SYSTEM AND METHOD FOR PROVIDING ENHANCED USER-SPONSOR INTERACTION IN A MEDIA ENVIRONMENT, INCLUDING SUPPORT FOR SHAKE ACTION
    2.
    发明申请
    SYSTEM AND METHOD FOR PROVIDING ENHANCED USER-SPONSOR INTERACTION IN A MEDIA ENVIRONMENT, INCLUDING SUPPORT FOR SHAKE ACTION 审中-公开
    在媒体环境中提供增强用户主体交互的系统和方法,包括支持SHAKE动作

    公开(公告)号:US20160189223A1

    公开(公告)日:2016-06-30

    申请号:US14586753

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for delivery of media content with enhanced user-sponsor interaction. User interaction with a media device can be provided by, for example, voice or tactile command, in addition or as an alternative to the device's regular user interface. For example, a user can interact with an advertisement or other sponsor-directed content, by speaking to or shaking their device, to signal a preference for a particular type of content or advertisement. As another example, a spoken or shake action can be used to trigger or to pause an advertisement break within a media stream, so that the user can control advertisement breaks to better suit their particular lifestyle.

    Abstract translation: 这里描述了用于流式传输诸如音乐,视频或电视内容的数字媒体内容的技术。 根据一个实施例,该系统包括对具有增强的用户赞助者交互的媒体内容的传送的支持。 与媒体设备的用户交互可以通过例如语音或触觉命令来提供,或作为设备的常规用户界面的替代。 例如,用户可以通过与其设备通话或摇动来与广告或其他赞助商引导的内容进行交互,以表示对特定类型的内容或广告的偏好。 作为另一示例,可以使用口头或摇动动作来触发或暂停媒体流中的广告中断,使得用户可以控制广告休息以更好地适应其特定的生活方式。

    SYSTEMS AND METHODS FOR DELIVERING MEDIA CONTENT WITH ADVERTISEMENTS BASED ON PLAYLIST CONTEXT, INCLUDING PLAYLIST NAME OR DESCRIPTION
    3.
    发明申请
    SYSTEMS AND METHODS FOR DELIVERING MEDIA CONTENT WITH ADVERTISEMENTS BASED ON PLAYLIST CONTEXT, INCLUDING PLAYLIST NAME OR DESCRIPTION 审中-公开
    基于播放列表的广告内容传送媒体内容的系统和方法,包括播放列表或描述

    公开(公告)号:US20150317691A1

    公开(公告)日:2015-11-05

    申请号:US14586742

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for selection of targeted advertisement or other sponsor-directed content based on a playlist context. A media device enables access by a user to one or more playlists of media content at a media server. Advertisements can be selected for providing to the user, based on one or more characteristics of a playlist, such as the playlist's description, or the playlist being part of an advertisement campaign. For example, a playlist bearing a particular descriptive title can be used to trigger advertisements that may be relevant to that descriptive title. Adding a particular song to a playlist can be used to trigger advertisements that may be relevant to that song.

    Abstract translation: 这里描述了用于流式传输诸如音乐,视频或电视内容的数字媒体内容的技术。 根据实施例,该系统包括基于播放列表上下文来选择目标广告或其他赞助商定向内容的支持。 媒体设备使得用户能够访问媒体服务器上的媒体内容的一个或多个播放列表。 可以基于播放列表的一个或多个特征(例如播放列表的描述)或作为广告活动的一部分的播放列表来选择向用户提供广告。 例如,具有特定描述性标题的播放列表可用于触发可能与该描述性标题相关的广告。 将特定歌曲添加到播放列表可以用于触发可能与该歌曲相关的广告。

    SYSTEM AND METHOD FOR PROVIDING ENHANCED USER-SPONSOR INTERACTION IN A MEDIA ENVIRONMENT, INCLUDING SUPPORT FOR SHAKE ACTION

    公开(公告)号:US20210342885A1

    公开(公告)日:2021-11-04

    申请号:US17207216

    申请日:2021-03-19

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for delivery of media content with enhanced user-sponsor interaction. User interaction with a media device can be provided by, for example, voice or tactile command, in addition or as an alternative to the device's regular user interface. For example, a user can interact with an advertisement or other sponsor-directed content, by speaking to or shaking their device, to signal a preference for a particular type of content or advertisement. As another example, a spoken or shake action can be used to trigger or to pause an advertisement break within a media stream, so that the user can control advertisement breaks to better suit their particular lifestyle.

    SYSTEM AND METHOD FOR PROVIDING WATCH-NOW FUNCTIONALITY IN A MEDIA CONTENT ENVIRONMENT, INCLUDING SUPPORT FOR SHAKE ACTION
    5.
    发明申请
    SYSTEM AND METHOD FOR PROVIDING WATCH-NOW FUNCTIONALITY IN A MEDIA CONTENT ENVIRONMENT, INCLUDING SUPPORT FOR SHAKE ACTION 审中-公开
    用于在媒体内容环境中提供观看功能的系统和方法,包括用于SHAKE动作的支持

    公开(公告)号:US20150289025A1

    公开(公告)日:2015-10-08

    申请号:US14586728

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for watch-now functionality. A media play logic at a media device controls playback of media content and advertisements as received from a media server, and can be configured for regular media play, or extended media play. Periodically, for example when input is received from a user to skip to a next media option for playback, the user can be prompted to watch an advertisement, in return for extended media play. Upon receiving an election by the user to watch the advertisement in return for extended media play, the media application plays the advertisement, and configures the media play logic for an extended period of advertisement-free media play.

    Abstract translation: 这里描述了用于流式传输诸如音乐,视频或电视内容的数字媒体内容的技术。 根据实施例,该系统包括支持观看功能。 媒体设备中的媒体播放逻辑控制从媒体服务器接收的媒体内容和广告的回放,并且可以被配置为用于常规媒体播放或扩展媒体播放。 周期性地,例如当从用户接收输入以跳到下一个媒体选项进行播放时,可以提示用户观看广告,以换取扩展媒体播放。 当用户收到用于观看广告的选举以换取扩展媒体播放时,媒体应用播放该广告,并且配置媒体播放逻辑以进行长时间的无广告媒体播放。

    SYSTEM AND METHOD FOR DELIVERING MEDIA CONTENT AND ADVERTISEMENTS ACROSS CONNECTED PLATFORMS, INCLUDING USE OF COMPANION ADVERTISEMENTS
    6.
    发明申请
    SYSTEM AND METHOD FOR DELIVERING MEDIA CONTENT AND ADVERTISEMENTS ACROSS CONNECTED PLATFORMS, INCLUDING USE OF COMPANION ADVERTISEMENTS 审中-公开
    用于传递媒体内容和广告的系统和方法,包括连接广告的使用,包括公司广告的使用

    公开(公告)号:US20160189249A1

    公开(公告)日:2016-06-30

    申请号:US14586756

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for delivery of media content and advertisement or other sponsor-directed content across a connected media environment. Playback can selectively follow a user from one location to another location, or from one media device to another media device, either maintaining a same session or switching sessions depending on the user's location, media device used, and user activity. Playback of advertisement or other sponsor-directed content can be synchronized between different areas of the connected media environment, or between different media devices, for example between a secondary device such as an audio speaker in a particular room, which is being controlled by a primary device such as a smartphone in another room.

    Abstract translation: 这里描述了用于流式传输诸如音乐,视频或电视内容的数字媒体内容的技术。 根据实施例,该系统包括支持在所连接的媒体环境中传送媒体内容和广告或其他赞助商导向的内容。 播放可以选择性地将用户从一个位置追溯到另一​​个位置,或者从一个媒体设备到另一个媒体设备,根据用户的位置,使用的媒体设备和用户活动来维护相同的会话或切换会话。 可以在所连接的媒体环境的不同区域之间,或不同的媒体设备之间,例如在特定房间中的诸如音频扬声器的辅助设备之间同步广告或其他赞助商定向内容的回放,该辅助设备正由主要 设备,如在另一个房间的智能手机。

    SYSTEM AND METHOD FOR PROVIDING ENHANCED USER-SPONSOR INTERACTION IN A MEDIA ENVIRONMENT, INCLUDING ADVERTISEMENT SKIPPING AND RATING
    7.
    发明申请
    SYSTEM AND METHOD FOR PROVIDING ENHANCED USER-SPONSOR INTERACTION IN A MEDIA ENVIRONMENT, INCLUDING ADVERTISEMENT SKIPPING AND RATING 审中-公开
    用于在媒体环境中提供增强的用户主体交互的系统和方法,包括广告跳过和评分

    公开(公告)号:US20160189222A1

    公开(公告)日:2016-06-30

    申请号:US14586749

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    CPC classification number: G06Q30/0257 H04L65/4084 H04L65/4092 H04L65/602

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for delivery of media content with enhanced user-sponsor interaction. User interaction with a media device can be provided by, for example, voice or tactile command, in addition or as an alternative to the device's regular user interface. For example, a user can interact with an advertisement or other sponsor-directed content, by speaking to or shaking their device, to signal a preference for a particular type of content or advertisement. As another example, a spoken or shake action can be used to trigger or to pause an advertisement break within a media stream, so that the user can control advertisement breaks to better suit their particular lifestyle.

    Abstract translation: 这里描述了用于流式传输诸如音乐,视频或电视内容的数字媒体内容的技术。 根据一个实施例,该系统包括对具有增强的用户赞助者交互的媒体内容的传送的支持。 与媒体设备的用户交互可以通过例如语音或触觉命令来提供,或作为设备的常规用户界面的替代。 例如,用户可以通过与其设备通话或摇动来与广告或其他赞助商引导的内容进行交互,以表示对特定类型的内容或广告的偏好。 作为另一示例,可以使用口头或摇动动作来触发或暂停媒体流中的广告中断,使得用户可以控制广告休息以更好地适应其特定的生活方式。

    System and method for providing enhanced user-sponsor interaction in a media environment, including support for shake action

    公开(公告)号:US10956936B2

    公开(公告)日:2021-03-23

    申请号:US14586753

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for delivery of media content with enhanced user-sponsor interaction. User interaction with a media device can be provided by, for example, voice or tactile command, in addition or as an alternative to the device's regular user interface. For example, a user can interact with an advertisement or other sponsor-directed content, by speaking to or shaking their device, to signal a preference for a particular type of content or advertisement. As another example, a spoken or shake action can be used to trigger or to pause an advertisement break within a media stream, so that the user can control advertisement breaks to better suit their particular lifestyle.

    SYSTEMS AND METHODS FOR DELIVERING MEDIA CONTENT WITH ADVERTISEMENTS BASED ON PLAYLIST CONTEXT AND ADVERTISEMENT CAMPAIGNS
    10.
    发明申请
    SYSTEMS AND METHODS FOR DELIVERING MEDIA CONTENT WITH ADVERTISEMENTS BASED ON PLAYLIST CONTEXT AND ADVERTISEMENT CAMPAIGNS 审中-公开
    基于播放列表语言和广告营销的广告媒体内容传送系统与方法

    公开(公告)号:US20150317680A1

    公开(公告)日:2015-11-05

    申请号:US14586747

    申请日:2014-12-30

    Applicant: SPOTIFY AB

    Abstract: Described herein are techniques for streaming digital media content, such as music, video, or television content. In accordance with an embodiment, the system includes support for selection of targeted advertisement or other sponsor-directed content based on a playlist context. A media device enables access by a user to one or more playlists of media content at a media server. Advertisements can be selected for providing to the user, based on one or more characteristics of a playlist, such as the playlist's description, or the playlist being part of an advertisement campaign. For example, a playlist bearing a particular descriptive title can be used to trigger advertisements that may be relevant to that descriptive title. Adding a particular song to a playlist can be used to trigger advertisements that may be relevant to that song.

    Abstract translation: 这里描述了用于流式传输诸如音乐,视频或电视内容的数字媒体内容的技术。 根据实施例,该系统包括基于播放列表上下文来选择目标广告或其他赞助商定向内容的支持。 媒体设备使得用户能够访问媒体服务器上的媒体内容的一个或多个播放列表。 可以基于播放列表的一个或多个特征(例如播放列表的描述)或作为广告活动的一部分的播放列表来选择向用户提供广告。 例如,具有特定描述性标题的播放列表可用于触发可能与该描述性标题相关的广告。 将特定歌曲添加到播放列表可以用于触发可能与该歌曲相关的广告。

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