摘要:
A system and method are described for storing program code and data within an application hosting center. For example, one embodiment of a computer-implemented method comprises: subdividing program code and/or data used to execute an online application into a first type and a second type; storing program code and data of the first type in a first type of memory, the first type of memory providing relatively low latency memory access; storing program code and data of the second type in a second type of memory, the second type of memory providing relatively higher latency memory access compared to the first type of memory; retrieving program code and data from the first memory and the second memory in response to a client request to execute an online application; and transmitting a streaming interactive video stream representing images generated by the application to the client.
摘要:
A system and method are described for protecting certain types of multimedia data transmitted over a communication channel. For example, one embodiment of a computer-implemented method comprises: logically subdividing each of a sequence of images into a plurality of tiles, each of the tiles having a defined position within each of the sequence of images, the defined position remaining the same between successive images; encoding one or more of the tiles in each image of the sequence of images using a first compression format and encoding the reminder of the tiles in each image using the second compression format, the second compression format dependent on tiles previously-encoded by the first and/or the second compression formats; generating a forward error correction (FEC) code for tiles encoded using the first compression format; transmitting the FEC code with each of the tiles encoded using the first compression format to a client.
摘要:
A method comprising combining Internet linear video together with interactive video content into a single video stream that is compressed and transmitted in the form of streaming interactive video through the Internet to a user client device.
摘要:
A method comprising running a web browser on one or more servers of a service center, and hosting files for a web page on a storage unit associated with the one or more servers. Upon receiving user input from a client device to the web browser at the service center, streaming interactive video web page is transmitted to the client device with substantially no detectable latency.
摘要:
A method comprising running a game or application on a server of a hosting service system and constantly recording video/audio output of the game or application in a delay buffer. On periodic intervals reports are made to the hosting service system by a watchdog process whether the game or application is running smoothly. If the watchdog process fails to report in during a periodic interval, then collecting, by the hosting service system any available machine state of the game or application along with the video/audio recorded by the delay buffer.
摘要:
A method comprising broadcasting a live game tournament in the form of a multicasted streaming interactive video stream from a hosting service to a plurality of viewers over the Internet. Audio from an announcer is overlaid by the hosting service onto the multicasted video stream.
摘要:
A system and method are described in which space-time coding techniques are used to transmit and receive multiple data streams within a near vertical incidence skywave (“NVIS”) communication system. Within the NVIS communication system, multiple independent data streams may be transmitted from a transmitting station at a high radiation angle, approaching or reaching 90 degrees. The data streams are reflected off of the ionosphere of the earth and received by one or more receiving stations. In one embodiment, the space-time coding techniques are multiple-input multiple-output (“MIMO”) signal communication techniques.
摘要:
A system and method are described for performing motion capture on a subject. For example, a computer-implemented method according to one embodiment of the invention comprise: creating a scalar field for the three-dimensional (3-D) capture volume of the subject; generating a surface mesh for the scalar field; retaining good vertices and removing bad vertices of the surface mesh; and storing the good vertices for use in subsequent reconstruction of the motion of the subject. Another computer-implemented method comprises: capturing a series of image frames of the subject over a period of time each frame each frame having a plurality of vertices defining a captured surface of the subject; establishing a reference frame having one or more of the plurality of vertices; performing frame-to-frame tracking to identify vertices within the N′th frame based on the (N−1)′th frame or an earlier frame; and performing reference-to-frame tracking to identify vertices within the N′th frame based on the reference frame to counter potential drift between the frames. Yet another computer-implemented method comprises: capturing motion capture data including a plurality of images of the N vertices during a motion capture session; retrospectively identifying X of the N vertices to track across the plurality of images where X
摘要:
A system and method are described for performing motion capture on a subject. For example, a computer-implemented method according to one embodiment of the invention comprise: creating a scalar field for the three-dimensional (3-D) capture volume of the subject; generating a surface mesh for the scalar field; retaining good vertices and removing bad vertices of the surface mesh; and storing the good vertices for use in subsequent reconstruction of the motion of the subject. Another computer-implemented method comprises: capturing a series of image frames of the subject over a period of time each frame each frame having a plurality of vertices defining a captured surface of the subject; establishing a reference frame having one or more of the plurality of vertices; performing frame-to-frame tracking to identify vertices within the N′th frame based on the (N−1)′th frame or an earlier frame; and performing reference-to-frame tracking to identify vertices within the N′th frame based on the reference frame to counter potential drift between the frames. Yet another computer-implemented method comprises: capturing motion capture data including a plurality of images of the N vertices during a motion capture session; retrospectively identifying X of the N vertices to track across the plurality of images where X
摘要:
An apparatus and method are described for retaining system state of an online application such as a video game. For example, a method according to one embodiment comprises: executing a application on a server in response to user input from a client; transmitting video generated by the application over a network connection from the server to the client; detecting that the network connection has become unusable or impaired; responsively pausing the execution of the application from a current point of execution; and resuming the execution of the application from the current point of execution upon detecting that the network connection has become usable or unimpaired.