Content adaptive light field compression

    公开(公告)号:US10448030B2

    公开(公告)日:2019-10-15

    申请号:US15352226

    申请日:2016-11-15

    摘要: A compression method for high-resolution light field display is disclosed for applications in which computer memory constraints and latency are critical. The disclosed compression algorithm takes advantage of the 3D structure of a light field to compress the raw light field information with a fixed compression ratio and simple decoding instructions. The compressed high-resolution light field achieves a reduced bandwidth with acceptable quality, and is packed in a way that can be transmitted using common interfaces. In a preferred embodiment, the compression algorithm is used as a post-processing stage after light field information acquisition or after rendering. In a further preferred embodiment, the compression algorithm is incorporated into the acquisition or rendering procedure to reduce memory and rendering processing. These and further embodiments generate a compressed light field with all information required for direct display.

    Non-Telecentric Emissive Micro-Pixel Array Light Modulators and Methods of Fabrication Thereof

    公开(公告)号:US20170184776A1

    公开(公告)日:2017-06-29

    申请号:US15391583

    申请日:2016-12-27

    摘要: Emissive micro-pixel spatial light modulators with non-telecentric emission are introduced. The individual light emission from each multi-color micro-scale emissive pixel is directionally modulated in a unique direction to enable application-specific non-telecentric emission pattern from the micro-pixel array of the emissive spatial light modulator. Design methods for directionally modulating the light emission of the individual micro-pixels using micro-pixel level optics are described. Monolithic wafer level optics methods for fabricating the micro-pixel level optics are also described. An emissive multi-color micro-pixel spatial light modulator with non-telecentric emission is used to exemplify the methods and possible applications of the present invention: ultra-compact image projector, minimal cross-talk 3D light field display, multi-view 2D display, and directionally modulated waveguide optics for see-through near-eye displays.

    Spatio-temporal directional light modulator
    17.
    发明授权
    Spatio-temporal directional light modulator 有权
    时空定向光调制器

    公开(公告)号:US09195053B2

    公开(公告)日:2015-11-24

    申请号:US14486758

    申请日:2014-09-15

    摘要: A spatio-temporal directional light modulator is introduced. This directional light modulator can be used to create 3D displays, ultra-high resolution 2D displays or 2D/3D switchable displays with extended viewing angle. The spatio-temporal aspects of this novel light modulator allow it to modulate the intensity, color and direction of the light it emits within an wide viewing angle. The inherently fast modulation and wide angular coverage capabilities of this directional light modulator increase the achievable viewing angle, and directional resolution making the 3D images created by the display be more realistic or alternatively the 2D images created by the display having ultra high resolution.

    摘要翻译: 引入了时空定向光调制器。 该定向光调制器可用于创建具有扩展视角的3D显示器,超高分辨率2D显示器或2D / 3D可切换显示器。 这种新型光调制器的空间 - 时间方面允许它调制在宽视角范围内发射的光的强度,颜色和方向。 该定向光调制器的固有的快速调制和宽的角度覆盖能力增加了可实现的视角,并且使得由显示器创建的3D图像的方向分辨率更加逼真,或者替代地,由具有超高分辨率的显示器创建的2D图像。

    Content adaptive light field compression

    公开(公告)号:US11019347B2

    公开(公告)日:2021-05-25

    申请号:US16597496

    申请日:2019-10-09

    摘要: A compression method for high-resolution light field display is disclosed for applications in which computer memory constraints and latency are critical. The disclosed compression algorithm takes advantage of the 3D structure of a light field to compress the raw light field information with a fixed compression ratio and simple decoding instructions. The compressed high-resolution light field achieves a reduced bandwidth with acceptable quality, and is packed in a way that can be transmitted using common interfaces. In a preferred embodiment, the compression algorithm is used as a post-processing stage after light field information acquisition or after rendering. In a further preferred embodiment, the compression algorithm is incorporated into the acquisition or rendering procedure to reduce memory and rendering processing. These and further embodiments generate a compressed light field with all information required for direct display.