1,3-Thiazin-4-one
    81.
    发明授权
    1,3-Thiazin-4-one 失效
    1,3-噻嗪-4-酮

    公开(公告)号:US4352929A

    公开(公告)日:1982-10-05

    申请号:US268467

    申请日:1981-05-29

    IPC分类号: C07D279/06

    CPC分类号: C07D279/06

    摘要: Novel cyclized .omega.-carboxyethyl mono- or dithiocarbanilic acids are disclosed as immunoregulatory agents, useful in the treatment of organ transplant reject phenomenon and autoimmune diseases particularly where a delayed hypersensitivity component has been established, such as multiple sclerosis.Additionally described is the use of certain cyclized .omega.-carboxyalkyl mono- or dithiocarbamic acids and certain cyclized .omega.-carboxyalkyl mono- or dithiocarbamic acids.

    摘要翻译: 公开了新的环化的ω-羧乙基单 - 或二硫代氨基苯甲酸作为免疫调节剂,可用于治疗器官移植排斥现象和自身免疫性疾病,特别是已经建立延迟超敏反应成分的多发性硬化症。

    Methods and Systems for Establishing Games With Automation Using Verbal Communication
    82.
    发明申请
    Methods and Systems for Establishing Games With Automation Using Verbal Communication 审中-公开
    使用语言沟通自动化建立游戏的方法和系统

    公开(公告)号:US20150321100A1

    公开(公告)日:2015-11-12

    申请号:US14805552

    申请日:2015-07-22

    摘要: A thick-game client device includes all of the game data processing on-board while a thin-game client device includes only a small portion of game data processing such as to render visual displays while the majority of the game data processing is network based. A thick-voice client devices includes all of the voice processing on-board while a thin-voice client device includes only a small portion of the voice processing such as to generate acoustic parameter data discussed below while the remainder of the voice processing occurs at a voice services node. It will be appreciated that a client device may be thick with respect to both game processing and voice processing, may be thick with respect to one type of processing and thin with respect to the other, or may be thin with respect to both types of processing.

    摘要翻译: 厚游戏客户端设备包括板上的所有游戏数据处理,而薄游戏客户端设备仅包括游戏数据处理的一小部分,以便在大多数游戏数据处理是基于网络的情况下呈现视觉显示。 厚语音客户端设备包括板上的所有语音处理,而薄话音客户端设备仅包括语音处理的一小部分,以便生成下面讨论的声学参数数据,而语音处理的其余部分发生在 语音服务节点。 应当理解,相对于游戏处理和语音处理,客户端设备可能较厚,相对于一种类型的处理可能较厚,而相对于另一种类型处理较薄,或者可以相对于两种类型的处理来说都很薄 。