Single pass target allocation for video encoding
    1.
    发明授权
    Single pass target allocation for video encoding 失效
    单通道目标分配视频编码

    公开(公告)号:US06181742B2

    公开(公告)日:2001-01-30

    申请号:US09013148

    申请日:1998-01-26

    IPC分类号: H04N712

    摘要: Systems and methods are provided for allocating bits to pictures in accordance with the bit allocation constraints for operation at both constant and variable bit rates. A statistical complexity measure which is an estimate of the average encoding complexity of the entire data is updated after encoding each picture. This set of parameters, along with an estimate of the encoding complexity of the current picture and the desired average coding rate is used to allocate target bits for encoding the current picture. One method of allocating bits to a picture is to used the statistical complexity measure to vary the instantaneous rate of encoding and allocate bits for this picture so as to generate encoded data at this rate. Another method is to modulate the target generated by a conventional encoder using the current level of the Virtual Buffer Verifier and the deviation of the estimated encoding complexity of the current picture from the statistical complexity measures.

    摘要翻译: 提供了系统和方法,用于根据用于在恒定和可变比特率下操作的比特分配约束来向比特分配比特。 统计复杂度测量是对整个数据的平均编码复杂度的估计,在对每个图像进行编码之后被更新。 使用这组参数以及当前图像的编码复杂度的估计和期望的平均编码率来分配用于编码当前图像的目标比特。 将比特分配给图像的一种方法是使用统计复杂度度量来改变编码的瞬时速率并为该图像分配比特,以便以该速率生成编码数据。 另一种方法是使用当前级别的虚拟缓冲验证器来调制由常规编码器产生的目标,以及当前图像的估计编码复杂度与统计复杂性度量的偏差。

    Surface treatment of carbon microfibers
    4.
    发明申请
    Surface treatment of carbon microfibers 失效
    碳微纤维的表面处理

    公开(公告)号:US20070280874A1

    公开(公告)日:2007-12-06

    申请号:US11212441

    申请日:2005-08-26

    IPC分类号: D01F9/12

    CPC分类号: D01F11/122 Y10T428/2918

    摘要: A method of oxidizing the surface of carbon microfibers that includes contacting the microfibers with an oxidizing agent that includes sulfuric acid and potassiaum chlorate under reaction conditions sufficient to oxidize the surface. The invention also features a method of decreasing the length of carbon microfibers that includes contacting the microfibers with an oxidizing agent under reaction conditions sufficient to decrease the length.

    摘要翻译: 一种氧化碳微纤维表面的方法,其包括在足以氧化表面的反应条件下使微纤维与包含硫酸和氯酸钾的氧化剂接触。 本发明还具有减少碳微纤维长度的方法,其包括在足以减少长度的反应条件下使微纤维与氧化剂接触。

    Action Figure Game Piece and Method of Playing Action Figure Game
    5.
    发明申请
    Action Figure Game Piece and Method of Playing Action Figure Game 有权
    动作图游戏和玩游戏方法游戏

    公开(公告)号:US20060290058A1

    公开(公告)日:2006-12-28

    申请号:US11459184

    申请日:2006-07-21

    IPC分类号: A63F3/00

    摘要: An action figure game piece is disclosed. The game piece comprises a game figure character adapted for movement a distance over a surface and a mechanism for indicating the distance of movement over the surface. A method of playing an action figure game on the surface is also disclosed. The method comprises providing for each player a plurality of the game pieces, each game piece having an indicium indicating a point value, a mechanism for indicating a distance the game piece has moved over the surface, and a mechanism for attacking an opponent player's game pieces. The method also comprises selecting for each player a group of the game pieces having point values summing to a predetermined value and selecting a number of actions each player can take per player's turn. An action comprises either a move, comprising moving a game piece a distance up to the particular game piece's point value, or an attack, comprising actuation of the particular game piece's attacking mechanism. Players alternate taking turns, selectively making a move or an attack, until the game is determined to have ended.

    摘要翻译: 公开了一种动作人物游戏片。 游戏件包括适于在表面上移动一定距离的游戏人物角色和用于指示在表面上的移动距离的机构。 还公开了在表面上玩动作图形游戏的方法。 该方法包括向每个玩家提供多个游戏件,每个游戏件具有指示点值的标记,用于指示游戏件在表面上移动的距离的机构,以及用于攻击对手玩家的游戏件的机构 。 该方法还包括为每个玩家选择具有与预定值相加的点值的游戏组的一组,并且选择每个玩家可以为每个玩家轮到的动作数。 一个动作包括一个移动,包括将游戏棋子移动一段距离到特定的游戏点的点值,或者包括启动特定的游戏者的攻击机制的攻击。 玩家交替轮流,有选择地进行动作或攻击,直到游戏确定已经结束为止。

    Device for measuring inspiratory strength
    6.
    发明申请

    公开(公告)号:US20060041202A1

    公开(公告)日:2006-02-23

    申请号:US11256426

    申请日:2005-10-21

    IPC分类号: A61B5/08

    CPC分类号: A61B5/087

    摘要: A device having variable inspiratory resistance suitable for measuring the inspiratory strength of a patient which comprises a chamber in communication with a mouthpiece, said chamber (a) being provided with a calibration system for measuring the inhalation flow rate during inhalation through the mouthpiece and (b) being provided with a variable resistance feature by which the resistance to airflow through the device may be altered.

    Action figure game piece and method of playing action figure game
    7.
    发明申请
    Action figure game piece and method of playing action figure game 有权
    动作图游戏片和玩动作图形游戏的方法

    公开(公告)号:US20050133997A1

    公开(公告)日:2005-06-23

    申请号:US11053355

    申请日:2005-02-08

    摘要: An action figure game piece is disclosed. The game piece comprises a game figure character adapted for movement a distance over a surface and a mechanism for indicating the distance of movement over the surface. A method of playing an action figure game on the surface is also disclosed. The method comprises providing for each player a plurality of the game pieces, each game piece having an indicium indicating a point value, a mechanism for indicating a distance the game piece has moved over the surface, and a mechanism for attacking an opponent player's game pieces. The method also comprises selecting for each player a group of the game pieces having point values summing to a predetermined value and selecting a number of actions each player can take per player's turn. An action comprises either a move, comprising moving a game piece a distance up to the particular game piece's point value, or an attack, comprising actuation of the particular game piece's attacking mechanism. Players alternate taking turns, selectively making a move or an attack, until the game is determined to have ended.

    摘要翻译: 公开了一种动作人物游戏片。 游戏件包括适于在表面上移动一定距离的游戏人物角色和用于指示在表面上的移动距离的机构。 还公开了在表面上玩动作图形游戏的方法。 该方法包括向每个玩家提供多个游戏件,每个游戏件具有指示点值的标记,用于指示游戏件在表面上移动的距离的机构,以及用于攻击对手玩家的游戏件的机构 。 该方法还包括为每个玩家选择具有与预定值相加的点值的游戏组的一组,并且选择每个玩家可以为每个玩家轮到的动作数。 一个动作包括一个移动,包括将游戏棋子移动一段距离到特定的游戏点的点值,或者包括启动特定的游戏者的攻击机制的攻击。 玩家交替轮流,有选择地进行动作或攻击,直到游戏确定已经结束为止。

    Method and apparatus for delivering barcode-to-dose labels
    8.
    发明申请
    Method and apparatus for delivering barcode-to-dose labels 审中-公开
    用于提供条形码到剂量标签的方法和设备

    公开(公告)号:US20050115681A1

    公开(公告)日:2005-06-02

    申请号:US10918539

    申请日:2004-08-13

    IPC分类号: B65C1/00 G11B20060101

    摘要: A labeling apparatus has a source of printed labels that have adhesive backing, a vacuum pickup with two opposable arms, a blower bar to support a label on air. Each opposable arm has its own vacuum head and each head is removably attachable to a respective end portion of the label. The apparatus also has a label position sensor, and the vacuum pickup is movable from a pickup position to a wrap position. Each pickup arm has a plurality of spring loaded pins. A two layer label has a backing strip, an inner layer, and an outer layer, and at least one removable portion of the outer layer. The label has a neck portion and two end portions, such that the label set may be wrapped a container with the two end portions adhered back to back to each other. The neck portion is relatively narrower than either of the two end portions and is relatively offset so that it is closer to a front edge of the label.

    摘要翻译: 标签装置具有具有粘合背衬的印刷标签源,具有两个可相对臂的真空拾取器,用于在空气上支撑标签的鼓风条。 每个可相对臂具有自己的真空头,并且每个头部可移除地附接到标签的相应端部。 该设备还具有标签位置传感器,并且真空拾取器可从拾取位置移动到包装位置。 每个拾取臂具有多个弹簧加载销。 双层标签具有背衬条,内层和外层,以及外层的至少一个可移除部分。 标签具有颈部和两个端部部分,使得标签组可以包裹容器,其中两个端部部分彼此背靠背。 颈部相对于两个端部中的任一个相对较窄,并且相对偏移,使得其更靠近标签的前边缘。

    Transform coding using coefficient prediction techniques
    10.
    发明授权
    Transform coding using coefficient prediction techniques 失效
    使用系数预测技术的变换编码

    公开(公告)号:US5001559A

    公开(公告)日:1991-03-19

    申请号:US420783

    申请日:1989-10-12

    摘要: A system and method for improving the quality of decoded images, without any cost to compression efficiency, in both progressive still frame and motion video applications wherein the images are coded with intraframe transform based coding techniques, such as Discrete Cosine Transform (DCT) coding. Prediction of the AC components is utilized and operations are performed on the AC coefficient prediction in the decoder portions of the system in combination with a thresholding technique. Input images are subdivided into blocks of pixels, which are changed into blocks of coefficients by forward transform coding resulting in DC coefficients, representative of the average value in a block of pixels, and AC coefficients, representative of harmonic frequencies from the block, whereupon the predicted coefficient values are thresholded and the thresholded coefficient values are added to their corresponding transform coefficient values for the given block. These steps are repeated for all of the blocks of the image and the image representation is recovered by applying an inverse transform operation to the results of all of the additions for all of the blocks of the image.