Method and system for more efficiently utilizing processors of a graphics system
    1.
    发明申请
    Method and system for more efficiently utilizing processors of a graphics system 审中-公开
    用于更有效地利用图形系统的处理器的方法和系统

    公开(公告)号:US20050001843A1

    公开(公告)日:2005-01-06

    申请号:US10910097

    申请日:2004-08-03

    IPC分类号: G06T15/00 G06F15/16 G06F15/80

    CPC分类号: G06T15/005

    摘要: A method and system for utilizing processor(s) and bypass processor(s) of a computer graphics system are disclosed. The processor(s) and bypass processor(s) render primitives, which are ordered based on their left corners. The method and system include providing a merge circuit, a distributor, a feedback circuit and a controller. The merge circuit determines left and right edges for each primitive. The distributor is coupled with feedback circuit and outputs a first portion of the primitives. The distributor provides a second portion of the primitives to the processor(s) and a third portion of the primitives to the bypass processor(s) if the first portion includes more primitives than there are processor(s). The second portion includes no more primitives than there are processor(s). The feedback circuit, coupled to the merge circuit, re-inputs a fourth portion of the primitives to the bypass processor(s) until the first portion has been rendered for a line.

    摘要翻译: 公开了一种利用计算机图形系统的处理器和旁路处理器的方法和系统。 处理器和旁路处理器渲染基于左角的基元。 该方法和系统包括提供合并电路,分配器,反馈电路和控制器。 合并电路确定每个图元的左右边缘。 分配器与反馈电路耦合并输出原语的第一部分。 如果第一部分包括比处理器更多的原语,则分发器将原语的第二部分提供给处理器,并将原语的第三部分提供给旁路处理器。 第二部分不包括比处理器更多的原语。 耦合到合并电路的反馈电路将原图的第四部分重新输入到旁路处理器,直到第一部分被渲染为一行。

    Method and system for efficiently loading primitives into processors of a graphics system

    公开(公告)号:US20050068324A1

    公开(公告)日:2005-03-31

    申请号:US10990838

    申请日:2004-11-16

    IPC分类号: G06T15/00 G06F15/16 G06F15/80

    CPC分类号: G06T15/005

    摘要: A method and system for more efficiently loading a plurality of primitives for a scene into processors of a computer graphics system is disclosed. Each primitive has a top and a bottom. The primitives are ordered based on the top of each primitive. The system and method include providing at least one input, a merge circuit, a distributor, a feedback circuit and a controller. The input(s) is for receiving data relating to each primitive. The merge circuit is coupled with the input(s) and adds the data for a primitive having a top not lower than a current line. The distributor is coupled with the feedback circuit, eliminates an expired primitive and outputs the data for remaining primitives after the expired primitive has been removed. The expired primitive has a bottom above the current line. The feedback circuit is coupled to the merge circuit and the distributor and re-inputs to the merge circuit the data for the remaining primitives. The controller controls the feedback circuit, the distributor and the merge circuit.

    FILTER MODULE FOR A VIDEO DECODING SYSTEM
    4.
    发明申请
    FILTER MODULE FOR A VIDEO DECODING SYSTEM 有权
    用于视频解码系统的滤波模块

    公开(公告)号:US20120081602A1

    公开(公告)日:2012-04-05

    申请号:US13325158

    申请日:2011-12-14

    IPC分类号: H04N7/01

    摘要: Systems and methods are disclosed for filter modules in a video display system or network. One embodiment relates to a method for operating a filter module in a video display network comprising determining a picture type, display type and operation of the display network. The method further comprises determining, in real time, a filter configuration from a plurality of possible filter configurations based on the determined picture type, display type and operation.

    摘要翻译: 公开了用于视频显示系统或网络中的滤波器模块的系统和方法。 一个实施例涉及一种在视频显示网络中操作滤波器模块的方法,包括确定显示网络的图像类型,显示类型和操作。 该方法还包括基于所确定的图像类型,显示类型和操作,实时地确定来自多个可能的滤波器配置的滤波器配置。

    SYSTEM AND METHOD FOR PROVIDING GRAPHICS USING GRAPHICAL ENGINE
    7.
    发明申请
    SYSTEM AND METHOD FOR PROVIDING GRAPHICS USING GRAPHICAL ENGINE 有权
    使用图形发动机提供图形的系统和方法

    公开(公告)号:US20080062200A1

    公开(公告)日:2008-03-13

    申请号:US11936426

    申请日:2007-11-07

    IPC分类号: G09G5/00

    摘要: Systems and methods that provide graphics using a graphical engine are provided. In one example, a system may provide layered graphics in a video environment. The system may include a bus, a graphical engine and a graphical pipeline. The graphical engine may be coupled to the bus and may be adapted to composite a plurality of graphical layers into a composite graphical layer. The graphical engine may include a memory that stores the composite graphical layer. The graphical pipeline may be coupled to the bus and may be adapted to transport the composite graphical layer.

    摘要翻译: 提供了使用图形引擎提供图形的系统和方法。 在一个示例中,系统可以在视频环境中提供分层图形。 该系统可以包括总线,图形引擎和图形管线。 图形引擎可以耦合到总线,并且可以适于将多个图形层合成为复合图形层。 图形引擎可以包括存储复合图形层的存储器。 图形流水线可以耦合到总线,并且可以适于传输复合图形层。

    System and method for configuring a display pipeline using a network
    9.
    发明授权
    System and method for configuring a display pipeline using a network 有权
    使用网络配置显示管道的系统和方法

    公开(公告)号:US08581915B2

    公开(公告)日:2013-11-12

    申请号:US13568588

    申请日:2012-08-07

    IPC分类号: G06T1/20 G06F12/02 G06K9/54

    摘要: Systems and methods are disclosed for video processing modules. More specifically a network is disclosed for processing data. The network comprises a register DMA controller adapted to support register access and at least one node adapted to the data. At least one link communicates with the node, and is adapted to transmit data and at least one network module communicates with at least the link, and is adapted to route data to at least the link.

    摘要翻译: 公开了用于视频处理模块的系统和方法。 更具体地,公开了一种用于处理数据的网络。 网络包括适于支持寄存器访问的寄存器DMA控制器和适于数据的至少一个节点。 至少一个链路与节点通信,并且适于传输数据,并且至少一个网络模块至少与链路通信,并且适于将数据路由到至少链路。

    Multi-pass system and method supporting multiple streams of video
    10.
    发明授权
    Multi-pass system and method supporting multiple streams of video 有权
    支持多视频流的多通道系统和方法

    公开(公告)号:US08358312B2

    公开(公告)日:2013-01-22

    申请号:US13193176

    申请日:2011-07-28

    IPC分类号: G06T1/20 G09G5/39 G09G5/36

    CPC分类号: G06F13/28 H04N21/426

    摘要: Systems and methods are disclosed for performing multiple processing of data in a network. In one embodiment, the network comprises a first display pipeline that is formed in real time from a plurality of possible display pipelines and that performs at least a first processing step on received data. A buffer stores the processed data and a second display pipeline that is formed in real time from a plurality of possible display pipelines performs at least a second processing step on stored data.

    摘要翻译: 公开了用于在网络中执行数据的多个处理的系统和方法。 在一个实施例中,网络包括从多个可能的显示管道实时形成并且对接收到的数据执行至少第一处理步骤的第一显示管道。 缓冲器存储经处理的数据,并且从多个可能的显示管道实时形成的第二显示管道对存储的数据执行至少第二处理步骤。