Flash memory apparatus and access method to flash memory
    31.
    发明申请
    Flash memory apparatus and access method to flash memory 有权
    闪存设备和访问方法到闪存

    公开(公告)号:US20070255890A1

    公开(公告)日:2007-11-01

    申请号:US11732658

    申请日:2007-04-04

    IPC分类号: G06F12/00

    CPC分类号: G06F12/0246

    摘要: There is provided a flash memory apparatus for storing data aggregate having a plurality of types of data in and reproduce the data aggregate from a flash memory via a plurality of ports. The flash memory apparatus includes a plurality of access request units configure to request to write data in one block of the flash memory by aligning a writing position of one block data with a page unit on a data type basis of the flash memory when the data classified by type that are inputted via the ports corresponding to the access request units on the one-to-one basis are stored to reach an amount relative to one block of the flash memory, and an access controller configured to write the data in the flash memory during time division allocated per port based on the requests incited by the respective access request units.

    摘要翻译: 提供了一种用于经由多个端口从快闪存储器存储具有多种类型的数据并再现数据聚合的数据聚合的闪速存储装置。 闪速存储装置包括多个访问请求单元,其被配置为当数据被分类时,通过将一个块数据的写入位置与闪存的数据类型基础上的页面单元对齐来请求写入闪存的一个块中的数据 存储经由与访问请求单元对应的端口一一对应地输入的类型,以达到相对于闪存的一个块的量;以及访问控制器,被配置为将数据写入闪速存储器 在根据相应的访问请求单元煽动的请求的每个端口分配的时间间隔内。

    Image information encoding apparatus, image information decoding
apparatus, and image information recording and reproducing system
    32.
    发明授权
    Image information encoding apparatus, image information decoding apparatus, and image information recording and reproducing system 失效
    图像信息编码装置,图像信息解码装置和图像信息记录和再现系统

    公开(公告)号:US5933534A

    公开(公告)日:1999-08-03

    申请号:US656431

    申请日:1996-05-30

    摘要: A video encoder enables a picture quality of a reproduced image to be improved and a moving object to move smoothly. Also this video encoder enable an edit to be carried out at the frame unit without deteriorating an encoding efficiency. The video encoder comprises a frame memory for storing therein image data of present frame, a frame memory for storing therein image data of preceding frame, an external memory control means for supplying read/write control signals to the frame memories, a motion detecting circuit for executing a motion detection processing by use of block data of present and preceding frames and image data of present and succeeding frames to provide first and second motion vector data, motion compensating circuits for extracting block data from preceding and succeeding frames based on the first and second motion vector data, a first adding circuit for adding and averaging these extracted block data, a second adding circuit for subtracting an output of the first adding circuit from block data of present frame, an intra-field/inter-frame switching control circuit for selecting the block data of present frame and difference data from the second adding circuit, a DCT circuit for compressing and encoding selected output and decoded information, a quantizing circuit and a variable-word length encoding circuit.

    摘要翻译: 视频编码器能够改善再现图像的图像质量,并使运动对象平滑移动。 此外,该视频编码器使得能够在帧单元处执行编辑,而不会降低编码效率。 视频编码器包括用于存储当前帧的图像数据的帧存储器,用于存储前一帧的图像数据的帧存储器,用于向帧存储器提供读/写控制信号的外部存储器控制装置,用于 通过使用当前帧和前一帧的块数据和当前帧和后续帧的图像数据执行运动检测处理,以提供第一和第二运动矢量数据,运动补偿电路,用于基于第一和第二帧从前一帧和后续帧中提取块数据 运动矢量数据,用于对这些提取的块数据进行加法和平均的第一加法电路,用于从当前帧的块数据中减去第一加法电路的输出的第二加法电路,用于选择的场内/帧间切换控制电路 来自第二加法电路的当前帧和差数据的块数据,用于压缩和编码s的DCT电路 选择输出和解码信息,量化电路和可变字长度编码电路。

    Kit for developing attractions in a shooting game system
    33.
    发明授权
    Kit for developing attractions in a shooting game system 失效
    用于在射击游戏系统中开发景点的套件

    公开(公告)号:US5738584A

    公开(公告)日:1998-04-14

    申请号:US681514

    申请日:1996-07-23

    摘要: In a method for developing attractions in a shooting game system with which players can experience gun fights between the targets and players themselves. The shooting game system can be easily installed in a short period anywhere and game quality can be adjusted in the most suitable state. The method for developing attractions includes the steps of producing various types of targets by combining fundamental mechanisms, each of which is used for a unit operation; incorporating unified control equipment and peripherals in the produced target to make them a target unit; embedding the above-described target unit in a target unit case so as to serve also as an indoor partition and posts; and arranging the embedded target units in the designated rooms of the attraction hall. The method for developing attractions alternatively includes inputting information regarding the arrangement of the targets, displaying the arrangement on a screen, and the interaction between the targets and the players. This method thereby allows monitor and control of game quality.

    摘要翻译: 一种用于在射击游戏系统中开发景点的方法,玩家可以通过这种方法在目标和玩家本身之间体验枪战。 射击游戏系统可以在短时间内轻松安装,游戏质量可以在最合适的状态下进行调整。 用于开发景点的方法包括通过组合基本机制来生产各种类型的目标的步骤,每个基本机制用于单位操作; 将统一的控制设备和外围设备结合在一起,使其成为目标单位; 将上述目标单元嵌入到目标单元壳体中,以用作室内分区和柱; 并将嵌入的目标单元布置在吸引馆的指定房间中。 用于开发景点的方法或者包括输入关于目标的布置的信息,在屏幕上显示布置以及目标和玩家之间的相互作用。 因此,该方法允许监视和控制游戏质量。

    High-efficiency coding method, high-efficiency coding apparatus,
recording and reproducing apparatus, and information transmission system
    35.
    发明授权
    High-efficiency coding method, high-efficiency coding apparatus, recording and reproducing apparatus, and information transmission system 失效
    高效率编码方法,高效率编码装置,记录和再现装置以及信息传输系统

    公开(公告)号:US5909511A

    公开(公告)日:1999-06-01

    申请号:US979904

    申请日:1997-11-26

    摘要: A high-efficiency coding apparatus is provided which can increase accuracy in motion compensation and also increase processing speed without increasing the circuit scale as compared with the case that motion detection is carried out with respect to both of even and odd fields. Thus, this high-efficiency coding apparatus can perform accurate encoding, and can realize satisfactory transmission or recording of information. This high-efficiency coding apparatus is formed with frame memories for storing image information of a present frame therein, a frame memory for storing image information of a preceding frame therein, a frame type/2-field type motion detecting circuit for obtaining frame motion vector data of half-pel accuracy and 2-field motion vector data of half-pel accuracy by effecting motion detection of pixel data located within reference blocks located within the search area of a preceding frame and pixel data located within a remarkable block of the present frame, and selectively outputting these motion vector data. A motion compensating circuit effects motion compensation based on the selected output and an adding circuit effects encoding of the image information of the present frame and motion-compensated image information.

    摘要翻译: 与针对偶数场和奇数场两者进行运动检测的情况相比,能够提高运动补偿的精度并提高处理速度而不增加电路规模的高效率编码装置。 因此,这种高效编码装置可以执行精确的编码,并且可以实现满意的信息传输或记录。 该高效率编码装置形成有用于存储当前帧的图像信息的帧存储器,用于存储其中前一帧的图像信息的帧存储器,用于获得帧运动矢量的帧类型/ 2场型运动检测电路 通过对位于前一帧的搜索区域内的参考块内的像素数据进行运动检测,以及位于当前帧的显着块内的像素数据,半像素精度的半像素精度数据和半场运动矢量数据为半像素精度 并选择性地输出这些运动矢量数据。 运动补偿电路基于选择的输出影响运动补偿,加法电路对本帧的图像信息和运动补偿图像信息进行编码。

    Analyzer for developing attractions in a shooting game system
    36.
    发明授权
    Analyzer for developing attractions in a shooting game system 失效
    用于在射击游戏系统中开发景点的分析器

    公开(公告)号:US5775998A

    公开(公告)日:1998-07-07

    申请号:US681513

    申请日:1996-07-23

    摘要: In a method for developing attractions in a shooting game system with which players can experience gun fights between the targets and players themselves, the present invention provides a method for developing attractions in a shooting game system with which the shooting game system can be easily installed in a short period anywhere and game quality can be always adjusted in the most suitable state. Namely, the method for developing attractions comprises the steps of producing various types of targets by combining fundamental mechanisms, each of which is used for a unit operation; incorporating unified control equipment and peripherals in the produced target to make them a target unit; embedding the above-described target unit in a target unit case so as to serve also as an indoor partition and posts; arranging the embedded target units in the designated rooms of the attraction hall.

    摘要翻译: 本发明提供了一种用于在射击游戏系统中开发景物的方法,玩家可以在目标和玩家本身之间体验枪战,本发明提供了一种用于在射击游戏系统中开发景点的方法,射击游戏系统可以通过该方法轻松地安装射击游戏系统 短时间内任何地方,游戏质量可以随时调整到最合适的状态。 也就是说,用于开发景点的方法包括通过组合基本机构来生产各种类型的目标的步骤,每个基本机制用于单位操作; 将统一的控制设备和外围设备结合在一起,使其成为目标单位; 将上述目标单元嵌入到目标单元壳体中,以用作室内分区和柱; 将嵌入的目标单位安排在吸引馆的指定房间内。

    Image processing method
    38.
    发明授权
    Image processing method 失效
    图像处理方法

    公开(公告)号:US5311307A

    公开(公告)日:1994-05-10

    申请号:US808167

    申请日:1991-12-13

    CPC分类号: H04N19/527 H04N19/86

    摘要: An image processing method in which an image signal of frames of pixel data is divided to provide a plurality of blocks and the step of dividing the image signal into blocks is comprised of the steps of dividing one frame of the image signal into at least first and second fields, dividing the first and second fields into at least first and second groups alternately for each pixel forming a block from these four groups, and arranging the positions of the divided groups such that boundaries of the divided blocks are not overlapped between the groups.

    摘要翻译: 一种图像处理方法,其中像素数据的帧的图像信号被分割以提供多个块,并且将图像信号划分成块的步骤包括以下步骤:将图像信号的一帧分成至少第一和 第二场,对于从这四个组中形成块的每个像素交替地将第一和第二场划分成至少第一和第二组,并且分配组的位置,使得分割块的边界在组之间不重叠。

    ELECTRODE WIRE FOR WIRE ELECTRICAL DISCHARGE MACHINING, METHOD FOR MANUFACTURING THE SAME, AND METHOD FOR ELECTRICAL DISCHARGE MACHINING USING THE SAME
    39.
    发明申请
    ELECTRODE WIRE FOR WIRE ELECTRICAL DISCHARGE MACHINING, METHOD FOR MANUFACTURING THE SAME, AND METHOD FOR ELECTRICAL DISCHARGE MACHINING USING THE SAME 有权
    用于电力放电加工的电极线,其制造方法和使用该电极的电子放电加工方法

    公开(公告)号:US20120000889A1

    公开(公告)日:2012-01-05

    申请号:US13233303

    申请日:2011-09-15

    IPC分类号: B23H1/06 B21C23/24

    摘要: A wire material having a copper-zinc alloy layer, which is formed by action of thermal diffusion, and a zinc layer on its circumference surface is subjected to processes, including from a step of drawing the wire material to a step of reducing the diameter of the product, to reliably crash the copper-zinc alloy layer into particles. The particles are embedded in the circumference surface of a core to integrate the diffusion alloy layer and zinc layer with the core and prevent the diffusion alloy layer and zinc layer from falling off from the core. In addition, in order to cover cracks formed in the copper-zinc alloy layer during wire drawing with a zinc thin film, wire drawing is performed at temperatures appropriate for maintaining good malleability and ductility of zinc.

    摘要翻译: 对具有由热扩散作用形成的铜 - 锌合金层和其周面上的锌层的线材进行处理,其中包括从将线材拉丝至减小直径的步骤 该产品可以将铜 - 锌合金层可靠地碰撞成颗粒。 将颗粒嵌入芯的圆周表面,使扩散合金层和锌层与芯体结合,防止扩散合金层和锌层从芯脱落。 此外,为了覆盖用锌薄膜拉丝时在铜 - 锌合金层中形成的裂纹,在适于维持锌的良好延展性和延展性的温度下进行拉丝。

    Flash memory apparatus and access method to flash memory
    40.
    发明授权
    Flash memory apparatus and access method to flash memory 有权
    闪存设备和访问方法到闪存

    公开(公告)号:US07917687B2

    公开(公告)日:2011-03-29

    申请号:US11732658

    申请日:2007-04-04

    IPC分类号: G06F12/00 G06F13/00 G06F13/28

    CPC分类号: G06F12/0246

    摘要: There is provided a flash memory apparatus for storing data aggregate having a plurality of types of data in and reproduce the data aggregate from a flash memory via a plurality of ports. The flash memory apparatus includes a plurality of access request units configure to request to write data in one block of the flash memory by aligning a writing position of one block data with a page unit on a data type basis of the flash memory when the data classified by type that are inputted via the ports corresponding to the access request units on the one-to-one basis are stored to reach an amount relative to one block of the flash memory, and an access controller configured to write the data in the flash memory during time division allocated per port based on the requests incited by the respective access request units.

    摘要翻译: 提供了一种用于经由多个端口从快闪存储器存储具有多种类型的数据并再现数据聚合的数据聚合的闪速存储装置。 闪速存储装置包括多个访问请求单元,其被配置为当数据被分类时,通过将一个块数据的写入位置与闪存的数据类型基础上的页面单元对齐来请求写入闪存的一个块中的数据 存储经由与访问请求单元对应的端口一一对应地输入的类型,以达到相对于闪存的一个块的量;以及访问控制器,被配置为将数据写入闪速存储器 在根据相应的访问请求单元煽动的请求的每个端口分配的时间间隔内。