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公开(公告)号:US20240046051A1
公开(公告)日:2024-02-08
申请号:US17850591
申请日:2022-06-27
申请人: Wei Cheng Yeh , Travis Jon Cossairt
发明人: Wei Cheng Yeh , Travis Jon Cossairt
IPC分类号: G06K7/10 , A63G33/00 , A63G31/00 , G06F12/0802
CPC分类号: G06K7/10366 , A63G33/00 , A63G31/00 , G06F12/0802 , G06F2212/251
摘要: An interaction point includes a hardware-based processor, a local cache data store that stores attraction data pertaining to an entertainment attraction, and a radio-frequency identification (RFID) reader that receives electromagnetic radiation of a wearable electronic device indicative of an interaction with the interaction point. The hardware-based processor, based upon the interaction with the interaction point: causes feedback to be rendered by the wearable electronic device, causes modification to at least a portion of the attraction data, or both.
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公开(公告)号:US11648465B1
公开(公告)日:2023-05-16
申请号:US17193100
申请日:2021-03-05
IPC分类号: A63F13/25 , A63F13/79 , A63F13/218 , A63F13/213 , A63F13/216 , A63F13/30 , A63G31/16 , A63G33/00 , A63G31/00 , A63F13/50 , G08C17/02
CPC分类号: A63F13/25 , A63F13/213 , A63F13/216 , A63F13/218 , A63F13/30 , A63F13/50 , A63F13/79 , A63G31/00 , A63G31/16 , A63G33/00 , G08C17/02
摘要: A gaming device for use with an interactive gaming system. The gaming device is carried by a gamer and provides a direct view of a destination part, where the destination is implementing the gaming system. The destination part may emit or reflect light comprising a combination of public images and video perceivable with the naked eye and private images and video only perceivable when looking through the gaming device. The device comprises front and back facing cameras for capturing images transmitted to the gaming system as game information, where the back facing camera is optionally adapted to filter the emitted or reflected light to reveal the private image. Further adaptations allow for the spatially aligned augmentation of the direct view with respect to a destination part. The gaming device is usable as a summoning device including providing movement directions to the gamer with respect to the destination parts.
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公开(公告)号:US11452944B2
公开(公告)日:2022-09-27
申请号:US17514419
申请日:2021-10-29
申请人: Activate Games Inc.
发明人: Adam Schmidt
摘要: An immersive gaming facility has a plurality of game rooms, each with a respective interactive gaming space with electronically controlled interactive game elements, a respective entrance through which participants are admissible from a waiting area with a respective sign-in station operable to control admission of participants in a groupwise fashion. After admission, an executed game session involves controlled operation of the interactive game elements and monitoring of participant interaction therewith to identify participant completion or failure of tasks in said game session; and terminate execution of said game session upon expiry of a time limit or multiple detected failures exceeding a predetermined limit. The waiting areas are accessible independently of one another off a shared common area, allowing participation among the game rooms in any participant-selected order. The gaming spaces are darkened environments illuminated only by the interactive game elements and game status displays.
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公开(公告)号:US20220233965A1
公开(公告)日:2022-07-28
申请号:US17586008
申请日:2022-01-27
发明人: Christian GRABIETZ , Dennis GORDT , Maximilian RÖSER , Stephan ALT , Maurice KREMER , Julian FÖHLES , Joschka GEWALD , Thorsten KÖBELE , Sascha RIGLING
摘要: The present invention relates to a method for operating a ride (1) on a terrain (10) having at least one vehicle (20), the at least one vehicle (20) having a drive device (22), at least one passenger receptacle (21) for at least one passenger (5), and a store (24) that can be filled with projectiles (15), the method being characterized in that the at least one vehicle (20) is moved on the terrain by means of the relevant drive device (22) and in that at least one projectile (15) can be removed from the store (24) can be fired at the instigation of the at least one passenger (5). In addition, the present invention relates to a ride (1).
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公开(公告)号:US20220105426A1
公开(公告)日:2022-04-07
申请号:US17449937
申请日:2021-10-04
申请人: Mark Williford
发明人: Mark Williford
IPC分类号: A63F13/219 , A63F13/837 , A63G31/02 , A63G33/00 , A63G7/00
摘要: An interactive amusement ride includes: a car having at least one control element for controlling movement of the car; a light gun located on the car, the light gun in electronic communication with a control computer of the amusement ride; a track shaped to support the car thereon, the track having an interactive area comprising a portion of the track where a passenger does not control movement of the car with the at least one control element and a ride area comprising a portion of the track; one or more targets located along the interactive area of the track. The one or more targets detect a light emission from the light gun when the light gun is oriented towards the one or more targets.
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公开(公告)号:US11192041B2
公开(公告)日:2021-12-07
申请号:US17069262
申请日:2020-10-13
摘要: A ride attraction system includes a tower track and a ride vehicle configured to accommodate one or more riders. The ride vehicle is coupled to and configured to move relative to the tower track and the ride vehicle includes one or more user input devices. The ride attraction system further includes an image system configured to display a ride environment, wherein the user input devices are configured to enable the one or more riders to interact with elements of the ride environment via the one or more user input devices. The ride attraction system further includes a controller communicatively coupled to the ride vehicle and the image system and configured to control movement of the ride vehicle relative to the tower track based on signals from the one or more user input devices.
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公开(公告)号:US11161050B2
公开(公告)日:2021-11-02
申请号:US16822767
申请日:2020-03-18
申请人: Activate Games Inc.
发明人: Adam Schmidt
摘要: An immersive gaming facility has a plurality of game rooms, each with a respective interactive gaming space with electronically controlled interactive game elements, a respective entrance through which participants are admissible from a waiting area with a respective sign-in station operable to control admission of participants in a groupwise fashion. After admission, an executed game session involves controlled operation of the interactive game elements and monitoring of participant interaction therewith to identify participant completion or failure of tasks in said game session; and terminate execution of said game session upon expiry of a time limit or multiple detected failures exceeding a predetermined limit. The waiting areas are accessible independently of one another off a shared common area, allowing participation among the game rooms in any participant-selected order. The gaming spaces are darkened environments illuminated only by the interactive game elements and game status displays.
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公开(公告)号:US11058960B2
公开(公告)日:2021-07-13
申请号:US16651620
申请日:2018-11-16
发明人: N. Alan Metni , Anthony Robert Gioia , Eric Travis Owens , Wade Austin Lewis , Justin Eugene Waldron , Casey Judson Gardiner
摘要: An interactive modular sensor system for an indoor skydiving wind tunnel. The system comprises a plurality of nodes arranged around the flight chamber of the wind tunnel. The nodes have at least one sensor and at least one light source. The sensors are configured to detect user movement within the flight chamber. The light sources are configured to change appearance between at least two indicator states. A network connects the plurality of nodes. A program coordinates the activity of the nodes, whereby each of the nodes may be individually controlled. The program may include various modes with different user objectives and rules. Users are directed to perform or not perform actions by the light source indicator states of each node, and the sensor monitors for the occurrence of such actions. Information from multiple systems may be compiled in an inter-tunnel system. Other aspects of the system are also described.
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公开(公告)号:US10861267B2
公开(公告)日:2020-12-08
申请号:US16055078
申请日:2018-08-04
申请人: James Andrew Aman
发明人: James Andrew Aman
IPC分类号: G07C9/20 , G07C9/00 , G06K9/00 , G07C9/25 , G07C9/28 , G08C17/02 , H04W4/80 , H04W4/029 , H04W4/02 , B60R21/015 , A63G31/16 , A63G33/00 , H04Q9/00 , B60R21/00 , H04W4/08
摘要: A system for providing gamification of a destination such as a theme park where guests use a venue app with an optional electronic ticket that allows for both self-serve access into the destination and tracking of individual guests throughout various access points. An extended range ID such as an RFID is provided to the guest either in the electronic ticket or in a wearable. Using combinations of RFID readers, pressure sensors and cameras the system tracks guests down the ride seat and tracks the movements of guided, free-floating and free-ranging vehicles. Using the combination of guest and vehicle tracking information along with information provided by a destination gaming system, the destination guest experience is customized including various effects for rides and attractions. Spot cameras are placed at tracked locations such as rides seats, where images are captured in response to either external triggers generated by the system or guest indications.
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10.
公开(公告)号:US10723454B1
公开(公告)日:2020-07-28
申请号:US16536401
申请日:2019-08-09
发明人: Pehr L Hovey , Madeline R Zupan
摘要: An aerial show system for leveraging downwash and other forces to use an unmanned aerial vehicle (UAV) as a creative element in a show. UAVs in the aerial show system each include a propulsion and lift mechanism, which generates downwash as it moves the UAV about a show's airspace. The aerial show system also includes one-to-many show effect devices adapted to make use of the downwash to activate or animate one or more movable components to generate a desired show effect, e.g., a spinning propeller or fan on an object carried or tethered beneath the UAV chassis/body. The movable component would otherwise be static or passive and relies on the potential and/or kinetic energy created by the UAV in airspace for actuation or animation.
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