METHOD AND APPARATUS FOR RENDERING SAME REGIONS OF MULTI FRAMES
    95.
    发明申请
    METHOD AND APPARATUS FOR RENDERING SAME REGIONS OF MULTI FRAMES 有权
    用于渲染多个框架的相同区域的方法和装置

    公开(公告)号:US20150287233A1

    公开(公告)日:2015-10-08

    申请号:US14514642

    申请日:2014-10-15

    IPC分类号: G06T15/00 G06T15/10 G06T15/06

    摘要: A rendering method includes determining frames. The rendering method further includes successively rendering same regions of the frames. In another general aspect, rendering device includes an inter-frame determining unit configured to determine frames. The rendering device further includes a rendering unit configured to successively render same regions of the frames.

    摘要翻译: 渲染方法包括确定帧。 呈现方法还包括连续地呈现帧的相同区域。 在另一个一般方面,呈现设备包括被配置为确定帧的帧间确定单元。 再现装置还包括渲染单元,被配置为连续地渲染帧的相同区域。

    System And Method For Extracting Dominant Orientations From A Scene
    96.
    发明申请
    System And Method For Extracting Dominant Orientations From A Scene 有权
    从场景中提取主导方向的系统和方法

    公开(公告)号:US20150286893A1

    公开(公告)日:2015-10-08

    申请号:US14678585

    申请日:2015-04-03

    IPC分类号: G06K9/52 G06T15/10

    摘要: In one embodiment, a method of identifying the dominant orientations of a scene comprises representing a scene as a plurality of directional vectors. The scene may comprise a three-dimensional representation of a scene, and the plurality of directional vectors may comprise a plurality of surface normals. The method further comprises determining, based on the plurality of directional vectors, a plurality of orientations describing the scene. The determined plurality of orientations explains the directionality of the plurality of directional vectors. In certain embodiments, the plurality of orientations may have independent axes of rotation. The plurality of orientations may be determined by representing the plurality of directional vectors as lying on a mathematical representation of a sphere, and inferring the parameters of a statistical model to adapt the plurality of orientations to explain the positioning of the plurality of directional vectors lying on the mathematical representation of the sphere.

    摘要翻译: 在一个实施例中,识别场景的主要取向的方法包括将场景表示为多个方向向量。 场景可以包括场景的三维表示,并且多个方向向量可以包括多个表面法线。 该方法还包括基于多个方向向量来确定描述场景的多个取向。 确定的多个取向解释了多个方向向量的方向性。 在某些实施例中,多个取向可具有独立的旋转轴。 可以通过将多个方向向量表示为位于球体的数学表示上来确定多个取向,并且推断统计模型的参数以适应多个取向来解释位于 球体的数学表示法。

    Feature Extraction For Radar
    97.
    发明申请
    Feature Extraction For Radar 有权
    雷达特征提取

    公开(公告)号:US20150285901A1

    公开(公告)日:2015-10-08

    申请号:US14678547

    申请日:2015-04-03

    发明人: Alec Rose

    IPC分类号: G01S7/41 G01S13/89

    摘要: Data is received characterizing a measurement for a scene received by a plurality of sensor elements forming a sensor array. Intermediate scattering coefficients can be determined using the received data by applying to the received data a mapping of a plurality of scene sub-domains to the plurality of sensor elements. A parameter of an object within the scene can be estimated using the intermediate scattering coefficients. Related apparatus, systems, techniques, and articles are also described.

    摘要翻译: 接收数据表征由形成传感器阵列的多个传感器元件接收的场景的测量。 可以使用所接收的数据,通过将多个场景子域映射到多个传感器元件对接收的数据应用来确定中间散射系数。 可以使用中间散射系数来估计场景内的对象的参数。 还描述了相关装置,系统,技术和制品。

    FPGA packet processing engine
    98.
    发明授权
    FPGA packet processing engine 有权
    FPGA数据包处理引擎

    公开(公告)号:US09142002B2

    公开(公告)日:2015-09-22

    申请号:US13363738

    申请日:2012-02-01

    IPC分类号: G06T15/00 G06T1/20

    CPC分类号: G06T1/20 G06T15/005 G06T15/10

    摘要: A graphic processor device is implemented on a field programmable gate array (“FPGA”) circuitry comprises a pipeline formatter that sets graphic commands and vertex data into structures, and a rasterizer that interpolates between vertices in the vertex data to generate lines and filling between at least one edge to generate a structure, wherein output of the rasterizer is a stream of fragments that become pixels. The graphic processor device further includes a frame buffer that receives a stream of fragments and blends a plurality of fragments before the plurality of fragments are stored in a frame buffer, and an output processor configured to retrieve a plurality of fragments from the frame buffer and transmits a plurality of pixels according to a predefined resolution.

    摘要翻译: 图形处理器设备在现场可编程门阵列(“FPGA”)上实现,该电路包括将图形命令和顶点数据设置成结构的流水线格式化器,以及在顶点数据中的顶点之间插值以生成线和填充 至少一个边缘以生成结构,其中光栅化器的输出是成为像素的片段流。 所述图形处理器装置还包括帧缓冲器,所述帧缓冲器在所述多个片段被存储在帧缓冲器中之前接收片段流并将多个片段混合,以及输出处理器,被配置为从所述帧缓冲器中检索多个片段并发送 根据预定分辨率的多个像素。

    Three dimensional display system
    99.
    发明授权
    Three dimensional display system 有权
    三维显示系统

    公开(公告)号:US09134540B2

    公开(公告)日:2015-09-15

    申请号:US13125064

    申请日:2009-10-26

    摘要: A three dimensional display system comprises a display (207) presenting a plurality of views of a scene where each view corresponds to a viewing direction for the scene. A rendering unit (203) generates an image for each of the views. The rendering unit (203) is capable of generating differentiated images for neighboring views containing differentiated image data providing a three dimensional depth effect when neighboring views are viewed by different eyes of a viewer. A user processor (209) generates a user presence estimate in response to an attempted detection of a user in a viewing area for the display system. A 3D mode controller (213) modifies the three dimensional effect in response to the user presence estimate. For example, the display system may provide a two dimensional image when no user is present and a three dimensional image when a user is present. This may reduce discomfort experienced by viewers in suboptimal positions.

    摘要翻译: 三维显示系统包括呈现场景的多个视图的显示器(207),其中每个视图对应于场景的观看方向。 渲染单元(203)为每个视图生成图像。 渲染单元(203)能够在观看者的不同眼睛观看相邻视图时,为包含分辨图像数据的相邻视图产生差异图像,从而提供三维深度效果。 用户处理器(209)响应于对于显示系统的观看区域中的用户的尝试检测而生成用户存在估计。 3D模式控制器(213)响应于用户存在估计来修改三维效果。 例如,当没有用户存在时,显示系统可以提供二维图像,并且当用户存在时可以提供三维图像。 这可能会降低观众在次优位置所遭受的不适。