摘要:
An adaptive auto-scrolling merge operation automatically accepts pen-based input data into a hand-held or palm sized computer and places the input data onto a line of a window in which a user intended the input data to be placed. Computing systems that accept input from users typically accept data items to be inserted into a scrollable window that is displayed by the computer. When a user is inserting data items at the end of the window, computing systems may automatically scroll the displayed portion of the window when data has been added to the last line of the window. Because pen based systems do not use a cursor located at an insertion point to know where a user wants new data items to be inserted, the new data items are inserted into the document at the location corresponding to the place within the window in which the user drew the pen strokes used to create the data item. When a user intends to add one or more data items onto the last line of a window after a data item was previously inserted onto the last line of a window, the user may place the pen strokes on the current last line of window to created these new data items whether or not the auto-scroll operation has occurred. The adaptive auto-scroll and merge detects the insertion of a data item onto the last line of a window following an auto-scroll operation and automatically moves the data item to its intended location.
摘要:
A system and method for a transport independent gaming API for mobile devices. The gaming API allows for a multi-player gaming session between mobile devices where the transport protocol between the mobile devices may be switched transparently to both the user and the game application. The gaming API is switched according to which transport protocol is determined as the optimal protocol for transmitting game data according to specified parameters.
摘要:
A method and computing system for receiving an indication of a first user participating in a videoconference. A determination is made concerning whether bandwidth compression is preferable for the first user of the videoconference. If bandwidth compression is preferable for the first user of the videoconference: an unprocessed video stream associated with the first user is processed to generate a reduced bandwidth video stream, and the reduced bandwidth video stream is provided to a video encoder. Processing the unprocessed video stream includes performing an edge detection procedure on the unprocessed video stream.
摘要:
A computer application program executing on a computer, such as a portable computer, is selected for termination by first identifying computer application programs executing on the computer. A priority value is assigned to each of the identified computer applications. The priority value is based on multiple characteristics of the identified computer application programs. The computer application program with the smallest priority value is automatically terminated. If the computer application program with the smallest priority value is in a modal state in which it waits for a response from a user, then a default response is provided to the application prior to terminating the computer application program. The characteristics associated with the computer application programs may include average launch times, average memory usages, a class or type of application, frequencies of usage, and an amount of data stored on the computer by the computer application program.
摘要:
An output force from a system (10) comprising a damper (22) and a power drive (20) is controlled using feedback (34) from the output of the damper (22) relative to the input to the damper (22). By adopting a damper (22) with a variable damping coefficient and controlling that coefficient, the system (10) can achieve force/torque performance over a wide range of force values, with low output impedance and a large bandwidth. The damper (22) also serves as an impact absorption device to protect the power drive (20) from external impact.
摘要:
The subject technology discloses configurations for receiving input device data via an unreliable data channel from a first computing device in which the input device data includes keyboard data, mouse input data and/or touch and gesture data from the first computing device. The subject technology determines a host client computing device among one or more second computing devices in a multiway video conference for receiving the input device data. Further, the subject technology transmits the input device data via a second unreliable data channel to the determined host client computing device, where the input device data is transmitted on a separate data channel from any video or audio data transmitted to the host client computing device.
摘要:
Online multiplayer games are provided in multiple tiers. A first tier offers limited features and a second tier offers first tier features plus additional features. The additional features are exclusive to the second tier. During game play in the first tier, enticements are provided to participate in the second tier. The first tier requires no subscription to participate therein. Participation in the second tier requires a subscription. In an example configuration, the first tier allows players to host a game on a dedicated server, browse a list of dedicated server games, and join a game from a list of first tier eligible games. And, the second tier offers a variety of additional features, such as the ability to invite other players to join a game session, match making services, and cross-platform game play.
摘要:
A computer application program executing on a computer, such as a portable computer, is selected for termination by first identifying computer application programs executing on the computer. A priority value is assigned to each of the identified computer applications. The priority value is based on multiple characteristics of the identified computer application programs. The computer application program with the smallest priority value is automatically terminated. If the computer application program with the smallest priority value is in a modal state in which it waits for a response from a user, then a default response is provided to the application prior to terminating the computer application program. The characteristics associated with the computer application programs may include average launch times, average memory usages, a class or type of application, frequencies of usage, and an amount of data stored on the computer by the computer application program.
摘要:
Online multiplayer games are provided in multiple tiers. A first tier offers limited features and a second tier offers first tier features plus additional features. The additional features are exclusive to the second tier. During game play in the first tier, enticements are provided to participate in the second tier. The first tier requires no subscription to participate therein. Participation in the second tier requires a subscription. In an example configuration, the first tier allows players to host a game on a dedicated server, browse a list of dedicated server games, and join a game from a list of first tier eligible games. And, the second tier offers a variety of additional features, such as the ability to invite other players to join a game session, match making services, and cross-platform game play.
摘要:
The present disclosure, in some implementations comprises systems and methods for providing applications during video communication, via online communities or services, for example, social networks. Video communication may be video conferencing or “video chat” sessions among a plurality of users of the online services. Users may engage in a video conference or “video chat,” yet at the same time, use or obtain different applications, designated as either “personal” or “shared” applications. A “personal” application is one that does not involve others and is configured to enhance an individual user's personal experience during a group video communication. A “shared” application is one that involves at least one of multiple users during a group video communication, for example, users may participate in a card or trivia game, watch videos together, collaborate and share documents, or the like.