Abstract:
In particular embodiments, one or more computer systems of a social-networking system receive a first video stream from a content source, receive social content from a social graph of the social-networking system, and generate an overlay area comprising at least a portion of the social content. The social graph includes a plurality of nodes and edges connecting the nodes, the nodes comprising user nodes that are each associated with a particular user of the social-networking system. The one or more computer systems of the social-networking system determine a placement for the overlay area within the first video stream, generate a modified video stream using at least the first video stream and the overlay area, and provide the modified video stream for display on a display device. The overlay area is placed within the modified video stream according to the determined placement.
Abstract:
In particular embodiments, one or more computer systems of a social-networking system determine available media content from one or more content sources and query a social graph of a social-networking system for social content associated with a user of the social-networking system. The social graph includes nodes and edges connecting the nodes. The nodes include user nodes that are each associated with a particular user of the social-networking system. The one or more computer systems of the social-networking system determine, using the social content and the available media content, a plurality of social coefficients for the user, determine, based on the determined social coefficients, recommended media content for the user, and provide the recommended media content for display in a programming guide on a display device.
Abstract:
In an embodiment, a method includes receiving audio and visual data from a client system of a user in an environment, wherein the client system automatically and continuously captures the audio and visual data of the environment; identifying a specific point along a timeline associated with the user, the specific point corresponding to an event associated with the user; extracting, from the audio and visual data, one or more audio/visual segments, each audio/visual segment corresponding to the specific point along the timeline; generating, in a social graph associated with the user, a concept node that corresponds to the event in the life of the user; generating, in the social graph, an edge connection between the concept node and a user node corresponding to the user; and associating the one or more extracted audio/visual segments with the specific point along the timeline and with the generated concept node.
Abstract:
In one embodiment, a method includes accessing at least two determinations of the location of a mobile computing device, with each determined location having been determined without reference to explicit location information manually input by a user of the mobile computing device. At least one first determined location is compared with at least one second determined location, with comparisons being made between location determinations made based on different location determination input. A functionality associated with the mobile computing device is allowed if the first determined location corresponds to at least one of the second determined locations.
Abstract:
In particular embodiments, a social TV dongle receives a first video stream from a content source using a first interface and receives social content from a social-networking system using a second interface. The social TV dongle generates a modified video stream using at least the first video stream and the social content and sends the modified video stream to a display device using a third interface.
Abstract:
In one embodiment, a method includes receiving a request to display a media plug-in on a third-party website hosted by a third-party system, determining media content associated with the request to display the media plug-in, and determining whether the third-party website is being viewed by a user that is currently logged in to the social-networking system. The method further includes determining one or more user-selectable objects based at least on the determined media content and the determination of whether the user is currently logged in to the social-networking system and providing the determined one or more user-selectable objects for display in the media plug-in on the third-party website. The third-party system is separate from the social-networking system. The user-selectable objects, once selected, cause an action related to the determined media content.
Abstract:
In particular embodiments a social networking system captures data associated with video content provided to a first user of a social-networking system, identifies, using the captured data, the video content provided to the first user, and updates a graph of the social-networking system to associate the first user with the identified video content. The graph of the social-networking system has a plurality of nodes and edges connecting the nodes. The nodes of the graph include user nodes that are each associated with a particular user of the social-networking system.
Abstract:
In one embodiment, a method includes, by one or more computing devices of an online social network, receiving, from a client system at a first location, an audio input from an unknown user, identifying a first user of the online social network who is proximate to the first location, identifying the unknown user as a second user of the online social network based on a comparison of the audio input to one or more voice recordings of one or more candidate users stored by the online social network, respectively, wherein each voice recording comprises audio data for auditory identification of a unique user of the online social network, and wherein each candidate user is within a threshold degree of separation of the first user within the online social network; and sending customized content to one or more of the first user or the second user based on their social-networking information.
Abstract:
In particular embodiments, one or more computer systems of a social-networking system determine identities of one or more users in proximity to a display device and query a social graph of the social-networking system for social content associated with the determined identities. The social graph includes nodes and edges connecting the nodes. The nodes include user nodes that are each associated with a particular user of the social-networking system. The one or more computer systems of the social-networking system identify, using the social content, recommended media content for the one or more users in proximity to the display device and provide a playlist for display on the display device. The playlist includes the recommended media content for the one or more users in proximity to the display device.
Abstract:
In particular embodiments, one or more computer systems of a social-networking system determine available media content from one or more content sources and query a social graph of a social-networking system for social content associated with a user of the social-networking system. The social graph includes nodes and edges connecting the nodes. The nodes include user nodes that are each associated with a particular user of the social-networking system. The one or more computer systems of the social-networking system determine, using the social content and the available media content, a plurality of social coefficients for the user, determine, based on the determined social coefficients, recommended media content for the user, and provide the recommended media content for display in a programming guide on a display device.