RENDERING OF GAME CHARACTERS
    461.
    发明申请

    公开(公告)号:US20170319962A1

    公开(公告)日:2017-11-09

    申请号:US14784427

    申请日:2014-02-03

    CPC classification number: A63F13/53 A63F13/35 A63F13/52 G06F3/048

    Abstract: Technologies are generally described for rendering a character for games. In some examples, a method performed under control of a game server may include calculating a level of detail (LOD) for a first character positioned in a same virtual game space as a second character, based at least in part on a calculated degree of closeness between the first character and the second character; and controlling a display definition of the first character based at least in part on the calculated LOD.

    Relative GPS data refinement
    467.
    发明授权

    公开(公告)号:US09778366B2

    公开(公告)日:2017-10-03

    申请号:US14378184

    申请日:2014-01-22

    Inventor: Bruce Krulwich

    CPC classification number: G01S19/13 G01S5/0236 G08G1/0112 G08G1/0129 G08G1/20

    Abstract: In some examples, a system to produce refined location information for multiple vehicles may aggregate GPS coordinates collected from each of multiple devices over a period of time, estimate a location for each of the multiple devices at intervals during the period of time, track the locations for each of the multiple devices over the period of time, and determine a current location, on a road, of the vehicle corresponding to each of the devices based on a detected trend of the tracked locations for each of the multiple devices over the period of time.

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