COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, AND INFORMATION PROCESSING METHOD

    公开(公告)号:US20230372831A1

    公开(公告)日:2023-11-23

    申请号:US18321506

    申请日:2023-05-22

    发明人: Yuji KANDO

    IPC分类号: A63F13/847 A63F13/56

    CPC分类号: A63F13/847 A63F13/56

    摘要: In a multiplayer game, an operation method in which player objects are operated is switched from an individual operation method to a joint operation method. In the individual operation method, each player is caused to move a sight which is an operation target of each player by a first operation method, each player object is caused to execute an action toward the sight by a second operation method, and the player object corresponding to each player is moved by a third operation method. In the joint operation method, the sight is moved by the first operation method performed by a first player, the action is executed by the second operation method performed by the first player, and a joint player object is moved by a fourth operation method performed by a second player.

    Server and method for generating collaboration content in asynchronous manner

    公开(公告)号:US11724202B2

    公开(公告)日:2023-08-15

    申请号:US17534339

    申请日:2021-11-23

    申请人: XOGAMES INC.

    发明人: Eui Joon Youm

    摘要: A collaboration content-generating server that generates collaboration content item in an asynchronous manner includes a database configured to store a collaboration content including a base content corresponding to a root node and a plurality of additional contents corresponding to a plurality of nodes divided from and connected to the root node in a tree structure; an additional content receiving unit configured to receive, from a first user device, a node selected by the first user device and a first additional content that is supplementary to a first collaboration content corresponding the selected node; and a collaboration content generating unit configured to generate a second collaboration content based on the first additional content and the first collaboration content. The collaboration content is generated based on the base content and the plurality of additional contents received at different times from a plurality of user devices.

    PROGRAM, METHOD, ELECTRONIC DEVICE, AND SYSTEM FOR GAME INVOLVING MULTI-BATTLE

    公开(公告)号:US20230233939A1

    公开(公告)日:2023-07-27

    申请号:US18191473

    申请日:2023-03-28

    申请人: CYGAMES, INC.

    摘要: Provided is a program, etc. for further encouraging a player to play a game. Provided is a program for a game including a multi-battle in which a plurality of players combat against a common enemy character, said program causing a computer to execute: a step of accepting a multi-battle initiation input from a player; a step of initiating a multi-battle for combating against a predetermined enemy character on the basis of the accepted multi-battle initiation input; a step of accepting a participation request input from the player, said participation request input requesting another player to participate in the initiated multi-battle; and a step of executing a process for inflicting damage on the enemy character upon accepting the participation request input.

    Game device, recording medium, and game system

    公开(公告)号:US11701592B2

    公开(公告)日:2023-07-18

    申请号:US16787839

    申请日:2020-02-11

    发明人: Yota Tsutsumizaki

    摘要: A non-transitory computer readable recording medium having recorded thereon a program for a game device having a processor, in which the program causes the processor to: receive an operation-input made by a first user; and cause a first character of a game to execute an action, based on the operation-input made by the first user, in which when a first action made by a second character of the game is executed based on an operation-input made by a second user, the program causes the processor to cause the first character to execute a second action responsive to the first action, based on the operation-input made by the first user and received by the receiver.

    GAME PROGRAM, GAME CONTROLLING METHOD, AND INFORMATION PROCESSING APPARATUS

    公开(公告)号:US20230158404A1

    公开(公告)日:2023-05-25

    申请号:US18147223

    申请日:2022-12-28

    申请人: GREE, Inc.

    摘要: A game program causes a computer to set, if it is determined that a point based on a first action of the character of each of an own player and another player is greater than or equal to a predetermined value, a specific period from a time when an instruction to input a second action has been first accepted from the own player or the other player as a cooperation accepting period, to accept the instruction to input the second action up to a maximum number of times set for each cooperation player from a cooperation player other than the player who has instructed input of the second action, among the own player and the other player, during the cooperation accepting period, and to vary an effect of the second action in accordance with the number of times of the instruction to input the second action.