SYSTEM AND METHOD FOR ADJUSTING DIDO INTERFERENCE CANCELLATION BASED ON SIGNAL STRENGTH MEASUREMENTS
    71.
    发明申请
    SYSTEM AND METHOD FOR ADJUSTING DIDO INTERFERENCE CANCELLATION BASED ON SIGNAL STRENGTH MEASUREMENTS 审中-公开
    基于信号强度测量调整DIDO干扰消除的系统和方法

    公开(公告)号:US20130034130A1

    公开(公告)日:2013-02-07

    申请号:US13461682

    申请日:2012-05-01

    Abstract: A machine-implemented system and method are described for removing interference between adjacent distributed-input-distributed-output (DIDO) clusters comprising. For example, a method according to one embodiment comprises: detecting signal strength at a first client from a main DIDO cluster; detecting interference signal strength at the first client from an interfering DIDO cluster; if the signal strength from the main DIDO cluster reaches a specified value relative to the value of the interference signal strength from the interfering DIDO cluster, then generating channel state information (CSI) defining channel state between one or more antennas of the first client and one or more antennas of the interfering DIDO cluster; transmitting the CSI from the first client to a base transceiver station (BTS) in the interfering DIDO cluster; and implementing DIDO precoding with inter-DIDO-cluster interference (IDCI) cancellation at the BTS in the interfering DIDO cluster to avoid RF interference at the first client.

    Abstract translation: 描述了用于消除相邻分布式输入分布式输出(DIDO)群集之间的干扰的机器实现的系统和方法,包括。 例如,根据一个实施例的方法包括:从主DIDO簇检测第一客户端处的信号强度; 从干扰DIDO簇检测第一客户端处的干扰信号强度; 如果来自主DIDO簇的信号强度相对于来自干扰DIDO簇的干扰信号强度的值达到指定值,则产生定义第一客户端的一个或多个天线之间的信道状态的信道状态信息(CSI)和一个 或更多的干扰DIDO簇的天线; 将CSI从第一客户端发送到干扰DIDO簇中的基站收发器(BTS); 并且在干扰DIDO簇中的BTS处实施DIDO簇间干扰(IDCI)消除的DIDO预编码,以避免在第一客户端处的RF干扰。

    System and method for powering an aircraft using radio frequency signals and feedback
    72.
    发明授权
    System and method for powering an aircraft using radio frequency signals and feedback 有权
    使用射频信号和反馈为飞机供电的系统和方法

    公开(公告)号:US08307922B2

    公开(公告)日:2012-11-13

    申请号:US12291856

    申请日:2008-11-14

    Abstract: A system and method are described for powering an aircraft using radio frequency (“RF”) signals. For example, a method according to one embodiment of the invention comprises: positioning an antenna array beneath or on the road surface of a roadway, the antenna array configured to transmit RF signals responsive to RF processing logic and/or circuitry; coupling a rectenna array to an aircraft, the rectenna array configured to receive the RF signals transmitted from the antenna array and to generate power from the RF signals; providing feedback signals from the aircraft to the RF processing logic and/or circuitry, the feedback signals including channel state information (CSI) defining a current state of the channels between the antenna array and the rectenna array, the RF processing logic and/or circuitry using the channel state information to adjust the RF signal transmissions from the antenna array to improve the efficiency of the power generated by the rectenna array; and using the power generated by the rectenna array to power the aircraft.

    Abstract translation: 描述了使用射频(RF)信号为飞机供电的系统和方法。 例如,根据本发明的一个实施例的方法包括:将天线阵列定位在道路的路面下或其路面上,所述天线阵列被配置成响应于RF处理逻辑和/或电路传送RF信号; 将天线阵列耦合到飞行器,所述天线阵列被配置为接收从所述天线阵列发送的RF信号并且从所述RF信号产生功率; 提供来自飞行器的反馈信号到RF处理逻辑和/或电路,反馈信号包括定义天线阵列和整流天线阵列之间的通道的当前状态的信道状态信息(CSI),RF处理逻辑和/或电路 使用信道状态信息来调整来自天线阵列的RF信号传输,以提高由天线阵列产生的功率的效率; 并使用由天线阵列产生的电力为飞机提供动力。

    Mass storage repository for a wireless network
    73.
    发明授权
    Mass storage repository for a wireless network 有权
    无线网络的大容量存储库

    公开(公告)号:US08246470B2

    公开(公告)日:2012-08-21

    申请号:US12148433

    申请日:2008-04-18

    CPC classification number: H04W4/16 H04H40/90

    Abstract: A video repository unit includes a plurality of disk drives arranged in a redundant array and circuitry to control writing/reading of video programs to/from the redundant array. A wireless transceiver receives video programs and transmits a selected video program to a remote viewer responsive to a request received by the wireless transceiver. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 视频储存库包括布置在冗余阵列中的多个磁盘驱动器和用于控制向/从冗余阵列写入/读取视频节目的电路。 无线收发器响应于由无线收发机接收到的请求,接收视频节目并将所选择的视频节目发送给远程观众。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    SYSTEMS AND METHODS TO EXPLOIT AREAS OF COHERENCE IN WIRELESS SYSTEMS
    74.
    发明申请
    SYSTEMS AND METHODS TO EXPLOIT AREAS OF COHERENCE IN WIRELESS SYSTEMS 审中-公开
    在无线系统中开发相干区域的系统和方法

    公开(公告)号:US20120087430A1

    公开(公告)日:2012-04-12

    申请号:US13232996

    申请日:2011-09-14

    Abstract: Non-linear or linear precoding is used to create separate areas of coherence to different users. Limited feedback techniques may also be employed to send channel state information (CSI) from the plurality of users to the MU-MAS. In some embodiments, a codebook is built based on basis functions that span the radiated field of a transmit array. Additionally, the precoding may be continuously updated to create non-interfering areas of coherence to the users as the wireless channel changes due to Doppler effect. Moreover, the size of the areas of coherence may be dynamically adjusted depending on the distribution of users.

    Abstract translation: 非线性或线性预编码用于为不同的用户创建单独的相干区域。 还可以采用有限的反馈技术来从多个用户向MU-MAS发送信道状态信息(CSI)。 在一些实施例中,基于跨越发射阵列的辐射场的基函数构建码本。 此外,随着无线信道由于多普勒效应而改变,预编码可以被连续地更新以产生与用户的一致性的非干扰区域。 此外,可以根据用户的分布动态调整相干区域的大小。

    Self-configuring, adaptive, three-dimensional, wireless network
    75.
    发明授权
    Self-configuring, adaptive, three-dimensional, wireless network 有权
    自配置,自适应,三维,无线网络

    公开(公告)号:US08116258B2

    公开(公告)日:2012-02-14

    申请号:US10608594

    申请日:2003-06-27

    CPC classification number: H04W88/08 H04B7/2606 H04L63/0428

    Abstract: A network for wireless transmission of a media data in a building includes a plurality of access points. A first access point receives the media data from a source and transmits the media data downstream at a first data rate. A plurality of additional access points is distributed about the building, each of which includes an upstream transceiver to receive the media content on a first channel and a downstream transceiver to re-transmit the media content at substantially the first data rate on a second channel. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 用于建筑物中的媒体数据的无线传输的网络包括多个接入点。 第一接入点从源接收媒体数据,并以第一数据速率向下游发送媒体数据。 关于建筑物分布有多个附加接入点,每个附加接入点包括上行收发器以在第一信道上接收媒体内容和下游收发信机,以基本上在第二信道上的第一数据速率重新发送媒体内容。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    GRAPHICAL USER INTERFACE, SYSTEM AND METHOD FOR IMPLEMENTING A GAME CONTROLLER ON A TOUCH-SCREEN DEVICE
    77.
    发明申请
    GRAPHICAL USER INTERFACE, SYSTEM AND METHOD FOR IMPLEMENTING A GAME CONTROLLER ON A TOUCH-SCREEN DEVICE 有权
    图形用户界面,用于在触摸屏设备上实现游戏控制器的系统和方法

    公开(公告)号:US20110300934A1

    公开(公告)日:2011-12-08

    申请号:US13016785

    申请日:2011-01-28

    Abstract: A touch-screen apparatus and method are described for controlling an online video game. For example, one embodiment of a touch-screen apparatus comprises: a touch-screen display for displaying images and receiving user input in response to a user touching the touch screen display; a network interface for establishing a network connection with a gaming server executing a video game in response to user input from the apparatus, the gaming server compressing video output from the video game to generate interactive compressed streaming video, and transmitting the interactive compressed streaming video generated by the video game over the network connection to the touch-screen apparatus; a memory for storing program code and a processor for processing the program code to generate a touch-screen graphical user interface (GUI) comprising: a plurality of user input elements providing user input in response to the user selecting the user input elements on the touch screen display; wherein the user input is transmitted from the touch-screen apparatus to the gaming server to control the execution of the video game.

    Abstract translation: 描述了用于控制在线视频游戏的触摸屏设备和方法。 例如,触摸屏装置的一个实施例包括:触摸屏显示器,用于响应于用户触摸触摸屏显示而显示图像和接收用户输入; 网络接口,用于响应于来自所述设备的用户输入,与执行视频游戏的游戏服务器建立网络连接,所述游戏服务器压缩来自所述视频游戏的视频输出以生成交互式压缩流视频,以及发送所生成的交互压缩流视频 通过所述视频游戏通过所述网络连接到所述触摸屏设备; 用于存储程序代码的存储器和用于处理程序代码以生成触摸屏图形用户界面(GUI)的处理器,包括:多个用户输入元件,响应于用户在触摸上选择用户输入元素来提供用户输入 屏幕显示; 其中,所述用户输入从所述触摸屏设备发送到所述游戏服务器,以控制所述视频游戏的执行。

    Apparatus and method for wireless video gaming
    79.
    发明申请
    Apparatus and method for wireless video gaming 审中-公开
    无线视频游戏的装置和方法

    公开(公告)号:US20110092291A1

    公开(公告)日:2011-04-21

    申请号:US12927224

    申请日:2010-11-10

    Abstract: Apparatus for video gaming includes a box having a slot with an interface that connects to a game card providing a platform to run a software video game. The game card outputs video game data through the interface at a data rate of approximately 200 Mbps or greater. A unit processes the video game data for output to a display device. A wireless transceiver is included to receive the software video game via a wireless local area network (WLAN) and to transmit game information to a remote player having access to the WLAN during interactive play of the software video game. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims. 37 CFR 1.72(b).

    Abstract translation: 用于视频游戏的装置包括具有插槽的盒子,该插槽具有连接到游戏卡的接口,该游戏卡提供运行软件视频游戏的平台。 游戏卡通过接口以大约200Mbps或更大的数据速率输出视频游戏数据。 一个单元处理视频游戏数据以输出到显示设备。 包括无线收发器以通过无线局域网(WLAN)接收软件视频游戏,并且在软件视频游戏的交互式播放期间将游戏信息发送给具有访问WLAN的远程播放器。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。 37 CFR 1.72(b)。

    System and method for enhancing near vertical incidence skywave (“NVIS”) communication using space-time coding
    80.
    发明授权
    System and method for enhancing near vertical incidence skywave (“NVIS”) communication using space-time coding 有权
    使用时空编码增强近垂直入射天波(“NVIS”)通信的系统和方法

    公开(公告)号:US07885354B2

    公开(公告)日:2011-02-08

    申请号:US10817731

    申请日:2004-04-02

    CPC classification number: H04L1/0618

    Abstract: A system and method are described in which space-time coding techniques are used to transmit and receive multiple data streams within a near vertical incidence skywave (“NVIS”) communication system. Within the NVIS communication system, multiple independent data streams may be transmitted from a transmitting station at a high radiation angle, approaching or reaching 90 degrees. The data streams are reflected off of the ionosphere of the earth and received by one or more receiving stations. In one embodiment, the space-time coding techniques are multiple-input multiple-output (“MIMO”) signal communication techniques.

    Abstract translation: 描述了一种系统和方法,其中使用空时编码技术在近垂直入射天波(“NVIS”)通信系统内发送和接收多个数据流。 在NVIS通信系统内,多个独立数据流可以从发射站以高辐射角发射,接近或达到90度。 数据流被地球的电离层反射并由一个或多个接收站接收。 在一个实施例中,时空编码技术是多输入多输出(“MIMO”)信号通信技术。

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