FAST MULTICAST MESSAGING ENCRYPTION AND AUTHENTICATION

    公开(公告)号:US20170111371A1

    公开(公告)日:2017-04-20

    申请号:US14882651

    申请日:2015-10-14

    发明人: Bryan Cotta

    IPC分类号: H04L29/06

    摘要: To prevent legitimate message recipients from forging new messages and to encrypt messages for a specific set of recipients (channel), a root key is encrypted and combined with a base session management key to render a combined root key, which in turn is encrypted with a public key of at least one recipient device render a session management key. The public key of each “N” intended recipient device encrypts the combined root key to render “N” session management keys. The session management keys are then combined with the combined root key to render a multicast root key, which is signed with a private key of a sending device. The signed multicast root key is combined with the session management keys to render an encrypted, signed multicast root key that is used to encrypt digital information prior to transmitting the digital information.

    Systems and methods for generating and sharing video clips of cloud-provisioned games
    54.
    发明授权
    Systems and methods for generating and sharing video clips of cloud-provisioned games 有权
    用于生成和分享云计算游戏视频剪辑的系统和方法

    公开(公告)号:US09566505B2

    公开(公告)日:2017-02-14

    申请号:US13840547

    申请日:2013-03-15

    发明人: David Perry

    IPC分类号: A63F9/24 A63F13/30 A63F13/40

    摘要: Systems and methods for managing sharing of mini-games over a game cloud system include receiving a request to play a first game executed by the game cloud system, from a first user. The first user is enabled to play the first game, in response to the request, and a recorded video of the game play of the first user is generated. A share request is received from the first user to share the recorded video of the game play. The share request includes a location indicator identifying a location within the recorded video. A video clip is generated from the recorded video of the game play of the first user by including a portion of the recorded video defined in relation to the location indicator identified in the share request. The video clip is shared with one or more users based on information provided in the share request.

    摘要翻译: 用于管理游戏云系统中的迷你游戏共享的系统和方法包括从第一用户接收播放由游戏云系统执行的第一游戏的请求。 响应于该请求,第一用户能够播放第一游戏,并且生成第一用户的游戏的记录视频。 从第一用户接收到共享请求以共享游戏的录制视频。 共享请求包括识别记录的视频内的位置的位置指示符。 通过包括关于在共享请求中识别的位置指示符定义的记录视频的一部分,从第一用户的游戏播放的记录视频生成视频剪辑。 根据共享请求中提供的信息,视频剪辑与一个或多个用户共享。

    BACKWARD COMPATIBILITY BY ALGORITHM MATCHING, DISABLING FEATURES, OR THROTTLING PERFORMANCE
    55.
    发明申请
    BACKWARD COMPATIBILITY BY ALGORITHM MATCHING, DISABLING FEATURES, OR THROTTLING PERFORMANCE 审中-公开
    通过算法匹配,禁用特性或性能的后向兼容性

    公开(公告)号:US20170031732A1

    公开(公告)日:2017-02-02

    申请号:US14810334

    申请日:2015-07-27

    IPC分类号: G06F9/54 G06F9/445

    摘要: A new device executing an application on a new CPU determines whether the application is for a legacy device having a legacy CPU. When the application is for the legacy device, the new CPU executes the application with selected features of the new CPU that are not present on the legacy CPU disabled, or with a latency of instruction execution of the new CPUs altered to match or approximate a latency of the legacy CPU, or with algorithmic details of operation of one or more units of the new CPU altered to match or approximate algorithmic details of operation of corresponding units of the legacy CPU.

    摘要翻译: 在新CPU上执行应用程序的新设备确定应用程序是否适用于具有传统CPU的旧设备。 当应用程序用于传统设备时,新CPU将执行具有新CPU尚未存在的新CPU所选功能的应用程序,或者新的CPU的指令执行延迟被更改以匹配或近似延迟 传统CPU的一个或多个单元的操作的算法细节被修改以匹配或近似传统CPU的相应单元的操作的算法细节。

    Head mounted device (HMD) system having interface with mobile computing device for rendering virtual reality content
    56.
    发明授权
    Head mounted device (HMD) system having interface with mobile computing device for rendering virtual reality content 有权
    头戴式装置(HMD)系统具有与移动计算装置的接口,用于渲染虚拟现实内容

    公开(公告)号:US09551873B2

    公开(公告)日:2017-01-24

    申请号:US14712886

    申请日:2015-05-14

    发明人: Gary M. Zalewski

    摘要: A head mounted display (HMD) system is provided. The system includes a housing and optics disposed in the housing. The system further includes a processor disposed in the housing and shutter control logic interfaced with the processor. The shutter control logic is configured to operate to alternate between opening a left eye-side of the optics and closing a right eye-side of the optics to opening the right eye-side of the optics and closing the left eye-side of the optics. A holder portion is integrated with the housing. The holder portion is configured to receive a smart device having a display screen. The display screen is oriented toward the optics of the housing in a direction that is toward a face of a user when the HMD system is worn by the user. The shutter control in operation is configured to enable a three-dimensional view of image date rendered on the display screen of the smart device when viewed through the optics of the housing.

    摘要翻译: 提供头戴式显示器(HMD)系统。 该系统包括设置在壳体中的壳体和光学元件。 该系统还包括设置在壳体中的处理器和与处理器接口的快门控制逻辑。 快门控制逻辑被配置为操作以在打开光学器件的左眼侧并闭合光学器件的右眼侧以打开光学器件的右眼侧并闭合光学器件的左眼侧 。 保持器部分与壳体一体化。 保持器部分被配置为接收具有显示屏的智能设备。 当HMD系统被用户佩戴时,显示屏面朝着朝向使用者的脸部的方向朝向壳体的光学器件。 操作中的快门控制被配置为使得当通过外壳的光学器件观察时,能够在智能设备的显示屏幕上呈现的图像日期的三维视图。

    CAPTURING ASYNCHRONOUS COMMENTARY TO PRE-RECORDED GAMEPLAY
    57.
    发明申请
    CAPTURING ASYNCHRONOUS COMMENTARY TO PRE-RECORDED GAMEPLAY 审中-公开
    捕获对记录游戏的异常评论

    公开(公告)号:US20160361646A1

    公开(公告)日:2016-12-15

    申请号:US14788353

    申请日:2015-06-30

    发明人: David Perry

    摘要: A system and method for saving at least a portion of a game with the comments that were made by one or more spectators to the user's live gaming session. The saved portion of the gaming session can be played back at a later time. One or more play back viewer's comments can be associated to the recorded gaming session. The associated play back viewer's comments can be associated corresponding in time with a timing reference within the game. The play back viewer's comments can include the play back viewer's identification. All of the comments to the user's game play can be filtered and shared according to a friend list or other sharing protocol.

    摘要翻译: 一种用于将至少一部分游戏的一个或多个观众的评论保存到用户的直播游戏会话的系统和方法。 游戏会话的保存部分可以在以后再播放。 一个或多个回放查看器的注释可以与记录的游戏会话相关联。 相关联的回放观看者的评论可以在时间上与游戏中的时间参考相关联。 播放观看者的评论可以包括播放观看者的身份。 可以根据朋友列表或其他共享协议对用户游戏的所有评论进行过滤和共享。