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公开(公告)号:US12083430B2
公开(公告)日:2024-09-10
申请号:US18095606
申请日:2023-01-11
发明人: Richard Kulavik
IPC分类号: A63F13/54 , A63F13/215 , A63F13/22 , A63F13/25 , A63F13/31 , A63F13/327 , A63F13/424 , A63F13/98 , G06F3/0338 , G06F3/038 , G06F3/0481 , H04R1/10 , H04R5/033
CPC分类号: A63F13/54 , A63F13/215 , A63F13/22 , A63F13/25 , A63F13/31 , A63F13/327 , A63F13/424 , A63F13/98 , G06F3/0338 , G06F3/038 , G06F3/0481 , H04R5/033 , H04R1/1041
摘要: An electronic device may receive audio during play of a game on a game console over a network. The electronic device may detect one or more sounds during the monitoring of the audio. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.
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公开(公告)号:US12005348B2
公开(公告)日:2024-06-11
申请号:US17447918
申请日:2021-09-16
IPC分类号: A63F13/352 , A63F13/213 , A63F13/2145 , A63F13/31 , A63F13/48 , G06F3/0488 , G06Q10/02 , H04L67/10 , H04L67/141 , H04L9/40
CPC分类号: A63F13/352 , A63F13/213 , A63F13/2145 , A63F13/31 , A63F13/48 , G06F3/0488 , G06Q10/02 , H04L67/10 , H04L67/141 , A63F2300/1025 , A63F2300/1075 , A63F2300/1087 , A63F2300/513 , A63F2300/636 , H04L63/04
摘要: Systems and methods are disclosed for delivering a requested game experience at any of multiple distributed venues. Each venue can include respective gameplay areas and multimedia gaming equipment for delivering a game experience in each gameplay area. The system can include a booking system for managing game bookings across the venues and a master central server configured to generate game sessions based on bookings at the booking system.
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公开(公告)号:US11992764B2
公开(公告)日:2024-05-28
申请号:US18147223
申请日:2022-12-28
申请人: GREE, Inc.
发明人: Nariaki Wada , Yoichi Shoda
IPC分类号: A63F9/24 , A63F11/00 , A63F13/25 , A63F13/31 , A63F13/327 , A63F13/55 , A63F13/822 , A63F13/847 , G06F13/00 , G06F17/00
CPC分类号: A63F13/55 , A63F13/25 , A63F13/31 , A63F13/327 , A63F13/822 , A63F13/847
摘要: A game program causes a computer to set, if it is determined that a point based on a first action of the character of each of an own player and another player is greater than or equal to a predetermined value, a specific period from a time when an instruction to input a second action has been first accepted from the own player or the other player as a cooperation accepting period, to accept the instruction to input the second action up to a maximum number of times set for each cooperation player from a cooperation player other than the player who has instructed input of the second action, among the own player and the other player, during the cooperation accepting period, and to vary an effect of the second action in accordance with the number of times of the instruction to input the second action.
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公开(公告)号:US20230338856A1
公开(公告)日:2023-10-26
申请号:US18214978
申请日:2023-06-27
发明人: Andrew Jack Thomas , Jane Dudley
CPC分类号: A63F13/65 , A63F13/79 , A63F13/31 , A63F13/35 , A63F2300/5513 , A63F2300/69
摘要: There is a system and method for gamification of real-life events over a computerized network. The system includes an observer module configured to generate real-life data in response to observation of a real-life event. The system includes an interface engine module configured to operate an ongoing computerized game that includes game objects. The system includes an implementation module configured to receive an implementation instruction and automatically effect a real-world occurrence associated with the implementation instruction. The system includes a control module, including a processor, configured to convert real-life data from the observer module into a game object, provide the created game object to the interface engine module for injection into an ongoing computer game, and convert a player interaction into an implementation instruction and provide the same to the implementation module. The system includes a player module configured to permit a player to play the ongoing game.
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公开(公告)号:US11752425B2
公开(公告)日:2023-09-12
申请号:US17349520
申请日:2021-06-16
申请人: GREE, Inc.
发明人: Kazuki Oono
IPC分类号: A63F13/46 , A63F13/31 , A63F13/795 , A63F13/822 , A63F13/58 , A63F13/44 , A63F13/49 , A63F13/792 , A63F13/798
CPC分类号: A63F13/31 , A63F13/44 , A63F13/49 , A63F13/58 , A63F13/792 , A63F13/795 , A63F13/798 , A63F13/822
摘要: Provided is a game control method carried out by a game control device connected to communication terminals used by users who play a game. The device has a storage unit for storing group information indicative of a group consisting of users and game piece information indicative of game pieces constituting one item. The method includes giving a game piece to each user in accordance with a user operation to his/her communication terminal; storing obtained game piece information indicative of the game piece given to each user in the storage unit; determining whether all of the game pieces necessary to constitute the one item indicated by the game piece information are given to users constituting a group indicated by the group information based on the obtained game piece information; and giving a reward to users constituting the group if it is determined that all of the game pieces are given.
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6.
公开(公告)号:US20230249085A1
公开(公告)日:2023-08-10
申请号:US18300386
申请日:2023-04-13
申请人: PEXS LLC
IPC分类号: A63F13/73 , A63F13/31 , A61B5/00 , G01P15/02 , A63F13/211 , A63F13/92 , A63F13/71 , A63F13/212 , A61B5/024
CPC分类号: A63F13/73 , A63F13/31 , A61B5/681 , G01P15/02 , A63F13/211 , A63F13/92 , A63F13/71 , A63F13/212 , A61B5/0002 , A61B5/024 , A61B2562/0219
摘要: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
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公开(公告)号:US11633666B2
公开(公告)日:2023-04-25
申请号:US17323342
申请日:2021-05-18
申请人: TimePlay Inc.
IPC分类号: A63F13/27 , A63F13/26 , A63F13/2145 , A63F13/843 , B60K6/365 , B60K6/387 , B60K6/40 , B60K6/445 , F16H3/72 , G07F17/32 , A63F13/22 , A63F13/235 , A63F13/35 , A63F13/53 , A63F13/24 , A63F13/31 , A63F13/285 , B60K1/02 , F16H37/08 , F16H37/10
摘要: Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game.
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公开(公告)号:US11628361B2
公开(公告)日:2023-04-18
申请号:US16422810
申请日:2019-05-24
申请人: GREE, INC.
发明人: Taiki Eda
IPC分类号: A63F9/24 , A63F13/537 , A63F13/822 , A63F13/63 , A63F13/92 , A63F13/55 , A63F13/31
摘要: Provided is a method for controlling a computer, etc., which makes it possible to improve the usability of city building games. The computer is provided with a storage unit configured to store game contents arranged within a game space, positions of the game contents, and a template defining positions of one or more of game contents, and progresses a game by arranging the game contents within the game space based on a command by a player. The method includes when the template is applied to a predetermined area within the game space based on the command by the player, moving, by the computer, the game contents arranged within the game space to the positions of the game contents defined by the template.
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公开(公告)号:US11547945B2
公开(公告)日:2023-01-10
申请号:US16362789
申请日:2019-03-25
发明人: Hogarth Andall
摘要: A content-generation guidance system for assisting a user in generating digital content, the system comprising a content analysis unit operable to analyse a first set of pre-existing user-generated content to identify one or more aspects of the content, a correlation identification unit operable to identify a correlation between the one or more identified aspects of the first set of content and user ratings of that content, and a content modification unit operable, when a user is generating new digital content, to identify one or more aspects of the new digital content for modification in dependence upon the identified correlation or correlations.
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10.
公开(公告)号:US11524229B2
公开(公告)日:2022-12-13
申请号:US16849675
申请日:2020-04-15
申请人: GOOGLE LLC
发明人: Travis Jon Heppe , Jeff Foster Fry
IPC分类号: A63F13/31 , A63F13/323 , A63F13/26 , A63F13/27
摘要: Mechanisms for enhancing multiplayer games are provided. In some implementations, the method comprises: detecting presence of a display device on a communications network; causing joining instructions to connect to a multiplayer game session to be displayed on the display device, wherein the joining instructions include server information for handling communications relating to the multiplayer game session over the communications network; receiving, from user devices over other communications networks, a request to join the multiplayer game session in response to displaying the joining instructions on the display device, wherein each of the user devices has a user display device; connecting each of the user devices over one of the other communications network to the display device presenting the multiplayer game session; initiating the multiplayer game session; determining, for the multiplayer game session, a first portion of game information to be presented on the display device and a second portion of game information to be presented on the user display device; and causing the first portion of game information to be displayed on the display device and the second portion of game information to be displayed on the user displayed device based on the determination.
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