GRAPHICAL USER INTERFACE, SYSTEM AND METHOD FOR IMPLEMENTING A GAME CONTROLLER ON A TOUCH-SCREEN DEVICE
    171.
    发明申请
    GRAPHICAL USER INTERFACE, SYSTEM AND METHOD FOR IMPLEMENTING A GAME CONTROLLER ON A TOUCH-SCREEN DEVICE 有权
    图形用户界面,用于在触摸屏设备上实现游戏控制器的系统和方法

    公开(公告)号:US20120242590A1

    公开(公告)日:2012-09-27

    申请号:US13155633

    申请日:2011-06-08

    Abstract: A touch-screen apparatus and method are described for controlling an online video game. For example, one embodiment of a touch-screen apparatus comprises: a touch-screen display for displaying images and receiving user input in response to a user touching the touch screen display; a network interface for establishing a network connection with a gaming server executing a video game in response to user input from the apparatus, the gaming server compressing video output from the video game to generate interactive compressed streaming video, and transmitting the interactive compressed streaming video generated by the video game over the network connection to the touch-screen apparatus; a memory for storing program code and a processor for processing the program code to generate a touch-screen graphical user interface (GUI) comprising: a plurality of user input elements providing user input in response to the user selecting the user input elements on the touch screen display; wherein the user input is transmitted from the touch-screen apparatus to the gaming server to control the execution of the video game.

    Abstract translation: 描述了用于控制在线视频游戏的触摸屏设备和方法。 例如,触摸屏装置的一个实施例包括:触摸屏显示器,用于响应于用户触摸触摸屏显示而显示图像和接收用户输入; 网络接口,用于响应于来自所述设备的用户输入,与执行视频游戏的游戏服务器建立网络连接,所述游戏服务器压缩来自视频游戏的视频输出,以生成交互式压缩流视频,以及发送所生成的交互压缩流视频 通过所述视频游戏通过所述网络连接到所述触摸屏设备; 用于存储程序代码的存储器和用于处理程序代码以生成触摸屏图形用户界面(GUI)的处理器,包括:多个用户输入元件,响应于用户在触摸上选择用户输入元素来提供用户输入 屏幕显示; 其中,所述用户输入从所述触摸屏设备发送到所述游戏服务器,以控制所述视频游戏的执行。

    System and method for adjusting DIDO interference cancellation based on signal strength measurements
    173.
    发明授权
    System and method for adjusting DIDO interference cancellation based on signal strength measurements 有权
    基于信号强度测量来调整DIDO干扰消除的系统和方法

    公开(公告)号:US08170081B2

    公开(公告)日:2012-05-01

    申请号:US12802976

    申请日:2010-06-16

    Abstract: A machine-implemented system and method are described for removing interference between adjacent distributed-input-distributed-output (DIDO) clusters comprising. For example, a method according to one embodiment comprises: detecting signal strength at a first client from a main DIDO cluster; detecting interference signal strength at the first client from an interfering DIDO cluster; if the signal strength from the main DIDO cluster reaches a specified value relative to the value of the interference signal strength from the interfering DIDO cluster, then generating channel state information (CSI) defining channel state between one or more antennas of the first client and one or more antennas of the interfering DIDO cluster; transmitting the CSI from the first client to a base transceiver station (BTS) in the interfering DIDO cluster; and implementing DIDO precoding with inter-DIDO-cluster interference (IDCI) cancellation at the BTS in the interfering DIDO cluster to avoid RF interference at the first client.

    Abstract translation: 描述了用于消除相邻分布式输入分布式输出(DIDO)群集之间的干扰的机器实现的系统和方法,包括。 例如,根据一个实施例的方法包括:从主DIDO簇检测第一客户端处的信号强度; 从干扰DIDO簇检测第一客户端处的干扰信号强度; 如果来自主DIDO簇的信号强度相对于来自干扰DIDO簇的干扰信号强度的值达到指定值,则产生定义第一客户端的一个或多个天线之间的信道状态的信道状态信息(CSI)和一个 或更多的干扰DIDO簇的天线; 将CSI从第一客户端发送到干扰DIDO簇中的基站收发器(BTS); 并且在干扰DIDO簇中的BTS处实施DIDO簇间干扰(IDCI)消除的DIDO预编码,以避免在第一客户端处的RF干扰。

    SYSTEMS AND METHODS TO COORDINATE TRANSMISSIONS IN DISTRIBUTED WIRELESS SYSTEMS VIA USER CLUSTERING
    175.
    发明申请
    SYSTEMS AND METHODS TO COORDINATE TRANSMISSIONS IN DISTRIBUTED WIRELESS SYSTEMS VIA USER CLUSTERING 有权
    通过用户集群在分布式无线系统中协调传输的系统和方法

    公开(公告)号:US20110044193A1

    公开(公告)日:2011-02-24

    申请号:US12917257

    申请日:2010-11-01

    Abstract: Systems and methods are described for coordinating transmissions in distributed wireless systems via user clustering. For example, a method according to one embodiment of the invention comprises: measuring link quality between a target user and a plurality of distributed-input distributed-output (DIDO) distributed antennas of base transceiver stations (BTSs); using the link quality measurements to define a user cluster; measuring channel state information (CSI) between each user and each DIDO antenna within a defined user cluster; and precoding data transmissions between each DIDO antenna and each user within the user cluster based on the measured CSI.

    Abstract translation: 描述了用于通过用户群集协调分布式无线系统中的传输的系统和方法。 例如,根据本发明的一个实施例的方法包括:测量目标用户与基站收发台(BTS)的多个分布式输入分布式输出(DIDO)分布式天线之间的链路质量; 使用链路质量测量来定义用户群集; 在定义的用户群内测量每个用户与每个DIDO天线之间的信道状态信息(CSI); 以及基于所测量的CSI,在每个DIDO天线和用户群内的每个用户之间预编码数据传输。

    System and method for DIDO precoding interpolation in multicarrier systems
    177.
    发明申请
    System and method for DIDO precoding interpolation in multicarrier systems 有权
    多载波系统中DIDO预编码插值的系统和方法

    公开(公告)号:US20100316163A1

    公开(公告)日:2010-12-16

    申请号:US12802938

    申请日:2010-06-16

    Abstract: A system and machine-implemented method are described for performing precoding interpolation in a DIDO system which employs orthogonal frequency-division multiplexing (OFDM) and DIDO precoding to communicate with a plurality of distributed-input-distributed-output (DIDO) clients. For example, a system according to one embodiment of the invention comprises: selecting a first subset of ODFM tones to determine a first subset of precoding weights; deriving a second subset of precoding weights for a second subset of ODFM tones by interpolating between the first subset of precoding weights; and using a combination of the first subset of precoding weights and the second subset of precoding weights to precode a data stream prior to transmitting the data stream to a DIDO client.

    Abstract translation: 描述了一种系统和机器实现的方法,用于在采用正交频分复用(OFDM)和DIDO预编码以与多个分布式输入分布式输出(DIDO)客户端进行通信的DIDO系统中进行预编码内插。 例如,根据本发明的一个实施例的系统包括:选择ODFM音调的第一子集以确定预编码权重的第一子集; 通过在所述预编码权重的所述第一子集之间进行内插,得到ODFM音调的第二子集的预编码权重的第二子集; 以及使用预编码权重的第一子集和预编码权重的第二子集的组合来在将数据流发送到DIDO客户端之前对数据流进行预编码。

    Apparatus and method for wireless video gaming
    178.
    发明授权
    Apparatus and method for wireless video gaming 有权
    无线视频游戏的装置和方法

    公开(公告)号:US07849491B2

    公开(公告)日:2010-12-07

    申请号:US10315460

    申请日:2002-12-10

    Abstract: Apparatus for video gaming includes a box having a slot with an interface that connects to a game card providing a platform to run a software video game. The game card outputs video game data through the interface at a data rate of approximately 200 Mbps or greater. A unit processes the video game data for output to a display device. A wireless transceiver is included to receive the software video game via a wireless local area network (WLAN) and to transmit game information to a remote player having access to the WLAN during interactive play of the software video game. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 用于视频游戏的装置包括具有插槽的盒子,该插槽具有连接到游戏卡的接口,该游戏卡提供运行软件视频游戏的平台。 游戏卡通过接口以大约200Mbps或更大的数据速率输出视频游戏数据。 一个单元处理视频游戏数据以输出到显示设备。 包括无线收发器以通过无线局域网(WLAN)接收软件视频游戏,并且在软件视频游戏的交互式播放期间将游戏信息发送给具有访问WLAN的远程播放器。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    System and Method for Selecting a Video Encoding Format Based on Feedback Data
    180.
    发明申请
    System and Method for Selecting a Video Encoding Format Based on Feedback Data 有权
    基于反馈数据选择视频编码格式的系统和方法

    公开(公告)号:US20100166062A1

    公开(公告)日:2010-07-01

    申请号:US12538090

    申请日:2009-08-07

    Abstract: A computer-implemented system and method for performing video compression are described. For example, a method according to one embodiment comprises: encoding a plurality of video frames or portions thereof according to a first encoding format; transmitting the plurality of encoded video frames or portions to a client device; receiving feedback information from the client device, the feedback information usable to determine whether data contained in the video frames or portions has been successfully received and/or decoded; in response to detecting that one or more video frames or portions thereof have not been successfully received and/or decoded, determining a number of video frames or portions thereof which have not been successfully received and/or decoded and: (1) if the number of video frames or portions thereof which have not been successfully received and/or decoded is above a specified threshold, then encoding a new video frame or portion thereof according to a second encoding format, the second encoding format comprising a format which is not dependent on previously-transmitted video frames or portions thereof; or (2) if the number of video frames or portions thereof which have not been successfully received and/or decoded is below a specified threshold, then encoding a new video frame or portion thereof according to the first encoding format, the new video frame encoded to be dependent on a last known successfully received video frame or portion thereof; and transmitting the new video frame or portion thereof to the client device.

    Abstract translation: 描述了用于执行视频压缩的计算机实现的系统和方法。 例如,根据一个实施例的方法包括:根据第一编码格式对多个视频帧或其部分进行编码; 将多个编码视频帧或部分发送到客户端设备; 从所述客户端设备接收反馈信息,所述反馈信息可用于确定包含在所述视频帧或部分中的数据是否已被成功接收和/或解码; 响应于检测到一个或多个视频帧或其部分未被成功接收和/或解码,确定尚未成功接收和/或解码的视频帧或其部分的数量,并且:(1)如果该数字 尚未成功接收和/或解码的视频帧或其部分高于规定的阈值,然后根据第二编码格式对新的视频帧或其部分进行编码,第二编码格式包括不依赖于 先前传输的视频帧或其部分; 或(2)如果没有成功接收和/或解码的视频帧或其部分的数量低于指定的阈值,则根据第一编码格式对新的视频帧或其部分进行编码,编码的新的视频帧 取决于最后已知的成功接收的视频帧或其部分; 以及将新的视频帧或其一部分发送到客户端设备。

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