摘要:
By indicating order of inputting by two rackets RK1 and RK2 in a task displaying area 178 displayed on a television monitor 100 and having a user memorize the order, and further by having the user perform input operation at indicated timing, it is possible to test extent of short term memory of the user based on whether or not the input operation is performed using the indicated racket in the indicated order. Since the input operation is performed by swinging the rackets RK1 and RK2, it is possible to test the short term memory of the user while moving a body.
摘要:
A game apparatus includes a processor and a memory. The memory stores question-and-answer data that includes first data and second data. The processor selectively executes a process of assigning the first data to setting a question and the second data to checking an answer to the question and a process of assigning the second data to setting a question and the first data to checking an answer to the question, and performs a question-and-answer process according to the result of assignment. Therefore, the game apparatus can make a plurality of questions by using identical question-and-answer data.
摘要:
Techniques are disclosed herein for hosting an electronic game over a network during a first scheduled time slot and then, during a later timeslot, hosting a rerun of the game in a way that provides a fresh user experience. The rerun is not simply a replaying of the game, but changes the game to keep the game fresh. However, because substantial portions of the software and data content that implement the game is re-used, a limited set of software and data content can be used for many reruns. Thus, the cost of providing fresh games is kept low.
摘要:
This invention is directed to amusement devices wherein players attempt to rapidly convert target messages into a “text message” using a conventional keypad arrangement such as that provided on a push button phone. The target message is the message that is intended to be translated may be communicated to the player using a visual display or be provided to a player orally. The object of the game is to accurately convert the target message to a “text message” as rapidly as possible using the keypad and the translated message is sent from the keypad data entry device to a central processing unit where it is then displayed and provided a score or rank according to predetermined scoring criteria.
摘要:
An interactive gaming system, preferably including multiple interactive storage medium devices, such as digital audio players. The interactive gaming system enables multiple users to link digital audio players to a central unit, whereby game play is structured around the selection of audio data in accordance to preprogrammed gaming content. The interactive gaming system further comprises a speaker and circuit board assembly operatively connected to buttons and lights, whereby multiple users may compete to answer questions and/or statements regarding audio data included in the users' digital audio players.
摘要:
An interaction competition provides an entertaining enjoyable environment for a player to compete against a celebrity in a head-to-head trivia game. The questions may be associated with the celebrity rather than random general information or general trivia. The celebrity can participate via stored audio media, stored audio-visual media, or in a live real-time format. A goal of the competition is for a player to gain more points than the celebrity. Another goal of the competition is for the player to answer more questions correctly than the celebrity. At least one or more game episodes can be provided on computer-readable media. A game episode may be implemented with a product featuring a celebrity. The competition can be provided in many different gaming environments. The competition can be provided online via a web-based format; a television game show format; telephone call-in radio talk show format; or a cellular phone game format.
摘要:
An interactive tournament which involves sending questions to interactive devices such as cell phones or PDAs. The question that is received must be answered in a specified period of time e.g. 10 minutes. Proper answers go on to the next round, improper or late answers cause the player to be eliminated. The game continues till either only a plurality of players are left or only one player is left. As time goes on the game becomes progressively more difficult. The difficulty may be more difficult questions and/or may be more difficult times.
摘要:
A data processing method is provided whereby, even if communication delay occurs between computer game devices connected through a communication network, data is processed practically simultaneously between the respective computer game devices. When a computer game contest is carried out through a network having communication delay, before the game is started, the delay times between the game devices are found and, using these, synchronization of the time counted by the individual game devices is obtained. Then, during the progress of the game, the operating data signal is processed after the lapse of the longest delay time of the delay times between the game devices measured beforehand after it is generated. In this way, the operating data signal can be processed simultaneously in a plurality of game devices.
摘要:
An interactive game system includes a specially prepared DVD game disk with video images such as of a game show, and game data and instructions encoded within the VBI data on the disk. A game control unit receives all of the video signals recorded on from the DVD including both video images and the VBI data, extracts the VBI data, and uses the VBI data in conjunction with a plurality of handheld player inputs to allow users to select and answer game questions. The game control unit keeps track of whether the player inputs were correct or incorrect, the players' cumulative scores in accordance with their answers, and displays the players cumulative scores as video overlay on top of the recorded video images to be sent to a video display such as a standard television set. The game control unit controls chapter selection on the user's particular DVD player model via a programmable wireless transmitter, and performs other logic, video, and audio generating and processing functions to allow a highly interactive game playing experience for multiple players.
摘要:
A game apparatus includes a first LCD and a second LCD, and a touch panel is provided on the second LCD. A question screen is displayed on the first LCD, and an operation screen for answering the question is displayed on the second LCD. On the question screen, a plurality of points are connected by a connecting line to display figures, characters, symbols (figure, etc). The operation screen displays a figure, etc. displayed on the question screen with a part of the connecting line thereof erased. A player performs an operation on a touch panel so as to display a figure, etc. the same as the figure, etc. displayed on the question screen. The player touches the touch panel to determine a drawing start point, the determination area of a point to be connected with thereto is set to become large while the determination area of the point not to be connected thereto is set to become small.