Method for managing league point of point lapsing league mode and server for providing point lapsing league mode

    公开(公告)号:US09669309B2

    公开(公告)日:2017-06-06

    申请号:US14369876

    申请日:2012-11-27

    CPC classification number: A63F13/46 A63F13/828

    Abstract: A method for managing league points of a point lapsing league mode includes: by a point lapsing league mode providing server, providing a point lapsing league mode that is a mode in which predetermined league points are allocated for a predetermined period and progress of a game is restricted when all the league points are consumed to the user terminal; outputting a game character information selecting interface that is an interface for accessing the user terminal to select a game character for progressing a game of the point lapsing league mode from among at least one game character to the user terminal; consuming predetermined league points of the user when the user terminal finishes playing the game of the point lapsing league mode through the game character selected by the user; determining whether all league points of the user having participated in the point lapsing league mode are consumed; and outputting information for notifying that the game cannot be progressed in the point lapsing league mode to the user terminal when all the league points of the user having participated in the point lapsing league mode are consumed.

    Method and apparatus for controlling character by inputting pattern

    公开(公告)号:US09649563B2

    公开(公告)日:2017-05-16

    申请号:US14385590

    申请日:2012-12-21

    Inventor: Wan Soo Lee

    Abstract: There is provided a new character manipulating technique which can realize various actions and increase game usages of users. An exemplary embodiment of the present invention provides a character manipulating method using a pattern input, including: by a character manipulating device using a pattern input, receiving a first touch input for any one of at least one action menu that is displayed on a touch screen mounted in a user terminal to serve as a menu for inputting at least one action that is performable by a character in a game from a touch input sensor of the touch screen; when receiving a second touch input serving as a new touch input for the touch screen from the touch input sensor, receiving a pattern input that is moved while the second touch input is maintained therefrom; selecting pattern information corresponding to the received pattern input from among at least one item of predetermined pattern information stored at a storage space of the game by analyzing the pattern input; selecting an action command matched with the selected pattern information from among at least one action command matched with each of the at least one item of predetermined pattern information stored at the storage space of the game; and transferring a control signal that is used for controlling the character to perform the selected action command to a processor for executing the game.

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