COMPUTER-READABLE STORAGE MEDIUM, GAME APPARATUS, GAME SYSTEM AND GAME METHOD
    1.
    发明申请
    COMPUTER-READABLE STORAGE MEDIUM, GAME APPARATUS, GAME SYSTEM AND GAME METHOD 有权
    计算机可读存储媒体,游戏设备,游戏系统和游戏方法

    公开(公告)号:US20110306418A1

    公开(公告)日:2011-12-15

    申请号:US12955248

    申请日:2010-11-29

    IPC分类号: A63F9/24

    摘要: Respective orientations (a pitch angle, a roll angle, and a yaw angle) of the input device are detected based on angular velocity data outputted from a gyro sensor unit of an input device. Then, it is determined whether the pitch angle is within a first range or within a second range. When it has been determined that the pitch angle is within the first range, a posture of an object is updated based on the roll angle. When it has been determined that the pitch angle is within the second range, the posture of the object is updated based on the yaw angle. Accordingly, operability can be improved in a game executed in accordance with an orientation of the input device.

    摘要翻译: 基于从输入装置的陀螺仪传感器单元输出的角速度数据,检测输入装置的方向(俯仰角,俯仰角,偏航角)。 然后,确定俯仰角是在第一范围内还是在第二范围内。 当确定俯仰角在第一范围内时,基于滚动角度来更新物体的姿势。 当确定俯仰角在第二范围内时,基于偏航角更新物体的姿态。 因此,根据输入装置的方位执行的游戏可以提高操作性。

    Game system with selective orientation control
    4.
    发明授权
    Game system with selective orientation control 有权
    具有选择性定向控制的游戏系统

    公开(公告)号:US08758133B2

    公开(公告)日:2014-06-24

    申请号:US12955248

    申请日:2010-11-29

    IPC分类号: G06F17/00

    摘要: Respective orientations (a pitch angle, a roll angle, and a yaw angle) of the input device are detected based on angular velocity data outputted from a gyro sensor unit of an input device. Then, it is determined whether the pitch angle is within a first range or within a second range. When it has been determined that the pitch angle is within the first range, a posture of an object is updated based on the roll angle. When it has been determined that the pitch angle is within the second range, the posture of the object is updated based on the yaw angle. Accordingly, operability can be improved in a game executed in accordance with an orientation of the input device.

    摘要翻译: 基于从输入装置的陀螺仪传感器单元输出的角速度数据,检测输入装置的方向(俯仰角,俯仰角,偏航角)。 然后,确定俯仰角是在第一范围内还是在第二范围内。 当确定俯仰角在第一范围内时,基于滚动角度来更新物体的姿势。 当确定俯仰角在第二范围内时,基于偏航角更新物体的姿态。 因此,根据输入装置的方位执行的游戏可以提高操作性。

    Storage medium having stored therein image processing program, image processing apparatus, image processing system, and image processing method
    10.
    发明授权
    Storage medium having stored therein image processing program, image processing apparatus, image processing system, and image processing method 有权
    存储有图像处理程序,图像处理装置,图像处理系统和图像处理方法的存储介质

    公开(公告)号:US08665285B2

    公开(公告)日:2014-03-04

    申请号:US12938668

    申请日:2010-11-03

    摘要: A plurality of polygons are placed in a 3-dimensional virtual space. Each of plural types of first textures corresponding to plural types of attributes which the plurality of polygons have is mapped to the polygon that has the attribute of the type corresponding to the first texture, the 3-dimensional virtual space is shot by a first virtual camera, and thereby a main image is generated. In addition, each of the plural types of second textures corresponding to plural types of attributes which the plurality of polygons have is mapped to the polygon that has the attribute of the type corresponding to the second texture, the 3-dimensional virtual space is shot by a second virtual camera, and thereby a main image is generated.

    摘要翻译: 将多个多边形放置在3维虚拟空间中。 与多个多边形具有的多种类型的属性相对应的多种类型的第一纹理中的每一种被映射到具有与第一纹理相对应的类型的属性的多边形,三维虚拟空间被第一虚拟照相机拍摄 ,从而生成主图像。 此外,与多个多边形具有的多种类型的属性对应的多种类型的第二纹理中的每一种被映射到具有与第二纹理对应的类型的属性的多边形,则三维虚拟空间被 第二虚拟相机,从而生成主图像。