摘要:
Technology is described for providing realistic occlusion between a virtual object displayed by a head mounted, augmented reality display system and a real object visible to the user's eyes through the display. A spatial occlusion in a user field of view of the display is typically a three dimensional occlusion determined based on a three dimensional space mapping of real and virtual objects. An occlusion interface between a real object and a virtual object can be modeled at a level of detail determined based on criteria such as distance within the field of view, display size or position with respect to a point of gaze. Technology is also described for providing three dimensional audio occlusion based on an occlusion between a real object and a virtual object in the user environment.
摘要:
Embodiments are disclosed that relate to sharing media streams capturing different perspectives of an event. For example, one embodiment provides, on a computing device, a method including storing an event definition for an event, receiving from each capture device of a plurality of capture devices a request to share a media stream provided by the capture device, receiving a media stream from each capture device of the plurality of capture devices, and associating a subset of media streams from the plurality of capture devices with the event based upon the event definition. The method further includes receiving a request for transmission of a selected media stream associated with the event, and sending the selected media stream associated with the event to the requesting capture device.
摘要:
The technology provides for adjusting a see-through, near-eye, mixed reality display device for alignment with an inter-pupillary distance (IPD) of a user by different examples of display adjustment mechanisms. The see-through, near-eye, mixed reality system includes for each eye a display optical system having an optical axis. Each display optical system is positioned to be seen through by a respective eye, and is supported on a respective movable support structure. A display adjustment mechanism attached to the display device also connects with each movable support structure for moving the structure. A determination is automatically made as to whether the display device is aligned with an IPD of a user. If not aligned, one or more adjustment values for a position of at least one of the display optical systems is automatically determined. The display adjustment mechanism moves the at least one display optical system in accordance with the adjustment values.
摘要:
Techniques for managing a set of states associated with a capture device are disclosed herein. The capture device may detect and bind to users, and may provide feedback about whether the capture device is bound to, or detecting a user. Techniques are also disclosed wherein virtual ports may be associated with users bound to a capture device and feedback about the state of virtual ports may be provided.
摘要:
Embodiments for interacting with an executable virtual object associated with a real object are disclosed. In one example, a method for interacting with an executable virtual object associated with a real object includes receiving sensor input from one or more sensors attached to the portable see-through display device, and obtaining information regarding a location of the user based on the sensor input. The method also includes, if the location includes a real object comprising an associated executable virtual object, then determining an intent of the user to interact with the executable virtual object, and if the intent to interact is determined, then interacting with the executable object.
摘要:
The technology described herein includes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The personal A/V apparatus serves as an exercise program that is always with the user, provides motivation for the user, visually tells the user how to exercise, and lets the user exercise with other people who are not present.
摘要:
A capture device may capture a user's motion and a display device may display a model that maps to the user's motion, including gestures that are applicable for control. A user may be unfamiliar with a system that maps the user's motions or not know what gestures are applicable for an executing application. A user may not understand or know how to perform gestures that are applicable for the executing application. User motion data and/or outputs of filters corresponding to gestures may be analyzed to determine those cases where assistance to the user on performing the gesture is appropriate.
摘要:
A collaborative on-demand system allows a user of a head-mounted display device (HMDD) to obtain assistance with an activity from a qualified service provider. In a session, the user and service provider exchange camera-captured images and augmented reality images. A gaze-detection capability of the HMDD allows the user to mark areas of interest in a scene. The service provider can similarly mark areas of the scene, as well as provide camera-captured images of the service provider's hand or arm pointing to or touching an object of the scene. The service provider can also select an animation or text to be displayed on the HMDD. A server can match user requests with qualified service providers which meet parameters regarding fee, location, rating and other preferences. Or, service providers can review open requests and self-select appropriate requests, initiating contact with a user.
摘要:
A system for generating an augmented reality environment using state-based virtual objects is described. A state-based virtual object may be associated with a plurality of different states. Each state of the plurality of different states may correspond with a unique set of triggering events different from those of any other state. The set of triggering events associated with a particular state may be used to determine when a state change from the particular state is required. In some cases, each state of the plurality of different states may be associated with a different 3-D model or shape. The plurality of different states may be defined using a predetermined and standardized file format that supports state-based virtual objects. In some embodiments, one or more potential state changes from a particular state may be predicted based on one or more triggering probabilities associated with the set of triggering events.
摘要:
The technology provides for adjusting a see-through, near-eye, mixed reality display device for alignment with an inter-pupillary distance (IPD) of a user by different examples of display adjustment mechanisms. The see-through, near-eye, mixed reality system includes for each eye a display optical system having an optical axis. Each display optical system is positioned to be seen through by a respective eye, and is supported on a respective movable support structure. A display adjustment mechanism attached to the display device also connects with each movable support structure for moving the structure. A determination is automatically made as to whether the display device is aligned with an IPD of a user. If not aligned, one or more adjustment values for a position of at least one of the display optical systems is automatically determined. The display adjustment mechanism moves the at least one display optical system in accordance with the adjustment values.