Abstract:
In a system for determining intent of a detected virtual contact between a user and a virtual object in a virtual reality environment, contact maybe detected between a designated selection device, manipulated by the user, and the virtual object. It may then be determined whether or not the detected contact between the designated selection device and the virtual object is intention. Determination of whether or not the detected contact is intentional may be based on at least one of an approach direction of the virtual contact with the virtual object, an approach velocity of the virtual contact with the virtual object, or an approach acceleration of the virtual contact with the virtual object.
Abstract:
In one aspect, a method and system are described for receiving input for a virtual user in a virtual environment. The input may be based on a plurality of movements performed by a user accessing the virtual environment. Based on the plurality of movements, the method and system can include detecting that at least one portion of the virtual user is within a threshold distance of a collision zone, the collision zone being associated with at least one virtual object. The method and system can also include selecting a collision mode for the virtual user based on the at least one portion and the at least one virtual object and dynamically modifying the virtual user based on the selected collision mode.
Abstract:
In one general aspect, a system for providing a virtual reality (VR) space can include a mobile computing device, and a VR headset operatively coupled to the mobile computing device and including a screen. The mobile computing device can be configured to execute a VR application, and provide content for display on the screen of the VR headset in the VR space.
Abstract:
In at least one general aspect, a method can include detecting an interaction with a first object in a virtual reality (VR) environment, producing first contextual information based on user interaction with the first object, determining a second object to display in the VR environment based on the first contextual information, and presenting the second object in the VR environment. The interaction of the user may include at least one of a movement, a speech, or a physiological trait of the user.
Abstract:
Systems and methods are described for generating a virtual environment including at least one three-dimensional virtual object within a user interface provided in a head mounted display device, detecting a first interaction pattern and a second interaction pattern. In response to detecting the second interaction pattern, a modified version of the three-dimensional virtual object at the first virtual feature is generated according to the first interaction pattern and at the second virtual feature according to the second interaction pattern. The modified version of the three-dimensional virtual object is provided in the user interface in the head mounted display device.
Abstract:
In a system and method for sharing items in an augmented and/or virtual reality environment, selected virtual items may be virtually propelled using, for example, a tossing or throwing motion, to a target recipient, so that the selected item may be shared with the target recipient without direct physical and/or virtual contact with the target recipient. Movement of a user's hand may be detected and tracked, so that the intended target recipient for the shared item may be identified based on a projected trajectory of a throwing motion of the user's hand. Associations between the user and different target recipients may cause different possible target recipients to exhibit different attractive forces, or different levels of magnetism, for particular items being tossed or thrown by a user for sharing, to further differentiate between the possible target recipients, and resolve recipient ambiguity.
Abstract:
Aspects of the present disclosure relate generally to identifying and displaying traffic lanes that are available for autonomous driving. This information may be displayed to a driver of a vehicle having an autonomous driving mode, in order to inform the driver of where he or she can use the autonomous driving mode. In one example, the display may visually distinguishing between lanes that are available for auto-drive from those that are not. The display may also include an indicator of the position of a lane (autodrive or not) currently occupied by the vehicle. In addition, if that lane is an autodrive lane the display may include information indicating how much further the vehicle may continue in the autonomous driving mode in that particular lane. The display may also display information indicating the remaining autodrive distance in other lanes as well as the lane with the greatest remaining autodrive distance.