AREA-EFFICIENT IMPLEMENTATIONS OF GRAPHICS INSTRUCTIONS

    公开(公告)号:US20190096024A1

    公开(公告)日:2019-03-28

    申请号:US15716280

    申请日:2017-09-26

    Abstract: Embodiments are generally directed to area-efficient implementations of graphics instructions. An embodiment of an apparatus includes a graphics subsystem, the graphics subsystem including one or more of a first logic for processing of memory read-return data for single-instruction-multiple-data instructions, the first logic to store data for a message in raw data format and delay conversion into shader format until all cache line requests for the message have been received; a second logic for assembly of memory read-return data for media block instructions into shader register format, the logic to provide for storage of valid bytes from a cache fragment in a register; or a third logic to remap scatter or gather instructions to untyped surface instruction types. An embodiment of an apparatus includes a graphics subsystem, the graphics subsystem including a translation lookaside buffer (TLB) and a data port controller to control the TLB, the data port controller including an incoming request pipeline to receive an incoming request with virtual address and generate a response, an incoming response pipeline to receive the response and generate a cache request, and an invalidation flow pipeline.

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