Device, system and method to interconnect circuit components on a transparent substrate

    公开(公告)号:US10269716B2

    公开(公告)日:2019-04-23

    申请号:US15201337

    申请日:2016-07-01

    Abstract: Techniques and mechanisms for interconnecting circuitry disposed on a transparent substrate. In an embodiment, a multilayer circuit is bonded to the transparent substrate, the multilayer circuit including conductive traces that are variously offset at different respective levels from a side of the transparent substrate. Circuit components, such as packaged or unpackaged integrated circuit devices, are coupled each to respective input and/or output (IO) contacts of the multilayer circuit, where the conductive traces and the IO contacts interconnect the circuit components with each other. In another embodiment, the multilayer circuit is a flexible circuit that is bent to interconnect circuit components which are disposed on opposite respective sides of the transparent substrate.

    KEYBOARD FOR VIRTUAL REALITY
    13.
    发明申请

    公开(公告)号:US20180284982A1

    公开(公告)日:2018-10-04

    申请号:US15476988

    申请日:2017-04-01

    Abstract: An embodiment of a graphics apparatus may include an image generator, and a gesture tracker communicatively coupled to the image generator. The image generator may be configured to generate an image of a virtual input device, the gesture tracker may be configured to determine a position of a user's finger relative to the virtual input device, and the image generator may be further configured to generate an image of a virtual finger based on the determined position of the user's finger relative to the virtual input device. Other embodiments are disclosed and claimed.

    SEGMENTATION, HANDSHAKING, AND ACCESS CONTROL SOLUTIONS FOR OPENDOTS TECHNOLOGY

    公开(公告)号:US20170201105A1

    公开(公告)日:2017-07-13

    申请号:US15081883

    申请日:2016-03-26

    CPC classification number: H04L63/083 H04W12/06

    Abstract: Apparatus, methods, and systems are herein described for segmentation, handshaking, and access control solutions for Opendots technology. The present disclosure provides a charging pad that includes a plurality of conductive strips, switches, and decipher circuitry. A switch may be coupled to the conductive strips whereas the decipher circuitry may be coupled to the conductive strips and the switch. In response to contact with one of the conductive strips, the decipher circuitry determines whether a security password has been received. The switch allows a voltage higher than a threshold voltage level to be supplied to an external device if the security password is received by the decipher circuitry. However, the switch may also prevent a voltage higher than a threshold voltage level to be supplied to an external device if the security password is not received by the decipher circuitry.

    Liveness Detection for User Authentication
    15.
    发明申请
    Liveness Detection for User Authentication 审中-公开
    用户认证的活动检测

    公开(公告)号:US20160092665A1

    公开(公告)日:2016-03-31

    申请号:US14499138

    申请日:2014-09-27

    CPC classification number: G06F21/35 G06F21/32 G06F2221/2133 H04W12/06

    Abstract: An initial authentication of a user, if successful, causes a token to be stored on, and presented from, a wearable device (WD). The WD continually monitors one or more of the wearer's vital signs to confirm that (1) the WD is being worn by a living person rather than an inanimate simulacrum, and (2) the WD is still worn by the same person who underwent the authentication. The token can be read by a token-reader on at least one protected device (PD). If the token is valid, its presentation serves as authentication and the token-reader grants the user access to the PD. If the WD vital-sign signal is interrupted when the user removes the WD, the WD stops presenting the token and can no longer be used to access a PD.

    Abstract translation: 用户的初始认证(如果成功)导致将令牌存储在可穿戴设备(WD)上并从可穿戴设备(WD)呈现。 WD持续监测一个或多个佩戴者的生命体征,以确认(1)WD由正在使用的人而不是无生命的模拟人员穿戴,以及(2)WD仍然由同一人进行身份验证 。 令牌可以由至少一个受保护设备(PD)上的令牌读取器读取。 如果令牌有效,则其演示文稿用作身份验证,令牌读取器授予用户对PD的访问权。 如果用户删除WD时W​​D生命信号中断,则WD停止显示令牌,不能再用于访问PD。

    Use of temporal motion vectors for 3D reconstruction

    公开(公告)号:US10769849B2

    公开(公告)日:2020-09-08

    申请号:US15772740

    申请日:2016-11-04

    Abstract: Techniques for three-dimensional (3D) reconstruction of a dynamic scene as a set of voxels are provided. One technique includes: receiving, by a processor, image data from each of two or more spatially-separated sensors observing the scene from a corresponding two or more vantage points; fusing, by the processor, the image data into the set of voxels on a frame-by-frame basis; segmenting, by the processor, the image data into objects that constitute the scene; detecting, by the processor, which of the objects remain static from frame to frame, remaining ones of the objects being dynamic; filtering, by the processor, the set of voxels to remove those of the voxels corresponding to the static objects, to produce a dynamic subset of the voxels; and outputting, by the processor to a display device, those of the voxels corresponding to the dynamic objects (such as the dynamic subset) and not to the static objects.

    High-fidelity 3D reconstruction using facial features lookup and skeletal poses in voxel models

    公开(公告)号:US10580143B2

    公开(公告)日:2020-03-03

    申请号:US15772741

    申请日:2016-11-04

    Abstract: Techniques for high-fidelity three-dimensional (3D) reconstruction of a dynamic scene as a set of voxels are provided. One technique includes: receiving, by a processor, image data from each of two or more spatially-separated sensors observing the scene from a corresponding two or more vantage points; generating, by the processor, the set of voxels from the image data on a frame-by-frame basis; reconstructing, by the processor, surfaces from the set of voxels to generate low-fidelity mesh data; identifying, by the processor, performers in the scene from the image data; obtaining, by the processor, high-fidelity mesh data corresponding to the identified performers; and merging, by the processor, the low-fidelity mesh data with the high-fidelity mesh data to generate high-fidelity 3D output. The identifying of the performers includes: segmenting, by the processor, the image data into objects; and classifying, by the processor, those of the objects representing the performers.

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