage at a frequency ranging from 0.01 to 10 Hz is applied between the conductive material surface and the opposite electrode to cause the biomolecule to migrate toward either the substrate or the opposite electrode.