Abstract:
Provided is an information processor which readily permits operation input to be made so as to point a position on a screen when an operation input is received from a user using a captured image obtained by imaging the user. The information processor acquires a captured image including a user's face, identifies the position of the user's face included in the acquired captured image, sets an operation area at a position on the captured image determined in accordance with the identified face position, detects a detection target within the operation area, and receives, as a user-pointed position, a position on the screen corresponding to a relative position of the detected detection target within the operation area.
Abstract:
A video output device includes: a drawing portion drawing successively images corresponding to image information at a first frequency; and an output portion outputting to a three-dimensional television receiver two pieces of image information based on the images corresponding to the image information successively drawn by the drawing portion with the two pieces of image information being packed as first image information and second image information in a form of three-dimensional image information containing therein the first image information and the second image information which are to be transmitted to the three-dimensional television receiver adapted to perform three-dimensional display at a second frequency approximately half of the first frequency.
Abstract:
There is provided a display controller for reading frame data from a frame buffer, and generating a screen output image to be displayed on a display, wherein the display controller is provided with a path for extracting the screen output image as a screen image for transfer to be transferred to another apparatus, and writing the screen image for transfer to a dedicated memory provided separately from the frame buffer.
Abstract:
Embodiments of the present invention describe the addition of a haptic response to legacy games that were not originally programmed to support haptics. The haptic capabilities may be added to the legacy game while it is being emulated by an emulator. The emulator is designed to generate a haptic stimulus that may be sent to the client device platform when a haptic trigger is present in the legacy game. The client device platform may then use the haptic stimulus to generate a haptic response. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
Abstract:
An operating device includes an operating shaft, a movable body that supports the operating shaft, and a base body. The base body includes a contact surface that is in contact with the movable body so as to receive, from the movable body, forces along the plane vertical to the axial direction of the operating shaft. Further, the operating device includes a plurality of sensors adapted to detect forces acting on the base body. The operating device allows the motion of the operating shaft on the plane vertical to the axial direction of the operating shaft and the detection of the motion.
Abstract:
A plurality of parts built in an electronic apparatus are attached to a frame. Further, the frame has a peripheral wall portion formed along an outer peripheral face of the electronic apparatus. An upper cover has a rear face portion attached to a rear wall portion of the frame by a screw. Further, a lower cover has a rear face portion attached to the rear wall portion of the frame by a screw. With the structure, insertion locations of the fixtures such as screws can be suppressed from standing out.
Abstract:
A communication system includes a game machine and a headset. The headset detects a state change in the present device, the state change in the present device being caused by a predetermined action of a user, and transmits a signal indicating the state change in the present device to the game machine. The game machine receives, from at least one of one or more external devices, a signal indicating a state change in the external device. The game machine identifies a partner device in predetermined communication processing from among the one or more external devices on the basis of the received signal indicating the state change.
Abstract:
Disclosed herein is an information processor configured to register user face identification data, the information processor including: a captured image display section adapted to display part of a captured image on a display; a guidance display section adapted to display, on the display, guidance prompting a user to rotate his or her face relative to an imaging device; and a registration processing section adapted to register face identification data based on user's face image included in the captured image after or while the guidance is displayed.
Abstract:
A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
Abstract:
An image acquisition section of an information processor acquires stereo images from an imaging device. An input information acquisition section acquires an instruction input from a user. A depth image acquisition portion of a position information generation section generates a depth image representing a position distribution of subjects existing in the field of view of the imaging device in the depth direction using stereo images. A matching portion adjusts the size of a reference template image in accordance with the position of each of the subjects in the depth direction represented by the depth image first, then performs template matching on the depth image, thus identifying the position of a target having a given shape and size in the three-dimensional space. An output information generation section generates output information by performing necessary processes based on the target position.