摘要:
Methods and apparatuses for variable length decoding using multiple look-up tables simultaneously. In one aspect of the invention, a method for execution by a microprocessor in response to receiving a single instruction includes: receiving a string of bits; generating a plurality of indices using a plurality of segments of bits in the string of bits; looking up simultaneously a plurality of entries from a plurality of look-up tables using the plurality of indices; and combining the plurality of entries into a first result. The above operations are performed in response to the microprocessor receiving the single instruction.
摘要:
Methods and apparatuses for dispatching instructions executed by at least one functional unit of a data processor, each one of the instructions having a corresponding priority number, in a data processing system having at least one host processor with host processor cache and host memory are described herein. In one aspect of the invention, an exemplary method includes receiving a next instruction from an instruction stream, examining a current instruction group to determine if the current instruction group is completed, adding the next instruction to the current instruction group if the current instruction group is not completed, and dispatching the current instruction group if the current instruction group is completed.
摘要:
At least one chip of a chipset in a computer system having at least one host processor and a host memory are described herein. In one aspect of the invention, an exemplary chip includes an interconnect, a memory interface coupled to the interconnect, the memory interface providing access to the host memory and controlling memory refresh and memory access, a host interface coupled to the interconnect, the host interface providing access to the host processor, and a programmable media processor coupled to the interconnect, the media processor accessing the host through the host interface and the media processor accessing the host memory through the memory interface, wherein the media processor processes time based media.
摘要:
Methods and apparatuses for a data processing system are described herein. In one aspect of the invention, an exemplary apparatus includes a chip interconnect, a memory controller for controlling the host memory comprising DRAM memory, the memory controller coupled to the chip interconnect, a scalar processing unit coupled the chip interconnect wherein the scalar processing unit is capable of executing instructions to perform scalar data processing, a vector processing unit coupled the chip interconnect wherein the vector processing unit is capable of executing instructions to perform vector data processing, and an input/output (I/O) interface coupled to the chip interconnect wherein the I/O interface receives/transmits data from/to the scalar and/or vector processing units.
摘要:
One embodiment of the present invention provides a system that facilitates pipelining cache coherence operations in a shared memory multiprocessor system. During operation, the system receives a command to perform a memory operation from a processor in the shared memory multiprocessor system. This command is received at a bridge that is coupled to the local caches of the processors in the shared memory multiprocessor system. If the command is directed to a cache line that is subject to an in-progress pipelined cache coherency operation, the system delays the command until the in-progress pipelined cache coherency operation completes. Otherwise, the system reflects the command to local caches of other processors in the shared memory multiprocessor system. The system then accumulates snoop responses from the local caches of the other processor and sends the accumulated snoop response to the local caches of other processors in the shared memory multiprocessor system.
摘要:
Graphics processors and methods are described that encompass numerous substructures including specialized subsystems, subprocessors, devices, architectures, and corresponding procedures. Embodiments of the invention may include one or more of deferred shading, a bled frame buffer, and multiple-stage hidden surface removal processing, as well as other structures and/or procedures. Embodiments of the present invention are designed to provide high-performance 3D graphics with Phong shading, subpixel anti-aliasing, and texture- and bump-mappings.
摘要:
A deferred graphics pipeline processor comprised of a mode extraction unit and a Polygon Memory associated with the polygon unit. The mode extraction unit receives a data stream from a geometry unit and separates the data stream into vertices data, and non-vertices data which is sent to the Polygon Memory for storage. A mode injection unit receives inputs from the Polygon Memory and communicates the mode information to one or more other processing units. The mode injection unit maintains status information identifying the information that is already cached and not sending information that is already cached, thereby reducing communication bandwidth.
摘要:
Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is a Deferred Shading Graphics Processor (DSGP) comprising an AGP interface, a command fetch & decode (2000), a geometry unit (3000), a mode extraction (4000) and polygon memory (5000), a sort unit (6000) and sort memory (7000), a setup unit (8000), a cull unit (9000), a mode injection (10000), a fragment unit (11000), a texture (12000) and texture memory (13000) a phong shading (14000), a pixel unit (15000), a backend unit (1600) coupled to a frame buffer (17000). Other embodiments need not include all of these functional units, and the structures and methods of these units are applicable to other computational processes and systems as well as deferred and non-deferred shading graphical processors.
摘要:
A deferred shading graphics pipeline processor and method are provided encompassing numerous substructures. Embodiments of the processor and method may include one or more of deferred shading, a tiled frame buffer, and multiple?stage hidden surface removal processing. In the deferred shading graphics pipeline, hidden surface removal is completed before pixel coloring is done. The pipeline processor comprises a command fetch and decode unit, a geometry unit, a mode extraction unit, a sort unit, a setup unit, a cull unit, a mode injection unit, a fragment unit, a texture unit, a Phong lighting unit, a pixel unit, and a backend unit.
摘要:
A deferred graphics pipeline processor comprised of a mode extraction unit and a Polygon Memory associated with the polygon unit. The mode extraction unit receives a data stream from a geometry unit and separates the data stream into vertices data, and non-vertices data which is sent to the Polygon Memory for storage. A a mode injection unit receives inputs from the Polygon Memory and communicates the mode information to one or more other processing units. The mode injection unit maintains status information identifying the information that is already cached and not sending information that is already cached, thereby reducing communication bandwidth.