METHOD AND SYSTEM FOR REDUCING POWER CONSUMPTION BY COMMAND SELECTION IN A HARD DISK DRIVE
    2.
    发明申请
    METHOD AND SYSTEM FOR REDUCING POWER CONSUMPTION BY COMMAND SELECTION IN A HARD DISK DRIVE 有权
    通过硬盘驱动器中的指令选择来降低功耗的方法和系统

    公开(公告)号:US20100128381A1

    公开(公告)日:2010-05-27

    申请号:US12323072

    申请日:2008-11-25

    IPC分类号: G11B21/02

    摘要: A system and method for providing a command queue selection scheme by selecting commands by giving preference to commands based on the power consumption characteristics the command. In one embodiment the selection scheme involves calculating the value of the cost of energy saving associated with the access of a command by an evaluation function Costi=EAT+C×F1 (seek distance, latency). C is a dynamically adjustable power control function that determines how much power decreases with the selection of a particular command and F1 is a functional calculation of the power consumption value associated with the particular command. In one embodiment commands with low power consumption will be accessed in preference to commands with shorter seek distance.

    摘要翻译: 一种用于通过基于所述命令的功耗特性优先选择命令来提供命令队列选择方案的系统和方法。 在一个实施例中,选择方案包括计算通过评估函数Costi = EAT + C×F1(寻找距离,等待时间)与命令的访问相关联的节能成本的值。 C是一种动态可调的功率控制功能,通过特定命令的选择确定多少功率下降,F1是与特定命令相关联的功耗值的功能计算。 在一个实施例中,优选地具有较短寻找距离的命令来访问具有低功耗的命令。

    Method and system for reducing power consumption by command selection in a hard disk drive
    8.
    发明授权
    Method and system for reducing power consumption by command selection in a hard disk drive 有权
    用于通过硬盘驱动器中的命令选择来降低功耗的方法和系统

    公开(公告)号:US08364992B2

    公开(公告)日:2013-01-29

    申请号:US12323072

    申请日:2008-11-25

    IPC分类号: G06F1/26 G06F12/00

    摘要: A system and method for providing a command queue selection scheme by selecting commands by giving preference to commands based on the power consumption characteristics the command. In one embodiment the selection scheme involves calculating the value of the cost of energy saving associated with the access of a command by an evaluation function Costi=EAT+C×F1 (seek distance, latency). C is a dynamically adjustable power control function that determines how much power decreases with the selection of a particular command and F1 is a functional calculation of the power consumption value associated with the particular command. In one embodiment commands with low power consumption will be accessed in preference to commands with shorter seek distance.

    摘要翻译: 一种用于通过基于所述命令的功耗特性优先选择命令来提供命令队列选择方案的系统和方法。 在一个实施例中,选择方案包括计算通过评估函数Costi = EAT + C×F1(寻找距离,等待时间)与命令的访问相关联的节能成本的值。 C是一种动态可调的功率控制功能,通过特定命令的选择确定多少功率下降,F1是与特定命令相关联的功耗值的功能计算。 在一个实施例中,优选地具有较短寻找距离的命令来访问具有低功耗的命令。

    Server-based rasterization of vector graphics
    9.
    发明授权
    Server-based rasterization of vector graphics 有权
    矢量图形的基于服务器的光栅化

    公开(公告)号:US07982749B2

    公开(公告)日:2011-07-19

    申请号:US12023171

    申请日:2008-01-31

    IPC分类号: G09G5/00 G09G5/02

    CPC分类号: G06T11/203 G06T11/40

    摘要: Technologies are described herein for high-performance rasterization of a vector graphic on a server computer. A vector graphic loader receives the vector graphic and generates an intermediate data structure from the vector graphic. A vector graphic renderer receives the intermediate data structure and renders the intermediate data structure to a render surface. An imaging component encodes the contents of the render surface to a raster image in a standard image format. The vector graphic loader and the vector graphic renderer are configured for multi-threaded and multi-processor execution on a server computer, which provides high performance.

    摘要翻译: 本文描述了技术,用于服务器计算机上的矢量图形的高性能光栅化。 矢量图形加载器接收矢量图形,并从矢量图形生成中间数据结构。 矢量图形渲染器接收中间数据结构,并将中间数据结构呈现给渲染表面。 成像组件将渲染表面的内容以标准图像格式编码为光栅图像。 向量图形加载器和向量图形渲染器配置为在服务器计算机上执行多线程和多处理器,从而提供高性能。

    SERVER-BASED RASTERIZATION OF VECTOR GRAPHICS
    10.
    发明申请
    SERVER-BASED RASTERIZATION OF VECTOR GRAPHICS 有权
    基于服务器的矢量图形分解

    公开(公告)号:US20090195553A1

    公开(公告)日:2009-08-06

    申请号:US12023171

    申请日:2008-01-31

    IPC分类号: G09G5/36

    CPC分类号: G06T11/203 G06T11/40

    摘要: Technologies are described herein for high-performance rasterization of a vector graphic on a server computer. A vector graphic loader receives the vector graphic and generates an intermediate data structure from the vector graphic. A vector graphic renderer receives the intermediate data structure and renders the intermediate data structure to a render surface. An imaging component encodes the contents of the render surface to a raster image in a standard image format. The vector graphic loader and the vector graphic renderer are configured for multi-threaded and multi-processor execution on a server computer, which provides high performance.

    摘要翻译: 本文描述了技术,用于服务器计算机上的矢量图形的高性能光栅化。 矢量图形加载器接收矢量图形,并从矢量图形生成中间数据结构。 矢量图形渲染器接收中间数据结构,并将中间数据结构呈现给渲染表面。 成像组件将渲染表面的内容以标准图像格式编码为光栅图像。 向量图形加载器和向量图形渲染器配置为在服务器计算机上执行多线程和多处理器,从而提供高性能。