Enhanced content consumption
    1.
    发明授权
    Enhanced content consumption 有权
    增强内容消耗

    公开(公告)号:US08898310B2

    公开(公告)日:2014-11-25

    申请号:US12969148

    申请日:2010-12-15

    Abstract: Enhanced content consumption is provided by establishing a pairing between two computing devices, wherein at least one of the two computing devices provides a primary consumption experience of a digital content item, so that a secondary consumption experience can be provided via operation of at least one of the two computing devices. The method further comprises presenting, using at least one of the two computing devices, the digital content item for consumption by a user. The method further comprises performing one or more supplemental consumption functions with the other of the two computing devices.

    Abstract translation: 通过在两个计算设备之间建立配对来提供增强的内容消耗,其中两个计算设备中的至少一个提供数字内容项的主要消费体验,从而可以经由以下操作中的至少一个来提供次要消费体验: 两个计算设备。 该方法还包括使用两个计算设备中的至少一个来呈现用户消费的数字内容项目。 该方法还包括与两个计算设备中的另一个执行一个或多个补充消耗功能。

    Integration of Media on Gaming Consoles
    4.
    发明申请
    Integration of Media on Gaming Consoles 审中-公开
    媒体在游戏机上的整合

    公开(公告)号:US20080167127A1

    公开(公告)日:2008-07-10

    申请号:US11620620

    申请日:2007-01-05

    Abstract: Various mechanisms are disclosed herein for integrating media on a gaming console. For instance, a dashboard having a plurality of media selections can be displayed, where such a dashboard is native to a gaming console and where at least one of the media selections is a television selection. Moreover, users can be provided with the option of switching back and forth between the television selection and other media selections in the plurality of media selections, such as music, video, VOD, DVD programs, and so on. Users can be provided with the option of selecting starting of the gaming console as a set-top box, or with the option of selecting remote starting of the gaming console as a set-top using a gaming controller, or with the option of selecting starting of the gaming console as a title.

    Abstract translation: 本文公开了用于在游戏控制台上集成媒体的各种机构。 例如,可以显示具有多个媒体选择的仪表板,其中这样的仪表板是游戏控制台的本地,并且其中至少一个媒体选择是电视选择。 此外,用户可以在电视选择和诸如音乐,视频,VOD,DVD程序等的多个媒体选择中的其他媒体选择之间来回切换。 用户可以选择将游戏机的启动选择为机顶盒,或选择使用游戏控制器选择游戏控制台作为机顶盒的远程启动,或者选择启动 的游戏机作为标题。

    TRANSFERRING DATA USING A PHYSICAL GESTURE
    5.
    发明申请
    TRANSFERRING DATA USING A PHYSICAL GESTURE 审中-公开
    使用物理手段传输数据

    公开(公告)号:US20120198353A1

    公开(公告)日:2012-08-02

    申请号:US13015858

    申请日:2011-01-28

    CPC classification number: G06F3/017

    Abstract: A system and method for making the transfer of data within a networked computing environment more intuitive is described. In one aspect, the disclosed technology performs a data transfer from an origin device to one or more target devices in response to one or more physical gestures. In some embodiments, the one or more physical gestures may include the physical action of shaking and/or pointing the origin device for the data transfer in the direction of a target device or an image associated with a target device. In some embodiments, a user of an origin device may initiate an indirect data transfer from the origin device to a target device by performing a particular physical gesture in the direction of an image associated with the target device. An indirect data transfer is one where the origin device utilizes an intermediary device in order to transmit data to one or more target devices.

    Abstract translation: 描述了一种用于使网络计算环境内的数据传输更直观的系统和方法。 在一个方面,所公开的技术响应于一个或多个物理手势执行从原始设备到一个或多个目标设备的数据传送。 在一些实施例中,一个或多个物理手势可以包括在目标设备或与目标设备相关联的图像的方向上摇动和/或指向原始设备以进行数据传输的物理动作。 在一些实施例中,原始设备的用户可以通过在与目标设备相关联的图像的方向上执行特定的物理手势来发起从原始设备到目标设备的间接数据传输。 间接数据传输是原始设备利用中间设备以便向一个或多个目标设备传输数据的传输。

    GROUP-ASSOCIATED CONTENT RECOMMENDATION
    6.
    发明申请
    GROUP-ASSOCIATED CONTENT RECOMMENDATION 审中-公开
    集团相关内容建议

    公开(公告)号:US20120180107A1

    公开(公告)日:2012-07-12

    申请号:US12986711

    申请日:2011-01-07

    CPC classification number: G06Q30/02

    Abstract: A method of generating content recommendations to groups of users is provided. The method includes establishing a group, determining group-associated characteristics, where such characteristics include preferences independent of any merging, intersection or other combination of individual preferences of the group members, and providing content recommendations to the group based on the group-associated characteristics.

    Abstract translation: 提供了向用户组生成内容建议的方法。 该方法包括建立组,确定组相关特征,其中这些特征包括独立于组成员的个人偏好的任何合并,交集或其他组合的偏好,以及基于组相关特征向组提供内容建议。

    Recording media on gaming consoles
    7.
    发明授权
    Recording media on gaming consoles 有权
    在游戏机上录制媒体

    公开(公告)号:US08083593B2

    公开(公告)日:2011-12-27

    申请号:US11620625

    申请日:2007-01-05

    Abstract: An integrated gaming and media experience is disclosed, including recording of content on a gaming console. A digital video recorder (DVR) application running alongside a television client component allows users to record media content on the gaming console. The DVR application also integrates itself with the console menu. Once integrated, users can record media content while playing games. Alternatively, users can record content when the gaming console is turned off. The recorded content can include television programming, gaming experience (whether local or online), music, DVDs, and so on. When in the recording state, users can also switch between various other media modes, whether gaming, television, and so on.

    Abstract translation: 公开了集成的游戏和媒体体验,包括在游戏机上记录内容。 与电视客户端组件一起运行的数字录像机(DVR)应用允许用户在游戏机上记录媒体内容。 DVR应用程序还将其自身与控制台菜单集成。 一旦集成,用户可以在玩游戏时记录媒体内容。 或者,用户可以在游戏控制台关闭时记录内容。 录制的内容可以包括电视节目,游戏体验(无论是本地的还是在线的),音乐,DVD等。 在录制状态下,用户还可以在各种其他媒体模式之间切换,无论是游戏,电视等。

    AVATAR CLOSET/ GAME AWARDED AVATAR
    8.
    发明申请
    AVATAR CLOSET/ GAME AWARDED AVATAR 审中-公开
    AVATAR CLOSET /游戏荣获AVATAR

    公开(公告)号:US20100035692A1

    公开(公告)日:2010-02-11

    申请号:US12189067

    申请日:2008-08-08

    Abstract: Systems, methods and computer readable media are disclosed for updating the appearance of an avatar that exists across an online multi-player gaming system, including an executing video game. In addition to the general system, systems, methods and computer readable media for updating the avatar, techniques are disclosed for prompting networked video games to update an avatar that has been modified while the video game has been executing.

    Abstract translation: 公开了系统,方法和计算机可读介质,用于更新存在于包括执行视频游戏在内的在线多人游戏系统的化身的外观。 公开了一般系统,用于更新化身的系统,方法和计算机可读介质,技术被用于促使联网的视频游戏更新在视频游戏已经执行时被修改的化身。

    Recording Media on Gaming Consoles
    10.
    发明申请
    Recording Media on Gaming Consoles 有权
    在游戏机上录制媒体

    公开(公告)号:US20080167133A1

    公开(公告)日:2008-07-10

    申请号:US11620625

    申请日:2007-01-05

    Abstract: An integrated gaming and media experience is disclosed, including recording of content on a gaming console. A digital video recorder (DVR) application running alongside a television client component allows users to record media content on the gaming console. The DVR application also integrates itself with the console menu. Once integrated, users can record media content while playing games. Alternatively, users can record content when the gaming console is turned off. The recorded content can include television programming, gaming experience (whether local or online), music, DVDs, and so on. When in the recording state, users can also switch between various other media modes, whether gaming, television, and so on.

    Abstract translation: 公开了集成的游戏和媒体体验,包括在游戏机上记录内容。 与电视客户端组件一起运行的数字录像机(DVR)应用允许用户在游戏机上记录媒体内容。 DVR应用程序还将其自身与控制台菜单集成。 一旦集成,用户可以在玩游戏时记录媒体内容。 或者,用户可以在游戏控制台关闭时记录内容。 录制的内容可以包括电视节目,游戏体验(无论是本地的还是在线的),音乐,DVD等。 在录制状态下,用户还可以在各种其他媒体模式之间切换,无论是游戏,电视等。

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