System and method for a transport independent gaming API for mobile devices
    1.
    发明申请
    System and method for a transport independent gaming API for mobile devices 有权
    用于移动设备的运输独立游戏API的系统和方法

    公开(公告)号:US20050028166A1

    公开(公告)日:2005-02-03

    申请号:US10632529

    申请日:2003-08-01

    申请人: Chee Chew Joel Dehlin

    发明人: Chee Chew Joel Dehlin

    摘要: A system and method for a transport independent gaming API for mobile devices. The gaming API allows for a multi-player gaming session between mobile devices where the transport protocol between the mobile devices may be switched transparently to both the user and the game application. The gaming API is switched according to which transport protocol is determined as the optimal protocol for transmitting game data according to specified parameters.

    摘要翻译: 用于移动设备的运输独立游戏API的系统和方法。 游戏API允许移动设备之间的多玩家游戏会话,其中移动设备之间的传输协议可以透明地切换到用户和游戏应用。 游戏API根据哪个传输协议被确定为根据指定参数发送游戏数据的最佳协议来进行切换。

    Using physical objects to adjust attributes of an interactive display application
    3.
    发明申请
    Using physical objects to adjust attributes of an interactive display application 有权
    使用物理对象来调整交互式显示应用程序的属性

    公开(公告)号:US20060001650A1

    公开(公告)日:2006-01-05

    申请号:US10883515

    申请日:2004-06-30

    IPC分类号: G09G5/00

    摘要: Input is provided to an application using a plurality of physical objects disposed adjacent to an interactive display surface. A primary location is determined where a primary physical object, e.g., a finger or thumb of the user, is positioned adjacent to the interactive display surface. An additional location is determined where an additional physical object is positioned adjacent to the interactive display surface. The attribute might be a size of an image or selected portion of the image that will be retained after cropping. A change in position of at least one of the objects is detected, and the attribute is adjusted based on the change in position of one or both objects. A range of selectable options of the application can also be display by touching the interactive display surface with one's fingers or other objects, and one of the options can be selected with another object.

    摘要翻译: 使用与交互式显示表面相邻布置的多个物理对象向应用程序提供输入。 确定主要位置,其中主要物理对象(例如,用户的手指或拇指)位于与交互式显示表面相邻的位置。 确定附加物理位置与交互式显示表面相邻的附加位置。 属性可能是裁剪后将保留的图像或图像的选定部分的大小。 检测到至少一个对象的位置变化,并且基于一个或两个对象的位置的变化来调整属性。 也可以通过用手指或其他物体触摸交互式显示表面来显示应用程序的一系列可选择选项,并且可以使用另一个对象选择其中一个选项。

    Restricting the display of information with a physical object
    4.
    发明申请
    Restricting the display of information with a physical object 审中-公开
    限制用物理对象显示信息

    公开(公告)号:US20050259845A1

    公开(公告)日:2005-11-24

    申请号:US10852397

    申请日:2004-05-24

    IPC分类号: G06F3/00 G06K9/00 G09G5/00

    CPC分类号: G06F3/002

    摘要: A view restrictor is employed to ensure that private information can only be viewed on an interactive display by a privileged user but not by non-privileged users. By detecting the location and orientation of the view restrictor on the display surface, a private portion of the display surface can be determined. The private portion is not visible to non-privileged users. The private information is then displayed to a privileged user at this private portion, and the view restrictor blocks non-privileged user(s) from viewing the private information. The interactive display detects removal of the view restrictor from the display surface, and interrupts display of the private information. In another embodiment, the private information is obfuscated so that it can be viewed only by a privileged viewer through a view revealer that includes a color filter. The private information may be either a graphic image or text.

    摘要翻译: 视图限制器用于确保私人信息只能由特权用户在交互式显示器上查看,但不能由非特权用户查看。 通过在显示表面上检测观看限制器的位置和方向,可以确定显示表面的私有部分。 非特权用户不可见私有部分。 然后,私人信息在该私人部分被显示给特权用户,并且视图限制器阻止非特权用户观看私人信息。 交互式显示器检测到视图限制器从显示表面的移除,并且中断私人信息的显示。 在另一个实施例中,私人信息被模糊化,使得它只能由特权观看者通过包括滤色器的视图揭示器来观看。 私人信息可以是图形图像或文本。

    Using a physical object to control an attribute of an interactive display application
    5.
    发明申请
    Using a physical object to control an attribute of an interactive display application 有权
    使用物理对象来控制交互式显示应用程序的属性

    公开(公告)号:US20060001645A1

    公开(公告)日:2006-01-05

    申请号:US10883253

    申请日:2004-06-30

    IPC分类号: G09G5/00

    摘要: An input to a computer system is made by manipulating a physical object disposed adjacent to an interactive display surface. An application having at least one changeable attribute is executed on the computer system. When the physical object is disposed adjacent to the interactive display surface, it is identified and its location is determined based upon a shape, a size, an infrared reflectance, or some other optical quality. The initial location and orientation of the physical object on the interactive display surface relative to the interactive display surface is identified. The attribute of the application is correlated with the physical object and is changed in response to movement of the physical object. The physical object can thus be used, for example, to select menu options and parameters within the application being executed.

    摘要翻译: 对计算机系统的输入是通过操纵与交互式显示表面相邻布置的物理对象来进行的。 具有至少一个可更改属性的应用程序在计算机系统上执行。 当物理对象被布置在与交互式显示表面相邻时,它被识别并且其位置是基于形状,尺寸,红外反射率或一些其他光学质量确定的。 识别交互式显示表面上物理对象相对于交互式显示表面的初始位置和方位。 应用的属性与物理对象相关,并且响应于物理对象的移动而改变。 因此,可以使用物理对象,例如,在正在执行的应用程序内选择菜单选项和参数。

    Manipulating association of data with a physical object
    6.
    发明申请
    Manipulating association of data with a physical object 有权
    操纵数据与物理对象的关联

    公开(公告)号:US20050275636A1

    公开(公告)日:2005-12-15

    申请号:US10994899

    申请日:2004-11-22

    摘要: Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.

    摘要翻译: 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。

    Systems, Methods and Apparatus for Tracking On-Call Activity
    7.
    发明申请
    Systems, Methods and Apparatus for Tracking On-Call Activity 有权
    用于跟踪即时活动的系统,方法和装置

    公开(公告)号:US20070127684A1

    公开(公告)日:2007-06-07

    申请号:US11672740

    申请日:2007-02-08

    IPC分类号: H04M7/00

    摘要: A first electronic device engages in a voice communication with another electronic device. The voice communication is associated with data stored by the first electronic device. In some instances, the data is generated the first electronic device or received by the first electronic device from the second electronic device in response to, or as a consequence of the voice of the voice communication. During the voice communication, or sometime after the voice communication is terminated, the first electronic device determines that the data is associated with the voice communication. The data is then made available to an application program, so that the data can be associated with other data. Thus, a human user of the first electronic device is relieved of identifying data within a context, and relieved of the task associating the data with other data.

    摘要翻译: 第一电子设备与另一电子设备进行语音通信。 语音通信与由第一电子设备存储的数据相关联。 在某些情况下,数据生成第一电子设备或由第一电子设备从第二电子设备响应或作为语音通信语音的结果从第二电子设备接收。 在语音通信期间,或在语音通信终止之后的某个时刻,第一电子设备确定数据与语音通信相关联。 然后将数据提供给应用程序,以便数据可以与其他数据相关联。 因此,第一电子设备的人类用户被释放以识别上下文内的数据,并且解除了将数据与其他数据相关联的任务。

    Disposing identifying codes on a user's hand to provide input to an interactive display application
    10.
    发明申请
    Disposing identifying codes on a user's hand to provide input to an interactive display application 有权
    在用户手上放置识别码以向交互式显示应用程序提供输入

    公开(公告)号:US20060007124A1

    公开(公告)日:2006-01-12

    申请号:US10879905

    申请日:2004-06-28

    申请人: Joel Dehlin

    发明人: Joel Dehlin

    IPC分类号: G09G5/00

    摘要: Input for controlling an application is provided to a computer system having an interactive display surface with an optical vision system for sensing objects. An optical code selected to be detectable by the interactive display surface when positioned adjacent to the interactive display surface is associated with a control function. The optical code is provided on an article configured to be removably affixed to at least a portion of a user's hand. When the portion of the user's hand is moved to a position adjacent to the interactive display surface, the optical vision system detects the optical code and invokes the control function associated with the optical code. Thus, a user can provide input to the interactive display surface with movements of the user's hand. A different optical code may be affixed to each digit of the user's hand, enabling the user to selectively invoke a plurality of control functions.

    摘要翻译: 用于控制应用的输入被提供给具有交互式显示表面的计算机系统,其具有用于感测对象的光学视觉系统。 被选择为在交互式显示表面邻近交互式显示表面定位时可检测的光学代码与控制功能相关联。 光学代码被提供在被配置为可移除地固定到用户的手的至少一部分上的物品上。 当用户的手的部分移动到与交互式显示表面相邻的位置时,光学视觉系统检测光学代码并调用与光学代码相关联的控制功能。 因此,用户可以通过用户的手的移动来向交互式显示表面提供输入。 可以将不同的光学代码附加到用户的手的每个数字上,使得用户能够选择性地调用多个控制功能。