Technologies for streaming device role reversal

    公开(公告)号:US12041109B2

    公开(公告)日:2024-07-16

    申请号:US17872788

    申请日:2022-07-25

    CPC classification number: H04L65/75 H04L65/61 H04W4/80

    Abstract: Technologies for streaming device role reversal include a source computing device and a destination computing device coupled via a communication channel. The source computing device and destination computing device are each configured to support role reversal. In other words, the source computing device and the destination computing device are each capable of switching between receiving and transmitting digital media content over the established communication channel. The source computing device is configured to initiate the role reversal, pause transmit functionality of the source computing device, and enable receive functionality of the source computing device. The destination computing device is configured to receive a role reversal indication from the source computing device, locally process the content, transmit a content stream to the source computing device, and display the content stream on an output device of the source computing device. Other embodiments are described and claimed herein.

    TECHNOLOGIES FOR END OF FRAME DETECTION IN STREAMING CONTENT

    公开(公告)号:US20210297468A1

    公开(公告)日:2021-09-23

    申请号:US17068397

    申请日:2020-10-12

    Abstract: Technologies for end of frame marking and detection in streaming digital media content include a source computing device communicatively coupled to a destination computing device. The source computing device is configured to encode a frame of digital media content and insert an end of frame marker into a transport stream header of a network packet that includes an encoded payload corresponding to a chunk of data of the frame of digital media content. The destination computing device is configured to de-packetize received network packets and parse the transport stream headers of the received network packets to determine whether the network packet corresponds to an end of frame of the frame of digital media content. The destination computing device is further configured to transmit the encoded payloads of the received network packets to a decoder in response to a determination that the end of frame network packet has been received. Other embodiments are described and claimed.

    Technologies for managing input events in many-to-one wireless displays

    公开(公告)号:US10674201B2

    公开(公告)日:2020-06-02

    申请号:US15200457

    申请日:2016-07-01

    Abstract: Technologies for managing input events in many-to-one wireless display configurations includes a destination computing device communicatively coupled to a plurality of source computing devices. The destination computing device is configured to detect an input event received from an input device communicatively coupled to the destination computing device and identify one or more prioritization metrics of the detected input event that includes at least one of a latency level and an input event status of an input device communicatively coupled to the destination computing device. The destination computing device is further configured to determine a priority level of the input event based on the one or more identified prioritization metrics and enqueue the input event and the priority level into a priority queue of input events and associated priority levels. Other embodiments are described and claimed herein.

    TECHNOLOGIES FOR END OF FRAME DETECTION IN STREAMING CONTENT

    公开(公告)号:US20200084249A1

    公开(公告)日:2020-03-12

    申请号:US16543085

    申请日:2019-08-16

    Abstract: Technologies for end of frame marking and detection in streaming digital media content include a source computing device communicatively coupled to a destination computing device. The source computing device is configured to encode a frame of digital media content and insert an end of frame marker into a transport stream header of a network packet that includes an encoded payload corresponding to a chunk of data of the frame of digital media content. The destination computing device is configured to de-packetize received network packets and parse the transport stream headers of the received network packets to determine whether the network packet corresponds to an end of frame of the frame of digital media content. The destination computing device is further configured to transmit the encoded payloads of the received network packets to a decoder in response to a determination that the end of frame network packet has been received. Other embodiments are described and claimed.

    METHODS AND APPARATUS FOR ADAPTIVE VIDEO TRANSMISSION BASED ON CHANNEL CAPACITY

    公开(公告)号:US20200045355A1

    公开(公告)日:2020-02-06

    申请号:US16543203

    申请日:2019-08-16

    Abstract: Example methods and apparatus for adaptive video transmission based on channel capacity are disclosed. A first wireless display source device for adaptive video transmission based on channel capacity includes a video bit rate determiner, a comparer and a video bit rate setter. The video bit rate determiner is to determine a collective video bit rate based on a current number of wireless display connections in a peer-to-peer (P2P) group multiplied by a current video bit rate of the first wireless display source device. The P2P group includes a second wireless display source device in proximity to the first wireless display source device. The comparer is to compare the collective video bit rate to a wireless display capacity in proximity to the first wireless display source device. The video bit rate setter is to set the current video bit rate of the first wireless display source device to a first adjusted video bit rate value in response to the comparer determining that the collective video bit rate is greater than the wireless display capacity, and to set the current video bit rate of the first wireless display source device to a second adjusted video bit rate value in response to the comparer determining that the collective video bit rate is not greater than the wireless display capacity.

    MECHANISM TO ENHANCE USER EXPERIENCE OF MOBILE DEVICES THROUGH COMPLEX INPUTS FROM EXTERNAL DISPLAYS

    公开(公告)号:US20190324554A1

    公开(公告)日:2019-10-24

    申请号:US16458703

    申请日:2019-07-01

    Abstract: A method of mapping user movements captured by a capture device external to a computing device, to inputs events on the computing device, may comprise executing an application on the computing device, using at least one processor of the computing device. The computing device may transmit video data of the application to a receiver device. The computing device may receive gesture data associated with the application, the gesture data based on movements of a user captured from a capture device communicatively coupled to the receiver device. The gesture data may be mapped to an input event on the computing device and data simulating the input event may be provided to a sensor on the computing device.

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