DATA PROCESSING SYSTEM, DATA PROCESSING METHOD, AND PROGRAM
    53.
    发明申请
    DATA PROCESSING SYSTEM, DATA PROCESSING METHOD, AND PROGRAM 有权
    数据处理系统,数据处理方法和程序

    公开(公告)号:US20140052413A1

    公开(公告)日:2014-02-20

    申请号:US14110666

    申请日:2011-05-11

    申请人: Junichi Murakami

    发明人: Junichi Murakami

    IPC分类号: G06F11/30

    摘要: A data processing system for storing observation data including an observation value corresponding to a point in a storage area and calculating a comparison value to be compared with a future observation value, the data processing system comprising: an observation data collection unit for specifying first observation data and second observation data which are observation data before the first point; a past similar data selection unit for selecting parts for the same duration as the first predetermined time, the observation values of which are identical to the observation values of the first observation data, from the second observation data as past similar data; a parameter data selection unit for selecting the observation values for a predetermined time from the latest time of the parts selected as the past similar data as parameter data; and a comparison value calculation unit for calculating the comparison value based on the parameter data.

    摘要翻译: 一种数据处理系统,用于存储包括与存储区域中的一个点相对应的观测值的观测数据,并计算将与未来观测值进行比较的比较值,所述数据处理系统包括:观测数据收集单元,用于指定第一观测数据 和作为第一点之前的观测数据的第二观测数据; 过去的类似数据选择单元,用于从第二观测数据中选择与第一预定时间相同的持续时间的部分,其观测值与第一观测数据的观测值相同; 参数数据选择单元,用于从作为参数数据的过去相似数据选择的部分的最新时间中选择观测值一定时间; 以及比较值计算单元,用于基于参数数据计算比较值。

    Prize acquisition game machine and prize placing base
    55.
    发明授权
    Prize acquisition game machine and prize placing base 失效
    获奖游戏机和奖品基地

    公开(公告)号:US07600760B2

    公开(公告)日:2009-10-13

    申请号:US11864502

    申请日:2007-09-28

    IPC分类号: A63F9/00

    CPC分类号: A63F9/30

    摘要: The present invention provides a prize acquisition game machine capable of enhancing interest of players to play the game compared to conventional prize acquisition game machines. In a prize acquisition game machine having a configuration in which a prize falls off from a placing surface of a prize placing base to be paid out by an extension/contraction operation in a fore-and-aft direction of an arm member which is movable in an operation plane by the player's operation, there is provided a rocking mechanism for rocking the prize placing base in the fore-and-aft direction between the prize placing base and a support member supporting the prize placing base such that the prize placing base rocks in the fore-and-aft direction by a function of the rocking mechanism when the arm member is brought into contact with the prize placed on the prize placing base.

    摘要翻译: 本发明提供一种能够提高玩家玩游戏兴趣的奖品获取游戏机,与传统的获奖游戏机相比。 在获奖游戏机中,具有以下结构:奖品从通过在可移动的臂部件的前后方向上的拉伸/收缩操作来支付的奖品放置基座的放置面脱落 通过玩家操作的操作平面,提供了一种摇摆机构,用于在奖品放置基座和支撑奖品放置座椅的支撑构件之间沿前后方向摆动奖品放置座椅,使得奖品放置基座在 当手臂构件与放置在奖品放置座上的奖品接触时,通过摆动机构的功能来进行前后方向。

    Method of controlling mover device
    56.
    发明授权
    Method of controlling mover device 失效
    控制动力装置的方法

    公开(公告)号:US07597531B2

    公开(公告)日:2009-10-06

    申请号:US11044632

    申请日:2005-01-28

    摘要: Embodiments of the invention are directed to a method of controlling a mover device The method includes generating a moving force from a moving force generating unit to move a processing base with respect to a movable base, thereby moving the processing base with respect to a fixed base as a result of the movement of the processing base with respect to the movable base; moving the movable base on the fixed base in the opposite direction to the moving direction of the processing base by virtue of a reaction force caused by the moving force generated from the moving force generating unit to move the processing base, so that the movable base moves in the opposite direction to the moving direction of the processing base on the fixed base. The method further includes controlling the moving velocity of the processing base with respect to the fixed base.

    摘要翻译: 本发明的实施例涉及一种控制移动器装置的方法。该方法包括从移动力产生单元产生移动力以相对于可移动基座移动处理基座,从而相对于固定基座移动处理基座 作为处理基座相对于可移动基座移动的结果; 通过由从移动力产生单元产生的移动力产生的反作用力使处于移动方向的方向与处理基座的移动方向相反的方向移动到固定基座上,以移动处理基座,使得可移动基座移动 在与固定基座上的处理基座的移动方向相反的方向上。 该方法还包括控制处理基座相对于固定基座的移动速度。

    Article acquisition game apparatus
    57.
    发明授权
    Article acquisition game apparatus 失效
    文章采集游戏机

    公开(公告)号:US07537217B2

    公开(公告)日:2009-05-26

    申请号:US10581963

    申请日:2004-12-09

    IPC分类号: A63F9/30

    CPC分类号: A63F9/30 A63F9/305

    摘要: An article acquisition game apparatus includes a storage unit storing articles, and an article transferring unit enabling a player to hold the articles in the storage unit and transfer the articles to a predetermined transfer position when the player operates an operation input unit. The game apparatus comprises a distributing unit dividing the articles transferred to the transfer position into two or more groups, a first accumulation unit accumulating at least one group of the articles divided by the distributing unit, an article disbursement unit allowing the player to take out at least one group of the articles other than those accumulated by the first accumulation unit, an operating information generating unit generating operating information based on predetermined conditions, and an ejecting unit ejecting the articles accumulated by the first accumulation unit, to the article disbursement unit, based on the operating information.

    摘要翻译: 物品获取游戏装置包括存储物品的存储单元和使玩家能够将物品保持在存储单元中的物品传送单元,并且当玩家操作操作输入单元时将物品传送到预定的转移位置。 游戏装置包括:分配单元,将传送到转移位置的物品分成两组或更多组,第一累积单元,累积由分配单元划分的至少一组物品;物品支付单元,允许玩家取出 至少一组不同于第一累积单元累积的物品的组,基于预定条件产生运行信息的运行信息产生单元和将第一累积单元累积的物品弹出到物品支付单元的排出单元 关于操作信息。

    PRIZE ACQUISITION GAME MACHINE AND PRIZE PLACING BASE
    58.
    发明申请
    PRIZE ACQUISITION GAME MACHINE AND PRIZE PLACING BASE 失效
    优质收购游戏机和奖品放置基地

    公开(公告)号:US20080090629A1

    公开(公告)日:2008-04-17

    申请号:US11864502

    申请日:2007-09-28

    IPC分类号: A63F9/00

    CPC分类号: A63F9/30

    摘要: The present invention provides a prize acquisition game machine capable of enhancing interest of players to play the game compared to conventional prize acquisition game machines. In a prize acquisition game machine having a configuration in which a prize falls off from a placing surface of a prize placing base to be paid out by an extension/contraction operation in a fore-and-aft direction of an arm member which is movable in an operation plane by the player's operation, there is provided a rocking mechanism for rocking the prize placing base in the fore-and-aft direction between the prize placing base and a support member supporting the prize placing base such that the prize placing base rocks in the fore-and-aft direction by a function of the rocking mechanism when the arm member is brought into contact with the prize placed on the prize placing base

    摘要翻译: 本发明提供一种能够提高玩家玩游戏兴趣的奖品获取游戏机,与传统的获奖游戏机相比。 在获奖游戏机中,具有以下结构:奖品从通过在可移动的臂部件的前后方向上的拉伸/收缩操作来支付的奖品放置基座的放置面脱落 通过玩家操作的操作平面,提供了一种摇摆机构,用于在奖品放置基座和支撑奖品放置座椅的支撑构件之间沿前后方向摆动奖品放置座椅,使得奖品放置基座在 当臂构件与放置在奖品放置基座上的奖品接触时,通过摆动机构的功能,前后方向

    Beam space-charge compensation device and ion implantation system having the same
    59.
    发明授权
    Beam space-charge compensation device and ion implantation system having the same 有权
    光束空间电荷补偿装置及其离子注入系统

    公开(公告)号:US07276711B2

    公开(公告)日:2007-10-02

    申请号:US11150273

    申请日:2005-06-13

    IPC分类号: H01J37/317

    CPC分类号: H01J37/026 H01J37/3171

    摘要: A beam space-charge compensation device is applied to an angular energy filter provided in an ion beam processing system that performs processing by irradiating onto a wafer with an ion beam. The beam space-charge compensation device comprises a plasma shower provided in a beam-guiding chamber of the angular energy filter. The plasma shower comprises an arc chamber having a filament for generating thermo-electrons for plasma. The arc chamber comprises an extraction hole for extracting the thermo-electrons. The plasma shower is arranged such that the extraction hole is located on lines of magnetic force, perpendicular to an ion beam advancing direction, of the magnetic field and that a center axis of the filament and a center axis of said extraction hole coincide with the lines of magnetic force, perpendicular to the ion beam advancing direction, of the magnetic field.

    摘要翻译: 光束空间电荷补偿装置被应用于通过用离子束照射到晶片上进行处理的离子束处理系统中提供的角能量滤波器。 光束空间电荷补偿装置包括设置在角能量滤波器的光束引导室中的等离子体淋浴。 等离子体喷淋器包括具有用于产生等离子体的热电子的灯丝的电弧室。 电弧室包括用于提取热电子的提取孔。 等离子体淋浴器被布置成使得提取孔位于垂直于离子束行进方向的磁力线上,并且该细丝的中心轴线和所述提取孔的中心轴线与线条重合 的磁力,垂直于离子束前进方向的磁场。

    Game device program, game device control, method and program distribution device
    60.
    发明申请
    Game device program, game device control, method and program distribution device 审中-公开
    游戏设备程序,游戏设备控制,方法和程序分发设备

    公开(公告)号:US20060166744A1

    公开(公告)日:2006-07-27

    申请号:US10519108

    申请日:2003-05-30

    IPC分类号: A63F13/00

    摘要: Each of game data storage parts (40), in which, while a replication of game data is created, and an item can be used on the basis of different game data, it is possible to prevent the item from increasing by the replication, stores original item data relating to an original item and replica item data relating to a replica item. Besides, a replication part (54) stores game data into a replication target on the basis of game data stored in a replication source so that a sum of the number of original items relating to the original item data stored in the game data storage part (40) of the replication source and the number of replica items relating to the replica item data stored in the game data storage part (40) becomes the number of replica items relating to the replica item data stored in the game data storage part (40) of the replication target. At this time, link data to correlate the replication target with the replication source is also stored.

    摘要翻译: 在游戏数据存储部(40)中,在创建游戏数据的复制的同时,可以根据不同的游戏数据使用项目,可以防止该项目因复制而增加,存储 与原始项目有关的原始项目数据和与复本项目有关的副本项目数据。 此外,复制部54基于存储在复制源中的游戏数据将游戏数据存储到复制目标中,使得与存储在游戏数据存储部中的原始项目数据相关的原始项目的数量的总和 40)和与存储在游戏数据存储部(40)中的副本项目数据有关的副本项目的数量成为与存储在游戏数据存储部(40)中的副本项目数据有关的副本项目的数量, 的复制目标。 此时,也存储了将复制目标与复制源相关联的链接数据。