STACKED-FILM-FORMING SYSTEM, SPUTTERING APPARATUS, AND METHOD FOR FORMING STACKED FILM
    42.
    发明申请
    STACKED-FILM-FORMING SYSTEM, SPUTTERING APPARATUS, AND METHOD FOR FORMING STACKED FILM 审中-公开
    堆叠成膜系统,溅射装置和形成堆叠膜的方法

    公开(公告)号:US20080233301A1

    公开(公告)日:2008-09-25

    申请号:US12041254

    申请日:2008-03-03

    摘要: According to an aspect of an embodiment, a stacked-film-forming system for forming a stacked film has a first film-forming apparatus including a holder having a frame surrounding the substrate and a holding mechanism for holding the substrate inside the frame so that the major surface of the substrate is vertically oriented, a material emission portion for emitting a material of a first film toward the substrate held in the holder, and a shield being disposed between the holder and the material emission portion and shielding areas except for a portion of the frame from the emitted material. The portion is located at the upper part of the substrate. The stacked-film-forming system has a second film-forming apparatus for forming a second film, on the first film. The second film is made of a material different from the material of the first film.

    摘要翻译: 根据实施例的一个方面,用于形成层叠膜的层叠膜形成系统具有第一膜形成装置,其包括具有围绕基板的框架的保持器和用于将基板保持在框架内部的保持机构, 基板的主表面是垂直取向的,用于向保持在保持器中的基板发射第一膜的材料的材料发射部分,以及设置在保持器和材料发射部分之间的屏蔽以及除了一部分 从发射的材料的框架。 该部分位于衬底的上部。 层叠膜形成系统具有在第一膜上形成第二膜的第二成膜装置。 第二膜由与第一膜不同的材料制成。

    Card game system and card used in the card system
    43.
    发明申请
    Card game system and card used in the card system 有权
    卡片系统和卡片卡用于卡片系统

    公开(公告)号:US20070082723A1

    公开(公告)日:2007-04-12

    申请号:US10596358

    申请日:2004-11-26

    IPC分类号: A63F9/24

    摘要: A card game system in which a game progresses based on game information recorded in a card in each of a plurality of game apparatuses. The game apparatus set as a master apparatus includes a master reception device that receives the game information transmitted from each of the game apparatuses, a permission device that rejects the reception of game information until a start determination device determines to start a specific time and that permits the reception of game information when the start determination device determines to start the specific time, and a rejection device that rejects the reception when an elapse time determination device determines that the set time as the specific time in advance elapses after permitting the reception. Each game apparatus includes a terminal transmission device that transmits the game information to the master reception device.

    摘要翻译: 一种纸牌游戏系统,其中游戏根据记录在多个游戏装置中的每一个卡中的游戏信息进行。 设置为主装置的游戏装置包括接收从每个游戏装置发送的游戏信息的主接收装置,拒绝接收游戏信息的许可装置,直到开始确定装置确定开始特定时间并允许 当开始确定装置确定开始特定时间时接收游戏信息;以及拒绝装置,当经过时间确定装置确定在允许接收之后预先设定的时间作为预定时间时,拒绝接收。 每个游戏装置包括将游戏信息发送到主接收装置的终端传送装置。

    Network game system
    44.
    发明申请
    Network game system 有权
    网络游戏系统

    公开(公告)号:US20060247062A1

    公开(公告)日:2006-11-02

    申请号:US11477396

    申请日:2006-06-30

    IPC分类号: A63F13/00

    摘要: A game machine operable to execute a game program is communicatively connected to a center server. In the center server, a first transmitter transmits, to the game machine, first data indicating a settled play amount out of a played amount which is represented by either an accumulated number or time period that the game program has been executed. In the game machine, a first storage is operable to store the first data, a second storage is operable to store second data indicating the played amount, and a third storage is operable to store third data indicating an allowable unsettled play amount which represents either an allowable number or time period of which the game program is executed without settlement. In the game machine, a first receiver receives the first data transmitted by the first transmitter, an updater updates the first data stored in the first storage with the first data received by the first receiver, and a controller controls the game machine based on the first data stored in the first storage, the second data stored in the second storage and the third data stored in the third storage.

    摘要翻译: 可操作以执行游戏程序的游戏机通信地连接到中央服务器。 在中央服务器中,第一发送器向游戏机发送指示由游戏程序已经执行的累积数量或时间段表示的播放量中的结算播放量的第一数据。 在游戏机中,第一存储器可操作地存储第一数据,第二存储器可操作以存储指示播放量的第二数据,第三存储器可操作以存储指示允许的不稳定播放量的第三数据, 允许的游戏程序的执行时间,不结算。 在游戏机中,第一接收器接收由第一发送器发送的第一数据,更新器利用由第一接收器接收到的第一数据更新存储在第一存储器中的第一数据,并且控制器基于第一接收器控制游戏机 存储在第一存储器中的数据,存储在第二存储器中的第二数据和存储在第三存储器中的第三数据。

    Image generating system and program
    45.
    发明授权
    Image generating system and program 有权
    图像生成系统和程序

    公开(公告)号:US07106324B1

    公开(公告)日:2006-09-12

    申请号:US09830356

    申请日:2000-09-01

    申请人: Kazuya Takahashi

    发明人: Kazuya Takahashi

    IPC分类号: G06T15/30

    摘要: An image generating system and a program enabling scissoring of a polygon in a three-dimensional stage to prevent display failure of a polygon on a screen end or at a short distance from the viewpoint with a reduced computation load. The system performs scissoring processing for a polygon in a three-dimensional stage and generates an image of an object including a new vertex generated by the scissoring. A polygon which is at a short distance from a view point, displaying of which is likely to be missed, is scissored on side surfaces of a quadrangular pyramid forming a view volume, to prevent the display failure of the polygon existing at a short distance from the end of a screen. A polygon arranged in the three-dimensional space is subjected to coordinate transformation into a screen coordinate system, to detect an undrawable vertex, and a polygon containing the detected vertex is scissored at a portion containing the detected vertex, in a predetermined plane.

    摘要翻译: 一种图像生成系统和能够在三维级中进行多边形的剪切的程序,以防止多边形在屏幕结束或距离视点的短距离处的计算负荷减小的显示失败。 该系统对三维阶段的多边形执行剪切处理,并生成包括通过剪切生成的新顶点的对象的图像。 在形成观看体积的四边形金字塔的侧面上剪切距离可能被遗漏的显示的视点很短距离的多边形,以防止多边形的显示故障在短距离处存在 屏幕的结束。 将布置在三维空间中的多边形进行坐标变换到屏幕坐标系中,以检测不可拖动的顶点,并且将包含检测到的顶点的多边形在包含检测到的顶点的部分上剪切在预定平面中。

    Communication apparatus, a communication management program, a communication information managing method, and a storage medium
    46.
    发明申请
    Communication apparatus, a communication management program, a communication information managing method, and a storage medium 审中-公开
    通信装置,通信管理程序,通信信息管理方法和存储介质

    公开(公告)号:US20050237569A1

    公开(公告)日:2005-10-27

    申请号:US11111848

    申请日:2005-04-22

    申请人: Kazuya Takahashi

    发明人: Kazuya Takahashi

    CPC分类号: G06F21/608

    摘要: A communication apparatus, a communication management program, and a storage medium are disclosed. The communication apparatus includes a visual output unit such as a printer and a display screen that outputs various visible information items, a setting unit that sets up one or more items of communication information concerning the communication history that are not to be visually output, and an output unit that outputs the communication information concerning the communication history to the output unit according to the setup carried out by the setting unit such that selected items are not visually output.

    摘要翻译: 公开了通信装置,通信管理程序和存储介质。 通信装置包括:输出各种可见信息项目的打印机和显示画面的视觉输出单元;设定与通信历史有关的一个或多个关于不被视觉输出的通信信息的设定单元,以及 输出单元,其根据由设置单元执行的设置将与通信历史有关的通信信息输出到输出单元,使得所选择的项目不被视觉输出。

    Optical device and production method therefor
    47.
    发明申请
    Optical device and production method therefor 失效
    光学装置及其制造方法

    公开(公告)号:US20050014077A1

    公开(公告)日:2005-01-20

    申请号:US10889290

    申请日:2004-07-12

    IPC分类号: G02B5/30 G02B27/46 G03F9/00

    摘要: The invention relates to an optical device such as an optical low-pass filter, and a production method therefor, which prevents damage, and thus maintains optical characteristics. In the optical device of the invention, a plurality of optical plates are stuck together with adhesive. The adhesive is spread to span to the side face or the outer periphery of the principal plane surrounding the plurality of optical plates, to thereby form a protective coat. Moreover the production method for an optical device, for example an optical low-pass filter, of the invention, where a plurality of optical plates are stuck together with adhesive, involves; spreading an adhesive between principal planes of the plurality of optical plates; pressing the plurality of optical plates from both principal planes to overflow the adhesive from between the both principal planes; and effusing and spreading the adhesive to span to the surrounding side face or periphery of the principal plane to thereby form a protective coat.

    摘要翻译: 本发明涉及光学低通滤波器等光学器件及其制造方法,其防止损坏,从而保持光学特性。 在本发明的光学装置中,多个光学板被粘合在一起。 粘合剂扩展到跨越围绕多个光学板的主平面的侧面或外周,从而形成保护涂层。 此外,将多个光学板与粘合剂粘合在一起的本发明的光学器件(例如光学低通滤波器)的制造方法包括: 在所述多个光学板的主平面之间铺展粘合剂; 从两个主平面按压多个光学板从两个主平面之间溢出粘合剂; 并且使粘合剂流出并扩展以跨越到主平面的周围侧面或周边,从而形成保护涂层。

    Electronic apparatus
    49.
    发明授权
    Electronic apparatus 失效
    电子仪器

    公开(公告)号:US06560097B2

    公开(公告)日:2003-05-06

    申请号:US09740150

    申请日:2000-12-18

    IPC分类号: G06F116

    CPC分类号: G11B33/1493

    摘要: It is an exemplified object of the present invention to provide an electronic apparatus that easily and inexpensively prevents electronic components from being destroyed by electrostatic discharge, and has high durability and reliability. The inventive electronic apparatus is an electronic apparatus which a storage medium is inserted into and ejected from through an opening, and includes a conductive member disposed around the storage medium that is inserted, and an insulating member provided at least near the opening on a surface of the conductive member facing the storage medium.

    摘要翻译: 本发明的一个示例性目的是提供一种易于且廉价地防止电子部件被静电放电破坏的电子设备,并且具有高耐久性和可靠性。 本发明的电子设备是一种电子设备,其存储介质插入并通过开口从中排出,并且包括设置在插入的存储介质周围的导电构件,以及绝缘构件,其至少设置在 所述导电构件面向所述存储介质。

    Dance game apparatus and step-on base for dance game

    公开(公告)号:US06410835B1

    公开(公告)日:2002-06-25

    申请号:US09775379

    申请日:2001-02-01

    IPC分类号: A63J1700

    摘要: Rhythm sensations can be represented in time to music by using the entire body and to create powerfulness and rhythm sensations. Stepping position indication data which is set by a rhythm setting section is read from a stepping position indication data memory, and the stepping position instruction contents are scrolled and displayed on a monitor by a scroll display control section, thereby performing instructions of the stepping position and the stepping operation timing. When the fact that a player steps on a step-on base section in accordance with the display contents of the monitor is detected by a cable switch and this is input from a stepping operation monitor section, a score proportional to the timing deviation is calculated by an amount-of-deviation detection/totaling section, and next, an evaluation is performed by the rhythm setting section. Then, the next stepping position indication data is set according to the evaluation result.