Immersive live-action gaming facility

    公开(公告)号:US11452944B2

    公开(公告)日:2022-09-27

    申请号:US17514419

    申请日:2021-10-29

    发明人: Adam Schmidt

    IPC分类号: A63G31/00 E04H3/10 A63G33/00

    摘要: An immersive gaming facility has a plurality of game rooms, each with a respective interactive gaming space with electronically controlled interactive game elements, a respective entrance through which participants are admissible from a waiting area with a respective sign-in station operable to control admission of participants in a groupwise fashion. After admission, an executed game session involves controlled operation of the interactive game elements and monitoring of participant interaction therewith to identify participant completion or failure of tasks in said game session; and terminate execution of said game session upon expiry of a time limit or multiple detected failures exceeding a predetermined limit. The waiting areas are accessible independently of one another off a shared common area, allowing participation among the game rooms in any participant-selected order. The gaming spaces are darkened environments illuminated only by the interactive game elements and game status displays.

    Interactive Amusement Ride
    5.
    发明申请

    公开(公告)号:US20220105426A1

    公开(公告)日:2022-04-07

    申请号:US17449937

    申请日:2021-10-04

    申请人: Mark Williford

    发明人: Mark Williford

    摘要: An interactive amusement ride includes: a car having at least one control element for controlling movement of the car; a light gun located on the car, the light gun in electronic communication with a control computer of the amusement ride; a track shaped to support the car thereon, the track having an interactive area comprising a portion of the track where a passenger does not control movement of the car with the at least one control element and a ride area comprising a portion of the track; one or more targets located along the interactive area of the track. The one or more targets detect a light emission from the light gun when the light gun is oriented towards the one or more targets.

    Interactive tower attraction systems and methods

    公开(公告)号:US11192041B2

    公开(公告)日:2021-12-07

    申请号:US17069262

    申请日:2020-10-13

    摘要: A ride attraction system includes a tower track and a ride vehicle configured to accommodate one or more riders. The ride vehicle is coupled to and configured to move relative to the tower track and the ride vehicle includes one or more user input devices. The ride attraction system further includes an image system configured to display a ride environment, wherein the user input devices are configured to enable the one or more riders to interact with elements of the ride environment via the one or more user input devices. The ride attraction system further includes a controller communicatively coupled to the ride vehicle and the image system and configured to control movement of the ride vehicle relative to the tower track based on signals from the one or more user input devices.

    Immersive live-action gaming facility

    公开(公告)号:US11161050B2

    公开(公告)日:2021-11-02

    申请号:US16822767

    申请日:2020-03-18

    发明人: Adam Schmidt

    IPC分类号: A63G31/00 E04H3/10 A63G33/00

    摘要: An immersive gaming facility has a plurality of game rooms, each with a respective interactive gaming space with electronically controlled interactive game elements, a respective entrance through which participants are admissible from a waiting area with a respective sign-in station operable to control admission of participants in a groupwise fashion. After admission, an executed game session involves controlled operation of the interactive game elements and monitoring of participant interaction therewith to identify participant completion or failure of tasks in said game session; and terminate execution of said game session upon expiry of a time limit or multiple detected failures exceeding a predetermined limit. The waiting areas are accessible independently of one another off a shared common area, allowing participation among the game rooms in any participant-selected order. The gaming spaces are darkened environments illuminated only by the interactive game elements and game status displays.

    Interactive modular sensor system for indoor skydiving wind tunnels

    公开(公告)号:US11058960B2

    公开(公告)日:2021-07-13

    申请号:US16651620

    申请日:2018-11-16

    摘要: An interactive modular sensor system for an indoor skydiving wind tunnel. The system comprises a plurality of nodes arranged around the flight chamber of the wind tunnel. The nodes have at least one sensor and at least one light source. The sensors are configured to detect user movement within the flight chamber. The light sources are configured to change appearance between at least two indicator states. A network connects the plurality of nodes. A program coordinates the activity of the nodes, whereby each of the nodes may be individually controlled. The program may include various modes with different user objectives and rules. Users are directed to perform or not perform actions by the light source indicator states of each node, and the sensor monitors for the occurrence of such actions. Information from multiple systems may be compiled in an inter-tunnel system. Other aspects of the system are also described.

    Theme park gamification, guest tracking and access control system

    公开(公告)号:US10861267B2

    公开(公告)日:2020-12-08

    申请号:US16055078

    申请日:2018-08-04

    申请人: James Andrew Aman

    发明人: James Andrew Aman

    摘要: A system for providing gamification of a destination such as a theme park where guests use a venue app with an optional electronic ticket that allows for both self-serve access into the destination and tracking of individual guests throughout various access points. An extended range ID such as an RFID is provided to the guest either in the electronic ticket or in a wearable. Using combinations of RFID readers, pressure sensors and cameras the system tracks guests down the ride seat and tracks the movements of guided, free-floating and free-ranging vehicles. Using the combination of guest and vehicle tracking information along with information provided by a destination gaming system, the destination guest experience is customized including various effects for rides and attractions. Spot cameras are placed at tracked locations such as rides seats, where images are captured in response to either external triggers generated by the system or guest indications.

    Aerial show system using unmanned aerial vehicle (UAV) energy to animate creative show element

    公开(公告)号:US10723454B1

    公开(公告)日:2020-07-28

    申请号:US16536401

    申请日:2019-08-09

    摘要: An aerial show system for leveraging downwash and other forces to use an unmanned aerial vehicle (UAV) as a creative element in a show. UAVs in the aerial show system each include a propulsion and lift mechanism, which generates downwash as it moves the UAV about a show's airspace. The aerial show system also includes one-to-many show effect devices adapted to make use of the downwash to activate or animate one or more movable components to generate a desired show effect, e.g., a spinning propeller or fan on an object carried or tethered beneath the UAV chassis/body. The movable component would otherwise be static or passive and relies on the potential and/or kinetic energy created by the UAV in airspace for actuation or animation.