METHOD AND APPARATUS FOR RENDERING
    13.
    发明申请
    METHOD AND APPARATUS FOR RENDERING 审中-公开
    用于渲染的方法和装置

    公开(公告)号:US20160078637A1

    公开(公告)日:2016-03-17

    申请号:US14801108

    申请日:2015-07-16

    CPC classification number: G06T1/60 G06T15/04 G06T2210/36

    Abstract: A rendering method includes generating mipmap images of some levels with respect to texture and storing the generated mipmap images in a storage, receiving a request for the texture, calculating a level of a mipmap requested for the texture, determining whether the stored mipmap images include the mipmap image of the calculated level, and performing rendering by using at least one of the stored mipmap images, based on a result of the determining.

    Abstract translation: 渲染方法包括生成关于纹理的一些级别的mipmap图像,并将生成的mipmap图像存储在存储器中,接收对纹理的请求,计算对纹理请求的mipmap的级别,确定所存储的mipmap图像是否包括 mipmap图像,并且基于确定的结果,通过使用所存储的mipmap图像中的至少一个来执行渲染。

    METHOD AND APPARATUS FOR HYBRID RENDERING
    14.
    发明申请
    METHOD AND APPARATUS FOR HYBRID RENDERING 有权
    混合渲染的方法和装置

    公开(公告)号:US20160027203A1

    公开(公告)日:2016-01-28

    申请号:US14665099

    申请日:2015-03-23

    CPC classification number: G06T15/005 G06T11/40 G06T15/06

    Abstract: A hybrid rendering method includes subdividing a two-dimensional (2D) frame into virtual tiles (hereinafter, referred to as ‘tiles’); classifying the tiles into first tiles which include an object having reflective or transparent properties and second tiles which do not include the object having reflective or transparent properties; storing geometric information of a primitive in the first tiles in a graphics processing unit (GPU) internal memory; and generating a first image by rendering one or more of the first tiles via ray tracing using the geometric information, generating a second image by rendering one or more of the second tiles via rasterization, and outputting a final image by merging the first and second images.

    Abstract translation: 混合渲染方法包括将二维(2D)帧划分成虚拟瓦片(以下称为“瓦片”); 将瓦片分类成包括具有反射或透明特性的物体的第一瓦片和不包括具有反射或透明特性的物体的第二瓦片; 存储图形处理单元(GPU)内部存储器中的第一瓦片中的原语的几何信息; 以及通过使用所述几何信息经由光线跟踪来渲染所述第一瓦片中的一个或多个来生成第一图像,通过经由光栅化来渲染所述第二瓦片中的一个或多个来生成第二图像,以及通过合并所述第一和第二图像来输出最终图像 。

    RAY TRACING APPARATUS AND METHOD
    17.
    发明申请
    RAY TRACING APPARATUS AND METHOD 审中-公开
    RAY追踪装置和方法

    公开(公告)号:US20160284117A1

    公开(公告)日:2016-09-29

    申请号:US14997028

    申请日:2016-01-15

    CPC classification number: G06T15/06

    Abstract: A ray tracing apparatus includes a ray generator and a traversal (TRV)/intersection test (IST) integrator. The ray generator is configured to generate a ray. The TRV/IST integrator is configured to receive the ray, determine one of a ray-node intersection test, an intersection distance test, and a hit point test to be performed based on a state of the ray input thereto, and perform the determined test with respect to the ray. The ray-node intersection test, the intersection distance test, and the hit point test are performed with respect to the ray through same pipeline.

    Abstract translation: 射线跟踪装置包括射线发生器和穿越(TRV)/交叉测试(IST)积分器。 射线发生器被配置为产生射线。 TRV / IST积分器被配置为基于输入的射线的状态来接收射线,确定要执行的射线 - 节点交叉测试,交叉点距离测试和命中点测试之一,并且执行所确定的测试 相对于射线。 相对于通过同一流水线的射线进行射线 - 节点交点测试,交点距离测试和点测试。

    TESSELLATION APPARATUS AND METHOD
    18.
    发明申请
    TESSELLATION APPARATUS AND METHOD 审中-公开
    测量装置和方法

    公开(公告)号:US20160196690A1

    公开(公告)日:2016-07-07

    申请号:US14795083

    申请日:2015-07-09

    CPC classification number: G06T17/20

    Abstract: A tessellation method and apparatus are provided, where the tessellation method includes receiving a first value that is calculated in performing tessellation, the first value being a first floating-point real number represented by a first exponent and a first mantissa; determining a second precision of the first mantissa on the basis of a value of the first exponent and a first precision; and adjusting the first mantissa to have the second precision.

    Abstract translation: 提供了一种细分方法和装置,其中细分方法包括接收在执行细分时计算的第一值,第一值是由第一指数和第一尾数表示的第一浮点实数; 基于第一指数的值和第一精度确定第一尾数的第二精度; 并且将第一尾数调整为具有第二精度。

    HYBRID RENDERING APPARATUS AND METHOD
    19.
    发明申请
    HYBRID RENDERING APPARATUS AND METHOD 审中-公开
    混合渲染装置和方法

    公开(公告)号:US20160116973A1

    公开(公告)日:2016-04-28

    申请号:US14884033

    申请日:2015-10-15

    Abstract: A hybrid rendering apparatus includes: a tile classification unit configured to classify a plurality of tiles included in a two-dimensional (2D) frame into first tiles and second tiles; a rendering unit comprising a first rendering unit configured to render the first tiles and the second tiles by using a first method and a second rendering unit configured to render the first tiles by using a second method; a tile fetcher configured to fetch one of the plurality of tiles, determine whether the fetched tile is a first tile or a second tile, and output the fetched tile to the rendering unit; and a power controller configured to control power of the second rendering unit according to a result of the determining.

    Abstract translation: 混合渲染装置包括:瓦片分类单元,被配置为将包括在二维(2D)帧中的多个瓦片分类成第一瓦片和第二瓦片; 渲染单元,包括:第一渲染单元,被配置为通过使用第一方法渲染所述第一片和所述第二片;以及第二渲染单元,被配置为通过使用第二方法渲染所述第一片; 配置为获取所述多个瓦片中的一个的瓦片取出器,确定所读取的瓦片是第一瓦片还是第二瓦片,并将所获取的瓦片输出到所述渲染单元; 以及功率控制器,被配置为根据所述确定的结果来控制所述第二渲染单元的功率。

    METHOD AND APPARATUS FOR PERFORMING RAY-NODE INTERSECTION TEST
    20.
    发明申请
    METHOD AND APPARATUS FOR PERFORMING RAY-NODE INTERSECTION TEST 有权
    用于执行雷达接收测试的方法和装置

    公开(公告)号:US20160085510A1

    公开(公告)日:2016-03-24

    申请号:US14690708

    申请日:2015-04-20

    CPC classification number: G06T15/06

    Abstract: A method and apparatus to perform a ray-node intersection test are provided. The method includes receiving an input representing coordinates of a bounding box and an origin coordinate of a ray as fixed-point numbers, obtaining difference values between the input coordinates of the bounding box and the origin coordinate, and obtaining multiplication values between the obtained difference values and a reciprocal number of a direction vector of the ray, where the reciprocal number is a floating-point number.

    Abstract translation: 提供了执行光线 - 节点交叉测试的方法和装置。 该方法包括接收表示边界的坐标的输入和作为定点数的射线的原点坐标,获得边界框的输入坐标与原点坐标之间的差值,并获得所获得的差值之间的乘积值 以及光线的方向矢量的倒数,其中互数是浮点数。

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