摘要:
Methods for preprocessing pixel data using a Direct Memory Access (DMA) engine during a data transfer of the pixel data from a first memory (e.g., a DRAM) to a second memory (e.g., a local cache) are described. The pixel data may derive from an image capturing device (e.g., a color camera or a depth camera) in which individual pixel values are not a multiple of eight bits. In some embodiments, the DMA engine may perform a variety of image processing operations on the pixel data prior to the pixel data being written into the second memory. In one example, the DMA engine may be configured to identify and label one or more pixels as being within a particular range of pixel values and/or the DMA engine may be configured to label pixels as belonging to one or more pixel groups based on their pixel values.
摘要:
Methods for preprocessing pixel data using a Direct Memory Access (DMA) engine during a data transfer of the pixel data from a first memory (e.g., a DRAM) to a second memory (e.g., an SRAM) are described. The pixel data may derive from a color camera or a depth camera in which individual pixel values are not a multiple of eight bits. In some cases, the DMA engine may perform a variety of image processing operations on the pixel data prior to the pixel data being written into the second memory. In one embodiment, the DMA engine may be configured to determine whether one or more pixels corresponding with the pixel data may be invalidated or skipped based on a minimum pixel value threshold and a maximum pixel value threshold and to embed pixel skipping information within unused bits of the pixel data.
摘要:
Persistent vector multiplexer control is used in a vector-based execution unit to control the shuffling of words in operand vectors processed by the execution unit. In addition, a persistent swizzle instruction is defined in an instruction set for the vector-based execution unit and is used to cause state information to be persisted such that the operand vectors processed by subsequent vector instructions executed by the vector-based execution unit will be selectively shuffled using the persisted state information. As a result, when multiple vector instructions require a common custom word ordering for one or more operand vectors, a single persistent swizzle instruction may be used to select the desired custom word ordering for all of the vector instructions.
摘要:
Persistent vector multiplexer control is used in a vector-based execution unit to control the shuffling of words in operand vectors processed by the execution unit. In addition, a persistent swizzle instruction is defined in an instruction set for the vector-based execution unit and is used to cause state information to be persisted such that the operand vectors processed by subsequent vector instructions executed by the vector-based execution unit will be selectively shuffled using the persisted state information. As a result, when multiple vector instructions require a common custom word ordering for one or more operand vectors, a single persistent swizzle instruction may be used to select the desired custom word ordering for all of the vector instructions.
摘要:
A software-accessible special purpose register is architected into a processing unit in order to implement persistent vector multiplexer control of a vector-based execution unit. A persistent swizzle instruction is defined in an instruction set for the vector-based execution unit and is used to cause state information to be stored in the special purpose register such that the operand vectors processed by subsequent vector instructions executed by the vector-based execution unit will be selectively shuffled using the persisted state information. As a result, when multiple vector instructions require a common custom word ordering for one or more operand vectors, a single persistent swizzle instruction may be used to select the desired custom word ordering for all of the vector instructions.
摘要:
A software-accessible special purpose register is architected into a processing unit in order to implement persistent vector multiplexer control of a vector-based execution unit. A persistent swizzle instruction is defined in an instruction set for the vector-based execution unit and is used to cause state information to be stored in the special purpose register such that the operand vectors processed by subsequent vector instructions executed by the vector-based execution unit will be selectively shuffled using the persisted state information. As a result, when multiple vector instructions require a common custom word ordering for one or more operand vectors, a single persistent swizzle instruction may be used to select the desired custom word ordering for all of the vector instructions.
摘要:
Systems and methods are disclosed herein for providing improved cache structures and methods that are optimally sized to support a predetermined range of late stage adjustments and in which image data is intelligently read out of DRAM and cached in such a way as to eliminate re-fetching of input image data from DRAM and minimize DRAM bandwidth and power.
摘要:
A logic arrangement and method to support implied storage operation decode uses redundant target address detection, whereby target addresses of previous instructions are compared with the target address of the current instruction, and if equal, and the target addresses of previous instructions are not used as sources, the current instruction is decoded as a store instruction. This allows a redundant operation in an instruction set architecture to be redefined as a store instruction, freeing up opcodes normally used for store instructions to be used for other instructions.
摘要:
A circuit arrangement and method utilize texture data prefetching to prefetch texture data used by an anisotropic filtering algorithm. In particular, stride-based prefetching may be used to prefetch texture data for use in anisotropic filtering, where the value of the stride, or difference between successive accesses, is based upon a distance in a memory address space between sample points taken along the line of anisotropy used in an anisotropic filtering algorithm.
摘要:
A multirate execution unit is capable of being operated in a plurality of modes, with the execution unit being capable of clocked at multiple different rates relative to a multithreaded issue unit such that, in applications where maximum performance is desired, the execution unit can be clocked at a rate that is faster than the clock rate for the multithreaded issue unit, and in applications where a lower power profile is desired, the execution unit can be throttled back to a slower rate to reduce the power consumption of the execution unit. When the execution unit is clocked at a faster rate than the multithreaded issue unit, the issue unit is permitted to issue more instructions per cycle than when the execution unit is throttled to the slower rate to increase overall instruction throughput.