SEMICONDUCTOR PACKAGE WITH IMPROVED BOARD LEVEL RELIABILITY

    公开(公告)号:US20220115303A1

    公开(公告)日:2022-04-14

    申请号:US17460352

    申请日:2021-08-30

    申请人: MEDIATEK INC.

    摘要: A semiconductor package includes a die attach pad, a plurality of lead terminals positioned about the die attach pad and disposed along side edges of the semiconductor package, a semiconductor die mounted on the die attach pad, a molding compound encapsulating the plurality of lead terminals and the semiconductor die, and at least one dummy lead disposed in a corner region of the semiconductor package between the plurality of lead terminals.

    Depth analyzer and shading rate controller

    公开(公告)号:US12118653B2

    公开(公告)日:2024-10-15

    申请号:US17944415

    申请日:2022-09-14

    申请人: MediaTek Inc.

    IPC分类号: G06T15/00 G06T1/20 G06T7/50

    CPC分类号: G06T15/005 G06T1/20 G06T7/50

    摘要: A system, method, and computer program product are provided for reducing GPU load by programmatically controlling shading rates in computer graphics. GPU load may be reduced by applying different shading rates to different screen regions. By reading the depth buffer of previous frames and performing image processing, thresholds may be calculated that control the shading rates. The approach may be run on any platform that supports VRS hardware and primitive- or image-based VRS. The approach may be applied on a graphics driver installed on a client device, in a firmware layer between hardware and a driver, in a software layer between a driver and an application, or in hardware on the client device. The approach is flexible and adaptable and calculates and sets the variable rate shading based on the graphics generated by an application without requiring the application developer to manually set variable rate shading.

    Bandwidth Efficient Method for Generating an Alpha Hint Buffer

    公开(公告)号:US20170213315A1

    公开(公告)日:2017-07-27

    申请号:US15242478

    申请日:2016-08-19

    申请人: MediaTek Inc.

    IPC分类号: G06T1/60 G06T11/60

    CPC分类号: G06T1/60 G06T11/40 G06T11/60

    摘要: A graphics processing unit (GPU) renders graphical objects into a group of pixels and stores the pixels in an on-chip buffer on the same chip as the GPU. Each pixel has an alpha value that indicates transparency of the pixel. The GPU reads the alpha value of each pixel from the on-chip buffer. According to alpha values of the group of pixels, the GPU generates an alpha hint in the system memory for the group of pixels. The alpha hint represents an aggregate of the alpha values of the group of pixels. The GPU then stores the group of pixels into a frame buffer in the system memory.