SYSTEM AND METHOD OF PROVIDING A VIRTUAL ENVIRONMENT

    公开(公告)号:US20180247457A1

    公开(公告)日:2018-08-30

    申请号:US15847210

    申请日:2017-12-19

    Applicant: Hashplay Inc.

    Abstract: A system for providing a virtual environment on an at least one computing device. The system includes, a server arrangement to generate at least one first image associated with the virtual environment on at least one first virtual pattern, render visual orientations associated with the at least one first image on a render target, and generate at least one second image; and at least one computing device, communicably coupled with the server arrangement, to receive the at least one second image from the server arrangement, render each of the render targets of the at least one second image on an at least one second virtual pattern, determine the movement of head of the at least one user, and provide the virtual environment on a display arrangement based on a movement of head of the at least one user.

    Online video game service with split clients

    公开(公告)号:US09987562B2

    公开(公告)日:2018-06-05

    申请号:US15145727

    申请日:2016-05-03

    Inventor: Tim Cotter

    CPC classification number: A63F13/86 A63F13/352 A63F13/355 H04L67/38 H04L69/04

    Abstract: A method for an online video game or application service system includes running a video game or application on an application host server at a data center, an uncompressed video stream being produced therefrom. The uncompressed video stream is encoded into compressed video stream, which is then transmitted over the Internet to an output client device of a user. The output client device decompresses the compressed video stream and displays live video on a screen. User control input transmitted from an input client device is delivered to the application host server. The user control input includes game or application commands. The input client device is associated with the user and is separate from the output client device. Responsive to receiving the game or application commands, the application host server generates a new uncompressed video stream.

    VIRTUAL REALITY UNIVERSE REPRESENTATION CHANGES VIEWING BASED UPON CLIENT SIDE PARAMETERS

    公开(公告)号:US20180097915A1

    公开(公告)日:2018-04-05

    申请号:US15832022

    申请日:2017-12-05

    Inventor: John Cronin

    Abstract: Systems and methods for enabling a visitor to access VR representations authored by different authors of images at different quality levels at various locations in a virtual universe via a computer network are provided. A plurality of data sets may be stored in memory. Each VR data set may define a VR representation of a location and may be independently authored by a respective author different from the other authors. In addition, each VR dataset may have a speed and quality metric to assist the visitors in an optimized experience. One or more VR data servers may access and transmit the VR data sets of various quality and speeds, each of which may be associated with a VR data server having access to the VR data set. A domain server may be adapted to access and transmit domain data comprising the location within the universe of each VR representation and the network address of the VR data server associated with the VR representation. Further, a client host may be adapted to communicate with the domain server to receive domain data representing the network address of the VR data server associated with a bets matched quality and speed VR representation and to communicate with that VR data server to access the VR data set defining the VR representation without leaving the virtual universe.

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