Methods of playing drawing games and electronic game systems adapted to interactively provide the same
    1.
    发明授权
    Methods of playing drawing games and electronic game systems adapted to interactively provide the same 有权
    玩游戏和电子游戏系统的方法适用于交互式提供

    公开(公告)号:US07887058B2

    公开(公告)日:2011-02-15

    申请号:US11427626

    申请日:2006-06-29

    IPC分类号: A63F3/00

    摘要: Methods of playing drawings games incorporating novel steps and electronic game systems configured for use with a video display and adapted to interactively provide novel methods of playing drawing games. Novel steps of the methods include: providing an award based at least in part on the number of continuous lines used by a player in the drawing of clues; erasing a player's drawing after a predetermined time in sequence to how the drawing was sketched; providing an initial image to a player who sketches clues incorporating the initial image to create a drawing; limiting a player's sketch to a combination of a predetermined set of shapes; limiting a player's sketch to clues not depicting the physical manifestation of the word provided; manipulating a hand, wrist, or arm of a player to sketch clues to a word; requiring the player sketching clues to continuously produce verbal sound; requiring the player sketching clues to continuously keep his/her feet off the floor; and requiring the player sketching the clues to sketch upside-down.

    摘要翻译: 搭载新颖步骤的图形游戏和配置为与视频显示器一起使用的电子游戏系统的方法,适用于交互式地提供玩绘画游戏的新颖方法。 方法的新步骤包括:至少部分地提供玩家在绘制线索中使用的连续线数量的奖励; 在规定的时间之后,按照草图的绘制方式擦去玩家的绘图; 向参与初始图像绘制线索的玩家提供初始图像以创建绘图; 将玩家的草图限制为预定的一组形状的组合; 限制玩家素描到不描绘所提供词语的实体表现的线索; 操纵玩家的手,手腕或手臂来描绘一个词的线索; 要求玩家素描线索不断产生口头声音; 要求玩家素描线索继续保持他/她的脚离开地板; 并要求玩家勾勒出线索,上下颠倒。

    Multi-medium three-dimensional drawing tool
    2.
    发明授权
    Multi-medium three-dimensional drawing tool 失效
    多媒体三维绘图工具

    公开(公告)号:US4426784A

    公开(公告)日:1984-01-24

    申请号:US397088

    申请日:1982-07-12

    申请人: Peter H. Stephens

    发明人: Peter H. Stephens

    摘要: A drawing tool comprises a pair of light transmitting screens, a ground beneath each screen, and a former or tip under each screen adapted to either add material to the ground or subtract material from the ground to create a design thereon. The designs are viewed as a composite three-dimensional image and can be permanently fixed on a removable plate.

    摘要翻译: 绘图工具包括一对透光屏,每个屏幕下方的地面,以及每个屏幕下方的前者或尖端,适于将材料添加到地面或从地面上减去材料以在其上产生设计。 这些设计被视为复合三维图像,并且可以永久地固定在可移动板上。

    Draw for battle
    5.
    发明授权
    Draw for battle 失效
    为战斗而画

    公开(公告)号:US07793936B2

    公开(公告)日:2010-09-14

    申请号:US12492952

    申请日:2009-06-26

    IPC分类号: A63F9/20

    摘要: The present invention, referred to as DRAW FOR BATTLE, is a strategic dueling card game, combining an art instructional component as part of interactive card game play. Players must first draw the characters chosen from the PRIMARY DECK during game play before placing them onto the battlefield for combat through assigned numerical STRENGTH levels and SMARTS levels. The game includes a PRIMARY DECK, which itself includes ADD cards, DRAW cards, MORPH cards, and WILD cards, and the THINK DECK, which describes an intellectual way of defeating the brute through various THINK cards, and if it was successful or not. The BATTLE CARD TABLET is a set of preprinted oversized cards, with a grid pattern for guidance during drawing, in tablet form to create battle cards. The MASTER DECK is a series of oversized cards that provide the basic instructions for illustrating the characters and their back-story.

    摘要翻译: 本发明被称为DRAW FOR BATTLE,是一种战略决斗卡游戏,将艺术教学组件作为交互式纸牌游戏的一部分组合。 玩家必须首先在游戏过程中从PRIMARY DECK中选出的角色,并通过分配数值STRENGTH级别和SMARTS级别将其放入战场进行战斗。 该游戏包括一个PRIMARY DECK,它包括ADD卡,DRAW卡,MORPH卡和WILD卡,以及THINK DECK,它描述了通过各种THINK卡击败蛮横的智力方式,以及是否成功。 BATTLE卡片组是一套预先印制的超大型卡片,在绘图过程中以平板电脑格式形成格栅图案,以创建战斗卡。 MASTER DECK是一系列超大的卡片,提供了说明人物及其背后故事的基本说明。

    DRAW FOR BATTLE
    6.
    发明申请
    DRAW FOR BATTLE 审中-公开
    绘图为战

    公开(公告)号:US20080111306A1

    公开(公告)日:2008-05-15

    申请号:US11554028

    申请日:2006-10-29

    申请人: Anthony C. Caputo

    发明人: Anthony C. Caputo

    IPC分类号: A63F1/00

    摘要: DRAW FOR BATTLE is a strategic dueling card game, combining an art instructional component as part of interactive card game play. Players must first draw the characters chosen from the PRIMARY DECK during game play before placing them onto the battlefield for combat through assigned numerical STRENGTH levels and SMARTS levels. The game includes a PRIMARY DECK, which itself includes ADD cards, DRAW cards, MORPH cards, and WILD cards, and the THINK DECK, which describes an intellectual way of defeating the brute through various THINK cards, and if it was successful or not. The BATTLE CARD TABLET is a set of preprinted oversized cards, with a grid pattern for guidance during drawing, in tablet form to create battle cards. The MASTER DECK is a series of oversized cards that provide the basic instructions for illustrating the characters and their back-story.

    摘要翻译: DRAW FOR BATTLE是一个战略决斗牌游戏,将艺术教学组件作为交互式纸牌游戏的一部分。 玩家必须首先在游戏过程中从PRIMARY DECK中选出的角色,并通过分配数值STRENGTH级别和SMARTS级别将其放入战场进行战斗。 该游戏包括一个PRIMARY DECK,它包括ADD卡,DRAW卡,MORPH卡和WILD卡,以及THINK DECK,它描述了通过各种THINK卡击败蛮横的智力方式,以及是否成功。 BATTLE卡片组是一套预先印制的超大型卡片,在绘图过程中以平板电脑格式形成格栅图案,以创建战斗卡。 MASTER DECK是一系列超大的卡片,提供了说明人物及其背后故事的基本说明。

    Educational dinosaur board game
    7.
    发明授权
    Educational dinosaur board game 失效
    教育恐龙棋盘游戏

    公开(公告)号:US5857675A

    公开(公告)日:1999-01-12

    申请号:US834950

    申请日:1997-04-07

    申请人: Amy Lily Hertel

    发明人: Amy Lily Hertel

    IPC分类号: A63F3/00 A63F9/06 A63F9/18

    摘要: This new board game will give children the opportunity to study facts and figures about dinosaurs. In order to play this game, children must answer questions about dinosaurs, pronounce dinosaur names, spell and define dinosaur words accurately in order to gain bonus points, which are called Energy Bars. Energy bars help keep the children out of the tarpit. One square requests that a player draw a dinosaur. Instructions for drawing dinosaurs are part of the game. Another square sends a child to China to be in charge of a dig--which causes the player to lose a turn because of travel time and responsibilities. Another square makes a child become the curator of Amy's Museum of Killer Death Lizards--which, again, causes the player to lose a turn because of meetings and responsibilities. The player that goes around the board seven times, which then gives the player 14 chances to answer questions, define and spell words, pronounce names, and draw a dinosaur, becomes the winner. If there is a tie, the child with the most energy bars is declared the winner. If there is still a tie, the child with the best-drawn dinosaur wins.

    摘要翻译: 这个新的棋盘游戏将给孩子们学习关于恐龙的事实和数据的机会。 为了玩这个游戏,孩子们必须回答关于恐龙的问题,发出恐龙名字,拼写和准确定义恐龙词,以获得奖励积分,这就是所谓的能量棒。 能量棒帮助孩子们脱离皮肤。 一个方块要求玩家画恐龙。 绘制恐龙的说明是游戏的一部分。 另一个广场派一个孩子到中国负责挖掘,导致玩家由于旅行时间和责任而失去转弯。 另一个广场使一个孩子成为艾米的杀手死亡蜥蜴博物馆的策展人,这也是由于会议和责任而使玩家失去转折。 玩家七次,随机给玩家14个机会回答问题,定义和拼写单词,发音名称和绘制恐龙,成为赢家。 如果有领带,则能量棒最多的孩子被宣布为获胜者。 如果还有一条领带,最好的恐龙的小孩就会赢了。

    Three-dimensional drawing tool
    8.
    发明授权
    Three-dimensional drawing tool 失效
    三维绘图工具

    公开(公告)号:US4343091A

    公开(公告)日:1982-08-10

    申请号:US245306

    申请日:1981-03-19

    申请人: Peter H. Stephens

    发明人: Peter H. Stephens

    摘要: A drawing tool comprises a pair of transparent screens each defining a drawing surface on the underside thereof. A powderized etching composition is contained in a closed and sealed chamber beneath each drawing surface to fully coat the surface upon shaking of the drawing tool. An operator-controlled joy stick can be manipulated universally to simultaneously move drawing points along the drawing surfaces to scribe nearly identical two-dimensional designs thereon. An optical viewer mounted upon the screens enables the operator to stereoscopically view the individual images created by the designs as a three-dimensional image.

    摘要翻译: 绘图工具包括一对透明屏幕,每个透明屏幕在其下侧限定一个绘图表面。 粉碎的蚀刻组合物被包含在每个拉伸表面下方的封闭和密封的室中,以在绘图工具摇动时完全涂覆表面。 操作员控制的操纵杆可以被普遍地操纵以同时沿着绘图表面移动绘图点,以在其上划出几乎相同的二维设计。 安装在屏幕上的光学观察器使得操作者可以立体地将由设计创建的各个图像视为三维图像。