SINGLE PASS PARALLEL ENCRYPTION METHOD AND APPARATUS

    公开(公告)号:US20170347065A1

    公开(公告)日:2017-11-30

    申请号:US15169262

    申请日:2016-05-31

    Abstract: Apparatuses, methods and storage medium associated with single pass parallel encryption are disclosed herein. In embodiments, an apparatus for computing may comprise an encryption engine to encrypt a video stream. The encryption engine may comprise a plurality of encryption pipelines to respectively encrypt a plurality of video sub-streams partitioned from the video stream in parallel in a single pass as the video sub-streams are being generated. The plurality of encryption pipelines may use a corresponding plurality of multi-part encryption counters to encrypt the corresponding video sub-streams as the video sub-streams are being generated. Each of the multi-part encryption counters used by one of the encryption pipelines may comprise a sub-portion that remains constant while encoding the corresponding video sub-stream, but the sub-key is unique for the one encryption pipeline, and differs from corresponding sub-portions of the multi-part encryption counters used by the other encryption pipelines. Other embodiments may be disclosed or claimed.

    APPARATUS AND METHOD FOR EFFICIENT GRAPHICS VIRTUALIZATION

    公开(公告)号:US20180293776A1

    公开(公告)日:2018-10-11

    申请号:US15482677

    申请日:2017-04-07

    Abstract: An apparatus and method are described for allocating local memories to virtual machines. For example, one embodiment of an apparatus comprises: a command streamer to queue commands from a plurality of virtual machines (VMs) or applications, the commands to be distributed from the command streamer and executed by graphics processing resources of a graphics processing unit (GPU); a tile cache to store graphics data associated with the plurality of VMs or applications as the commands are executed by the graphics processing resources; and tile cache allocation hardware logic to allocate a first portion of the tile cache to a first VM or application and a second portion of the tile cache to a second VM or application; the tile cache allocation hardware logic to further allocate a first region in system memory to store spill-over data when the first portion of the tile cache and/or the second portion of the file cache becomes full.

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